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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt local connectivty modules.
**
** $QT_BEGIN_LICENSE:FDL$
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms
** and conditions contained in a signed written agreement between you
** and Nokia.
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

/*!
    \page all-examples.html
    \title Qt Local Connectivity Examples

    The local connectivity APIs are structured in two submodules. These are QtBluetooth and QtNfc. There are a variety of examples that cover the entire range of the the local connectivity api's. You will find them in their own documentation but are also accessible from here.

    \section2 Bluetooth
    \table 80%
        \header
            \o Example
            \o Description
        \row
            \o \l{btchat}{Bluetooth Chat}
            \o A chat server and client using bluetooth.
        \row
            \o \l{bttennis}{Bluetooth Tennis}
            \o The classic game of \l {http://en.wikipedia.org/wiki/Pong}{Pong}. Supports multiplayer
            over Bluetooth and touch-to-play functionality on devices that support NFC.
        \row
            \o \l{btfiletransfer}{Bluetooth File Transfer}
            \o Transfer files between Bluetooth devices.
        \row
            \o \l{btscanner}{Bluetooth Scanner}
            \o Scan for Bluetooth devices.
        \row
            \o \l{bttennis}{QML Bluetooth Tennis}
            \o The tennis game using a QML interface to the Bluetooth API. It must connect to an
            instance of the C++ \l{bttennis}{Bluetooth Tennis} game to play.
        \row
            \o \l{btscanner}{QML Bluetooth Scanner}
            \o A QML implementation of the Bluetooth device scanner.
    \endtable

    \section2 NFC

    \table 80%
        \header
            \o Example
            \o Description
        \row
            \o \l{annotatedurl}{NFC Annotated URL}
            \o Displays URL along with caption text and an image from from an NFC tag containing a
            specially formated NDEF message.
        \row
            \o \l{ndefeditor}{NDEF Editor}
            \o Create NDEF messages using the NDEF records supported by the Connectivity API and save
            them to supported NFC Forum tags.
        \row
            \o \l{poster}{QML Poster}
            \o A QML implementation of the NFC Annotated URL example.
c    \endtable

*/