/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtBluetooth module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. 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These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdeclarativebluetoothsocket_p.h" #include #include #include #include #include #include #include #include /*! \qmltype BluetoothSocket \instantiates QDeclarativeBluetoothSocket \inqmlmodule QtBluetooth \since 5.2 \brief Enables connecting and communicating with a Bluetooth service or device. \sa QBluetoothSocket \sa QDataStream It allows a QML class connect to another Bluetooth device and exchange strings with it. Data is sent and received using a QDataStream object allowing type safe transfers of QStrings. QDataStream is a well known format and can be decoded by non-Qt applications. Note that for the ease of use, BluetoothSocket is only well suited for use with strings. If you want to use a binary protocol for your application's communication you should consider using its C++ counterpart QBluetoothSocket. Connections to remote devices can be over RFCOMM or L2CAP. Either the remote port or service UUID is required. This is specified by creating a BluetoothService, or passing in the service return from BluetoothDiscoveryModel. */ Q_DECLARE_LOGGING_CATEGORY(QT_BT_QML) class QDeclarativeBluetoothSocketPrivate { public: QDeclarativeBluetoothSocketPrivate(QDeclarativeBluetoothSocket *bs) : m_dbs(bs), m_service(0), m_socket(0), m_error(QDeclarativeBluetoothSocket::NoError), m_state(QDeclarativeBluetoothSocket::NoServiceSet), m_componentCompleted(false), m_connected(false) { } ~QDeclarativeBluetoothSocketPrivate() { delete m_socket; } void connect() { Q_ASSERT(m_service); //qDebug() << "Connecting to: " << m_service->serviceInfo()->device().address().toString(); m_error = QDeclarativeBluetoothSocket::NoError; if (m_socket) m_socket->deleteLater(); QBluetoothServiceInfo::Protocol socketProtocol; if (m_service->serviceInfo()->socketProtocol() == QBluetoothServiceInfo::L2capProtocol) socketProtocol = QBluetoothServiceInfo::L2capProtocol; else if (m_service->serviceInfo()->socketProtocol() == QBluetoothServiceInfo::RfcommProtocol) socketProtocol = QBluetoothServiceInfo::RfcommProtocol; else socketProtocol = QBluetoothServiceInfo::UnknownProtocol; m_socket = new QBluetoothSocket(socketProtocol); m_socket->connectToService(*m_service->serviceInfo()); QObject::connect(m_socket, SIGNAL(connected()), m_dbs, SLOT(socket_connected())); QObject::connect(m_socket, SIGNAL(disconnected()), m_dbs, SLOT(socket_disconnected())); QObject::connect(m_socket, SIGNAL(error(QBluetoothSocket::SocketError)), m_dbs, SLOT(socket_error(QBluetoothSocket::SocketError))); QObject::connect(m_socket, SIGNAL(stateChanged(QBluetoothSocket::SocketState)), m_dbs, SLOT(socket_state(QBluetoothSocket::SocketState))); QObject::connect(m_socket, SIGNAL(readyRead()), m_dbs, SLOT(socket_readyRead())); } QDeclarativeBluetoothSocket *m_dbs; QDeclarativeBluetoothService *m_service; QBluetoothSocket *m_socket; QDeclarativeBluetoothSocket::Error m_error; QDeclarativeBluetoothSocket::SocketState m_state; bool m_componentCompleted; bool m_connected; }; QDeclarativeBluetoothSocket::QDeclarativeBluetoothSocket(QObject *parent) : QObject(parent) { d = new QDeclarativeBluetoothSocketPrivate(this); } QDeclarativeBluetoothSocket::QDeclarativeBluetoothSocket(QDeclarativeBluetoothService *service, QObject *parent) : QObject(parent) { d = new QDeclarativeBluetoothSocketPrivate(this); d->m_service = service; } QDeclarativeBluetoothSocket::QDeclarativeBluetoothSocket(QBluetoothSocket *socket, QDeclarativeBluetoothService *service, QObject *parent) : QObject(parent) { d = new QDeclarativeBluetoothSocketPrivate(this); d->m_service = service; d->m_socket = socket; d->m_connected = true; d->m_componentCompleted = true; QObject::connect(socket, SIGNAL(connected()), this, SLOT(socket_connected())); QObject::connect(socket, SIGNAL(disconnected()), this, SLOT(socket_disconnected())); QObject::connect(socket, SIGNAL(error(QBluetoothSocket::SocketError)), this, SLOT(socket_error(QBluetoothSocket::SocketError))); QObject::connect(socket, SIGNAL(stateChanged(QBluetoothSocket::SocketState)), this, SLOT(socket_state(QBluetoothSocket::SocketState))); QObject::connect(socket, SIGNAL(readyRead()), this, SLOT(socket_readyRead())); } QDeclarativeBluetoothSocket::~QDeclarativeBluetoothSocket() { delete d; } void QDeclarativeBluetoothSocket::componentComplete() { d->m_componentCompleted = true; if (d->m_connected && d->m_service) d->connect(); } /*! \qmlproperty BluetoothService BluetoothSocket::service This property holds the details of the remote service to connect to. It can be set to a static BluetoothService with a fixed description, or a service returned by service discovery. */ QDeclarativeBluetoothService *QDeclarativeBluetoothSocket::service() { return d->m_service; } void QDeclarativeBluetoothSocket::setService(QDeclarativeBluetoothService *service) { d->m_service = service; if (!d->m_componentCompleted) return; if (d->m_connected) d->connect(); emit serviceChanged(); } /*! \qmlproperty bool BluetoothSocket::connected This property holds the connection state of the socket. If the socket is connected to peer, it returns true. It can be set true or false to control the connection. When set to true, the property will not return true until the connection is established. */ bool QDeclarativeBluetoothSocket::connected() const { if (!d->m_socket) return false; return d->m_socket->state() == QBluetoothSocket::ConnectedState; } void QDeclarativeBluetoothSocket::setConnected(bool connected) { d->m_connected = connected; if (connected && d->m_componentCompleted) { if (d->m_service) { d->connect(); } else { qCWarning(QT_BT_QML) << "BluetoothSocket::setConnected called before a service was set"; } } if (!connected && d->m_socket){ d->m_socket->close(); } } /*! \qmlproperty enumeration BluetoothSocket::error This property holds the last error that happened. \list \li \c{NoError} \li \c{UnknownSocketError} \li \c{HostNotFoundError} \li \c{ServiceNotFoundError} \li \c{NetworkError} \li \c{UnsupportedProtocolError} \endlist The errors are derived from \l QBluetoothSocket::SocketError. This property is read-only. */ QDeclarativeBluetoothSocket::Error QDeclarativeBluetoothSocket::error() const { return d->m_error; } void QDeclarativeBluetoothSocket::socket_connected() { emit connectedChanged(); } void QDeclarativeBluetoothSocket::socket_disconnected() { d->m_socket->deleteLater(); d->m_socket = 0; emit connectedChanged(); } void QDeclarativeBluetoothSocket::socket_error(QBluetoothSocket::SocketError error) { d->m_error = static_cast(error); emit errorChanged(); } void QDeclarativeBluetoothSocket::socket_state(QBluetoothSocket::SocketState state) { d->m_state = static_cast(state); emit stateChanged(); } /*! \qmlproperty enumeration BluetoothSocket::state This property holds the current state of the socket. \list \li \c{NoServiceSet} \li \c{Unconnected} \li \c{ServiceLookup} \li \c{Connecting} \li \c{Connected} \li \c{Closing} \li \c{Listening} \li \c{Bound} \endlist The states are derived from \l QBluetoothSocket::SocketState. This property is read-only. */ QDeclarativeBluetoothSocket::SocketState QDeclarativeBluetoothSocket::state() const { return d->m_state; } void QDeclarativeBluetoothSocket::socket_readyRead() { emit dataAvailable(); } /*! \qmlproperty string BluetoothSocket::stringData This property receives or sends data to a remote Bluetooth device. Arrival of data can be detected by connecting to this properties changed signal and can be read via stringData. Setting stringData will transmit the string. If excessive amounts of data are sent, the function may block sending. Reading will never block. */ QString QDeclarativeBluetoothSocket::stringData() { if (!d->m_socket|| !d->m_socket->bytesAvailable()) return QString(); QString data; while (d->m_socket->canReadLine()) { QByteArray line = d->m_socket->readLine(); data += QString::fromUtf8(line.constData(), line.length()); } return data; } /*! This method transmits the string data passed with "data" to the remote device. If excessive amounts of data are sent, the function may block sending. */ void QDeclarativeBluetoothSocket::sendStringData(const QString &data) { if (!d->m_connected || !d->m_socket){ qCWarning(QT_BT_QML) << "Writing data to unconnected socket"; return; } QByteArray text = data.toUtf8() + '\n'; d->m_socket->write(text); } void QDeclarativeBluetoothSocket::newSocket(QBluetoothSocket *socket, QDeclarativeBluetoothService *service) { if (d->m_socket){ delete d->m_socket; } d->m_service = service; d->m_socket = socket; d->m_connected = true; d->m_componentCompleted = true; d->m_error = NoError; QObject::connect(socket, SIGNAL(connected()), this, SLOT(socket_connected())); QObject::connect(socket, SIGNAL(disconnected()), this, SLOT(socket_disconnected())); QObject::connect(socket, SIGNAL(error(QBluetoothSocket::SocketError)), this, SLOT(socket_error(QBluetoothSocket::SocketError))); QObject::connect(socket, SIGNAL(stateChanged(QBluetoothSocket::SocketState)), this, SLOT(socket_state(QBluetoothSocket::SocketState))); QObject::connect(socket, SIGNAL(readyRead()), this, SLOT(socket_readyRead())); socket_state(socket->state()); emit connectedChanged(); }