/*************************************************************************** ** ** Copyright (C) 2014 BlackBerry Limited. All rights reserved. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the QtBluetooth module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. 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IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "pingpong.h" #include #ifdef Q_OS_ANDROID #include #endif PingPong::PingPong(): m_serverInfo(0), socket(0), discoveryAgent(0), interval(5), m_resultLeft(0), m_resultRight(0), m_showDialog(false), m_role(0), m_proportionX(0), m_proportionY(0), m_serviceFound(false) { m_timer = new QTimer(this); connect(m_timer, &QTimer::timeout, this, &PingPong::update); } PingPong::~PingPong() { m_timer->stop(); delete socket; delete discoveryAgent; } void PingPong::startGame() { m_showDialog = false; emit showDialogChanged(); //! [Start the game] if (m_role == 1) updateDirection(); m_timer->start(50); //! [Start the game] } void PingPong::update() { QByteArray size; // Server is only updating the coordinates //! [Updating coordinates] if (m_role == 1) { checkBoundaries(); m_ballPreviousX = m_ballX; m_ballPreviousY = m_ballY; m_ballY = m_direction*(m_ballX+interval) - m_direction*m_ballX + m_ballY; m_ballX = m_ballX + interval; size.setNum(m_ballX); size.append(' '); QByteArray size1; size1.setNum(m_ballY); size.append(size1); size.append(' '); size1.setNum(m_leftBlockY); size.append(size1); size.append(" \n"); socket->write(size.constData()); emit ballChanged(); } else if (m_role == 2) { size.setNum(m_rightBlockY); size.append(" \n"); socket->write(size.constData()); } //! [Updating coordinates] } void PingPong::setSize(const float &x, const float &y) { m_boardWidth = x; m_boardHeight = y; m_targetX = m_boardWidth; m_targetY = m_boardHeight/2; m_ballPreviousX = m_ballX = m_boardWidth/2; m_ballPreviousY = m_ballY = m_boardHeight - m_boardWidth/54; emit ballChanged(); } void PingPong::updateBall(const float &bX, const float &bY) { m_ballX = bX; m_ballY = bY; } void PingPong::updateLeftBlock(const float &lY) { m_leftBlockY = lY; } void PingPong::updateRightBlock(const float &rY) { m_rightBlockY = rY; } void PingPong::checkBoundaries() { float ballWidth = m_boardWidth/54; float blockSize = m_boardWidth/27; float blockHeight = m_boardHeight/5; //! [Checking the boundaries] if (((m_ballX + ballWidth) > (m_boardWidth - blockSize)) && ((m_ballY + ballWidth) < (m_rightBlockY + blockHeight)) && (m_ballY > m_rightBlockY)) { m_targetY = 2 * m_ballY - m_ballPreviousY; m_targetX = m_ballPreviousX; interval = -5; updateDirection(); } else if ((m_ballX < blockSize) && ((m_ballY + ballWidth) < (m_leftBlockY + blockHeight)) && (m_ballY > m_leftBlockY)) { m_targetY = 2 * m_ballY - m_ballPreviousY; m_targetX = m_ballPreviousX; interval = 5; updateDirection(); } else if (m_ballY < 0 || (m_ballY + ballWidth > m_boardHeight)) { m_targetY = m_ballPreviousY; m_targetX = m_ballX + interval; updateDirection(); } //! [Checking the boundaries] else if ((m_ballX + ballWidth) > m_boardWidth) { m_resultLeft++; m_targetX = m_boardWidth; m_targetY = m_boardHeight/2; m_ballPreviousX = m_ballX = m_boardWidth/2; m_ballPreviousY = m_ballY = m_boardHeight - m_boardWidth/54; updateDirection(); checkResult(); QByteArray result; result.append("result "); QByteArray res; res.setNum(m_resultLeft); result.append(res); result.append(' '); res.setNum(m_resultRight); result.append(res); result.append(" \n"); socket->write(result); qDebug() << result; emit resultChanged(); } else if (m_ballX < 0) { m_resultRight++; m_targetX = 0; m_targetY = m_boardHeight/2; m_ballPreviousX = m_ballX = m_boardWidth/2; m_ballPreviousY = m_ballY = m_boardHeight - m_boardWidth/54; updateDirection(); checkResult(); QByteArray result; result.append("result "); QByteArray res; res.setNum(m_resultLeft); result.append(res); result.append(' '); res.setNum(m_resultRight); result.append(res); result.append(" \n"); socket->write(result); emit resultChanged(); } } void PingPong::checkResult() { if (m_resultRight == 10 && m_role == 2) { setMessage("Game over. You win!"); m_timer->stop(); } else if (m_resultRight == 10 && m_role == 1) { setMessage("Game over. You lose!"); m_timer->stop(); } else if (m_resultLeft == 10 && m_role == 1) { setMessage("Game over. You win!"); m_timer->stop(); } else if (m_resultLeft == 10 && m_role == 2) { setMessage("Game over. You lose!"); m_timer->stop(); } } void PingPong::updateDirection() { m_direction = (m_targetY - m_ballY)/(m_targetX - m_ballX); } void PingPong::startServer() { setMessage(QStringLiteral("Starting the server")); //! [Starting the server] m_serverInfo = new QBluetoothServer(QBluetoothServiceInfo::RfcommProtocol, this); connect(m_serverInfo, &QBluetoothServer::newConnection, this, &PingPong::clientConnected); connect(m_serverInfo, QOverload::of(&QBluetoothServer::error), this, &PingPong::serverError); const QBluetoothUuid uuid(serviceUuid); m_serviceInfo = m_serverInfo->listen(uuid, QStringLiteral("PingPong server")); //! [Starting the server] setMessage(QStringLiteral("Server started, waiting for the client. You are the left player.")); // m_role is set to 1 if it is a server m_role = 1; emit roleChanged(); } void PingPong::startClient() { //! [Searching for the service] discoveryAgent = new QBluetoothServiceDiscoveryAgent(QBluetoothAddress()); connect(discoveryAgent, &QBluetoothServiceDiscoveryAgent::serviceDiscovered, this, &PingPong::addService); connect(discoveryAgent, &QBluetoothServiceDiscoveryAgent::finished, this, &PingPong::done); connect(discoveryAgent, QOverload::of(&QBluetoothServiceDiscoveryAgent::error), this, &PingPong::serviceScanError); #ifdef Q_OS_ANDROID //see QTBUG-61392 if (QtAndroid::androidSdkVersion() >= 23) discoveryAgent->setUuidFilter(QBluetoothUuid(androidUuid)); else discoveryAgent->setUuidFilter(QBluetoothUuid(serviceUuid)); #else discoveryAgent->setUuidFilter(QBluetoothUuid(serviceUuid)); #endif discoveryAgent->start(QBluetoothServiceDiscoveryAgent::FullDiscovery); //! [Searching for the service] setMessage(QStringLiteral("Starting server discovery. You are the right player")); // m_role is set to 2 if it is a client m_role = 2; emit roleChanged(); } void PingPong::clientConnected() { //! [Initiating server socket] if (!m_serverInfo->hasPendingConnections()) { setMessage("FAIL: expected pending server connection"); return; } socket = m_serverInfo->nextPendingConnection(); if (!socket) return; socket->setParent(this); connect(socket, &QBluetoothSocket::readyRead, this, &PingPong::readSocket); connect(socket, &QBluetoothSocket::disconnected, this, &PingPong::clientDisconnected); connect(socket, QOverload::of(&QBluetoothSocket::error), this, &PingPong::socketError); //! [Initiating server socket] setMessage(QStringLiteral("Client connected.")); QByteArray size; size.setNum(m_boardWidth); size.append(' '); QByteArray size1; size1.setNum(m_boardHeight); size.append(size1); size.append(" \n"); socket->write(size.constData()); } void PingPong::clientDisconnected() { setMessage(QStringLiteral("Client disconnected")); m_timer->stop(); } void PingPong::socketError(QBluetoothSocket::SocketError error) { Q_UNUSED(error); m_timer->stop(); } void PingPong::serverError(QBluetoothServer::Error error) { Q_UNUSED(error); m_timer->stop(); } void PingPong::done() { qDebug() << "Service scan done"; if (!m_serviceFound) setMessage("PingPong service not found"); } void PingPong::addService(const QBluetoothServiceInfo &service) { if (m_serviceFound) return; m_serviceFound = true; setMessage("Service found. Stopping discovery and creating connection..."); discoveryAgent->stop(); //! [Connecting the socket] socket = new QBluetoothSocket(QBluetoothServiceInfo::RfcommProtocol); socket->connectToService(service); connect(socket, &QBluetoothSocket::readyRead, this, &PingPong::readSocket); connect(socket, &QBluetoothSocket::connected, this, &PingPong::serverConnected); connect(socket, &QBluetoothSocket::disconnected, this, &PingPong::serverDisconnected); //! [Connecting the socket] } void PingPong::serviceScanError(QBluetoothServiceDiscoveryAgent::Error error) { setMessage(QStringLiteral("Scanning error") + error); } bool PingPong::showDialog() const { return m_showDialog; } QString PingPong::message() const { return m_message; } void PingPong::serverConnected() { setMessage("Server Connected"); QByteArray size; size.setNum(m_boardWidth); size.append(' '); QByteArray size1; size1.setNum(m_boardHeight); size.append(size1); size.append(" \n"); socket->write(size.constData()); } void PingPong::serverDisconnected() { setMessage("Server Disconnected"); m_timer->stop(); } void PingPong::readSocket() { if (!socket) return; const char sep = ' '; QByteArray line; while (socket->canReadLine()) { line = socket->readLine(); //qDebug() << QString::fromUtf8(line.constData(), line.length()); if (line.contains("result")) { QList result = line.split(sep); if (result.size() > 2) { QByteArray leftSide = result.at(1); QByteArray rightSide = result.at(2); m_resultLeft = leftSide.toInt(); m_resultRight = rightSide.toInt(); emit resultChanged(); checkResult(); } } } if ((m_proportionX == 0 || m_proportionY == 0)) { QList boardSize = line.split(sep); if (boardSize.size() > 1) { QByteArray boardWidth = boardSize.at(0); QByteArray boardHeight = boardSize.at(1); m_proportionX = m_boardWidth/boardWidth.toFloat(); m_proportionY = m_boardHeight/boardHeight.toFloat(); setMessage("Screen adjusted. Get ready!"); QTimer::singleShot(3000, this, SLOT(startGame())); } } else if (m_role == 1) { QList boardSize = line.split(sep); if (boardSize.size() > 1) { QByteArray rightBlockY = boardSize.at(0); m_rightBlockY = m_proportionY * rightBlockY.toFloat(); emit rightBlockChanged(); } } else if (m_role == 2) { QList boardSize = line.split(sep); if (boardSize.size() > 2) { QByteArray ballX = boardSize.at(0); QByteArray ballY = boardSize.at(1); QByteArray leftBlockY = boardSize.at(2); m_ballX = m_proportionX * ballX.toFloat(); m_ballY = m_proportionY * ballY.toFloat(); m_leftBlockY = m_proportionY * leftBlockY.toFloat(); emit leftBlockChanged(); emit ballChanged(); } } } void PingPong::setMessage(const QString &message) { m_showDialog = true; m_message = message; emit showDialogChanged(); } int PingPong::role() const { return m_role; } int PingPong::leftResult() const { return m_resultLeft; } int PingPong::rightResult() const { return m_resultRight; } float PingPong::ballX() const { return m_ballX; } float PingPong::ballY() const { return m_ballY; } float PingPong::leftBlockY() const { return m_leftBlockY; } float PingPong::rightBlockY() const { return m_rightBlockY; }