summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorTomi Korpipää <tomi.korpipaa@digia.com>2014-01-21 13:56:29 +0200
committerTomi Korpipää <tomi.korpipaa@digia.com>2014-01-22 06:13:59 +0200
commitd468bd990787a50899438202b86389462b825993 (patch)
tree978b2113686e8e3d62106567230fa2917f8a0eb2
parent1b1dfcaadf83c73d3f7c1c1cd893894a3aea0ecb (diff)
InputState enum moved to private
Task-number: QTRD-2784 Change-Id: Ibda5445cc9872e2a5bf234914f11d4c380447cf4 Change-Id: Ibda5445cc9872e2a5bf234914f11d4c380447cf4 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
-rw-r--r--src/datavisualization/engine/qabstract3dgraph.cpp13
-rw-r--r--src/datavisualization/input/q3dinputhandler.cpp58
-rw-r--r--src/datavisualization/input/q3dinputhandler.h4
-rw-r--r--src/datavisualization/input/q3dinputhandler_p.h7
-rw-r--r--src/datavisualization/input/qabstract3dinputhandler.cpp40
-rw-r--r--src/datavisualization/input/qabstract3dinputhandler.h15
-rw-r--r--src/datavisualization/input/qabstract3dinputhandler_p.h8
-rw-r--r--src/datavisualization/input/qtouch3dinputhandler.cpp54
-rw-r--r--src/datavisualization/input/qtouch3dinputhandler.h2
-rw-r--r--src/datavisualization/input/qtouch3dinputhandler_p.h2
10 files changed, 92 insertions, 111 deletions
diff --git a/src/datavisualization/engine/qabstract3dgraph.cpp b/src/datavisualization/engine/qabstract3dgraph.cpp
index ebf2daac..860df145 100644
--- a/src/datavisualization/engine/qabstract3dgraph.cpp
+++ b/src/datavisualization/engine/qabstract3dgraph.cpp
@@ -44,10 +44,10 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
* Anti-aliasing is turned on by default on C++, except in OpenGL ES2
* environments, where anti-aliasing is not supported by Qt Data Visualization.
* To specify non-default anti-aliasing for a graph, give a custom surface format as
- * a constructor parameter. You can use the convenience function \c{QtDataVisualization::qDefaultSurfaceFormat()}
+ * a constructor parameter. You can use the convenience function \c QtDataVisualization::qDefaultSurfaceFormat()
* to create the surface format object.
*
- * \note QAbstract3DGraph sets window flag \c{Qt::FramelessWindowHint} on by default. If you want to display
+ * \note QAbstract3DGraph sets window flag \c Qt::FramelessWindowHint on by default. If you want to display
* graph windows as standalone windows with regular window frame, clear this flag after constructing
* the graph. For example:
*
@@ -115,7 +115,8 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
/*!
* \internal
*/
-QAbstract3DGraph::QAbstract3DGraph(QAbstract3DGraphPrivate *d, const QSurfaceFormat *format, QWindow *parent)
+QAbstract3DGraph::QAbstract3DGraph(QAbstract3DGraphPrivate *d, const QSurfaceFormat *format,
+ QWindow *parent)
: QWindow(parent),
d_ptr(d)
{
@@ -175,7 +176,7 @@ QAbstract3DGraph::~QAbstract3DGraph()
/*!
* Adds the given \a inputHandler to the graph. The input handlers added via addInputHandler
- * are not taken in to use directly. Only the ownership of the a\ inputHandler is given to the graph.
+ * are not taken in to use directly. Only the ownership of the \a inputHandler is given to the graph.
* The \a inputHandler must not be null or already added to another graph.
*
* \sa releaseInputHandler(), setActiveInputHandler()
@@ -289,7 +290,7 @@ QList<Q3DTheme *> QAbstract3DGraph::themes() const
*
* Sets selection \a mode to a combination of SelectionFlags. It is preset to
* \c SelectionItem by default.
- * Different graph types support different selection modes. See \c SelectionFlags
+ * Different graph types support different selection modes. See SelectionFlags
* documentation for details.
*/
void QAbstract3DGraph::setSelectionMode(SelectionFlags mode)
@@ -325,7 +326,7 @@ QAbstract3DGraph::ShadowQuality QAbstract3DGraph::shadowQuality() const
/*!
* \property QAbstract3DGraph::scene
*
- * This property contains the read only Q3DScene that can be used to access e.g. camera object.
+ * This property contains the read only Q3DScene that can be used to access for example a camera object.
*/
Q3DScene *QAbstract3DGraph::scene() const
{
diff --git a/src/datavisualization/input/q3dinputhandler.cpp b/src/datavisualization/input/q3dinputhandler.cpp
index 9e19df0c..17f5aee5 100644
--- a/src/datavisualization/input/q3dinputhandler.cpp
+++ b/src/datavisualization/input/q3dinputhandler.cpp
@@ -17,9 +17,8 @@
****************************************************************************/
#include "datavisualizationglobal_p.h"
-#include "q3dinputhandler.h"
+#include "q3dinputhandler_p.h"
#include "q3dcamera_p.h"
-#include "q3dlight.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
@@ -44,20 +43,24 @@ const float rotationSpeed = 100.0f;
*
* Default input handler has the following functionalty:
* \table
- * \header
- * \li Mouse action \li Action
- * \row
- * \li Drag with right button pressed \li Rotate graph within limits set for Q3DCamera.
- * \row
- * \li Left click \li Select item under cursor or remove selection if none.
- * May open the secondary view depending on the
- * selection mode.
- * \row
- * \li Mouse wheel \li Zoom in/out within default range (10...500%).
- * \row
- * \li Left click on the primary view when the secondary view is visible
- * \li Closes the secondary view.
- * \note Secondary view is available only for Q3DBars and Q3DSurface graphs.
+ * \header
+ * \li Mouse action
+ * \li Action
+ * \row
+ * \li Drag with right button pressed
+ * \li Rotate graph within limits set for Q3DCamera.
+ * \row
+ * \li Left click
+ * \li Select item under cursor or remove selection if none.
+ * May open the secondary view depending on the
+ * \l {QAbstract3DGraph::selectionMode}{selection mode}.
+ * \row
+ * \li Mouse wheel
+ * \li Zoom in/out within default range (10...500%).
+ * \row
+ * \li Left click on the primary view when the secondary view is visible
+ * \li Closes the secondary view.
+ * \note Secondary view is available only for Q3DBars and Q3DSurface graphs.
* \endtable
*/
@@ -66,7 +69,8 @@ const float rotationSpeed = 100.0f;
* and is then passed to QObject constructor.
*/
Q3DInputHandler::Q3DInputHandler(QObject *parent) :
- QAbstract3DInputHandler(parent)
+ QAbstract3DInputHandler(parent),
+ d_ptr(new Q3DInputHandlerPrivate(this))
{
}
@@ -102,7 +106,7 @@ void Q3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos
setInputPosition(mousePos);
scene()->setSelectionQueryPosition(mousePos);
setInputView(InputViewOnPrimary);
- setInputState(InputStateSelecting);
+ d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateSelecting;
}
} else if (Qt::MiddleButton == event->button()) {
// reset rotations
@@ -110,7 +114,7 @@ void Q3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos
} else if (Qt::RightButton == event->button()) {
// disable rotating when in slice view
if (!scene()->isSlicingActive())
- setInputState(InputStateRotating);
+ d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateRotating;
// update mouse positions to prevent jumping when releasing or repressing a button
setInputPosition(mousePos);
}
@@ -127,11 +131,11 @@ void Q3DInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mouseP
#if defined (Q_OS_ANDROID)
Q_UNUSED(mousePos);
#else
- if (InputStateRotating == inputState()) {
+ if (QAbstract3DInputHandlerPrivate::InputStateRotating == d_ptr->m_inputState) {
// update mouse positions to prevent jumping when releasing or repressing a button
setInputPosition(mousePos);
}
- setInputState(InputStateNone);
+ d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateNone;
setInputView(InputViewNone);
#endif
}
@@ -146,7 +150,7 @@ void Q3DInputHandler::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos)
#if defined (Q_OS_ANDROID)
Q_UNUSED(mousePos);
#else
- if (InputStateRotating == inputState()) {
+ if (QAbstract3DInputHandlerPrivate::InputStateRotating == d_ptr->m_inputState) {
// Calculate mouse movement since last frame
float xRotation = scene()->activeCamera()->xRotation();
float yRotation = scene()->activeCamera()->yRotation();
@@ -192,4 +196,14 @@ void Q3DInputHandler::wheelEvent(QWheelEvent *event)
scene()->activeCamera()->setZoomLevel(zoomLevel);
}
+Q3DInputHandlerPrivate::Q3DInputHandlerPrivate(Q3DInputHandler *q)
+ : q_ptr(q),
+ m_inputState(QAbstract3DInputHandlerPrivate::InputStateNone)
+{
+}
+
+Q3DInputHandlerPrivate::~Q3DInputHandlerPrivate()
+{
+}
+
QT_END_NAMESPACE_DATAVISUALIZATION
diff --git a/src/datavisualization/input/q3dinputhandler.h b/src/datavisualization/input/q3dinputhandler.h
index 501ac004..535d08bf 100644
--- a/src/datavisualization/input/q3dinputhandler.h
+++ b/src/datavisualization/input/q3dinputhandler.h
@@ -42,9 +42,9 @@ public:
private:
Q_DISABLE_COPY(Q3DInputHandler)
- QScopedPointer<Q3DInputHandlerPrivate> *d_ptr;
+ QScopedPointer<Q3DInputHandlerPrivate> d_ptr;
};
QT_END_NAMESPACE_DATAVISUALIZATION
-#endif // QDEFAULT3DINPUTHANDLER_H
+#endif
diff --git a/src/datavisualization/input/q3dinputhandler_p.h b/src/datavisualization/input/q3dinputhandler_p.h
index df8a1978..6d93460b 100644
--- a/src/datavisualization/input/q3dinputhandler_p.h
+++ b/src/datavisualization/input/q3dinputhandler_p.h
@@ -29,12 +29,11 @@
#ifndef Q3DINPUTHANDLER_P_H
#define Q3DINPUTHANDLER_P_H
-#include "datavisualizationglobal_p.h"
+#include "qabstract3dinputhandler_p.h"
+#include "q3dinputhandler.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
-class Q3DInputHandler;
-
class Q3DInputHandlerPrivate
{
public:
@@ -43,7 +42,7 @@ public:
public:
Q3DInputHandler *q_ptr;
-
+ QAbstract3DInputHandlerPrivate::InputState m_inputState;
};
QT_END_NAMESPACE_DATAVISUALIZATION
diff --git a/src/datavisualization/input/qabstract3dinputhandler.cpp b/src/datavisualization/input/qabstract3dinputhandler.cpp
index a369a054..b2d02596 100644
--- a/src/datavisualization/input/qabstract3dinputhandler.cpp
+++ b/src/datavisualization/input/qabstract3dinputhandler.cpp
@@ -15,6 +15,7 @@
** contact form at http://qt.digia.com
**
****************************************************************************/
+
#include "qabstract3dinputhandler_p.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
@@ -31,20 +32,6 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
*/
/*!
- * \enum QAbstract3DInputHandler::InputState
- *
- * Predefined input states for mouse and touch based input handlers. All states are not valid
- * with all input handlers.
- *
- * \value InputStateNone
- * Default "no input received" state.
- * \value InputStateRotating
- * Rotation of the 3D geometry ongoing.
- * \value InputStatePinching
- * Pinch/punch multitouch input ongoing.
- */
-
-/*!
* \enum QAbstract3DInputHandler::InputView
*
* Predefined input views for mouse and touch based input handlers.
@@ -52,7 +39,8 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
* \value InputViewNone
* Mouse or touch not on a view.
* \value InputViewOnPrimary
- * Mouse or touch input received on the primary view area.
+ * Mouse or touch input received on the primary view area. If secondary view is displayed when
+ * inputView becomes InputViewOnPrimary, secondary view is closed.
* \value InputViewOnSecondary
* Mouse or touch input received on the secondary view area.
*/
@@ -67,7 +55,7 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
*
* This type is uncreatable.
*
- * For AbstractInputHandler3D enums, see \l QAbstract3DInputHandler::InputState
+ * For AbstractInputHandler3D enums, see \l QAbstract3DInputHandler::InputView
*/
/*!
@@ -147,25 +135,6 @@ void QAbstract3DInputHandler::wheelEvent(QWheelEvent *event)
// Property get/set
/*!
- * \property QAbstract3DInputHandler::inputState
- *
- * Current enumerated input state based on the processed input events.
- * When the state changes inputStateChanged() is emitted.
- */
-QAbstract3DInputHandler::InputState QAbstract3DInputHandler::inputState()
-{
- return d_ptr->m_inputState;
-}
-
-void QAbstract3DInputHandler::setInputState(InputState inputState)
-{
- if (inputState != d_ptr->m_inputState) {
- d_ptr->m_inputState = inputState;
- emit inputStateChanged(inputState);
- }
-}
-
-/*!
* \property QAbstract3DInputHandler::inputView
*
* Current enumerated input view based on the view of the processed input events.
@@ -259,7 +228,6 @@ QAbstract3DInputHandlerPrivate::QAbstract3DInputHandlerPrivate(QAbstract3DInputH
q_ptr(q),
m_prevDistance(0),
m_previousInputPos(QPoint(0,0)),
- m_inputState(QAbstract3DInputHandler::InputStateNone),
m_inputView(QAbstract3DInputHandler::InputViewNone),
m_inputPosition(QPoint(0,0)),
m_scene(0)
diff --git a/src/datavisualization/input/qabstract3dinputhandler.h b/src/datavisualization/input/qabstract3dinputhandler.h
index 47ae9e1c..94a34475 100644
--- a/src/datavisualization/input/qabstract3dinputhandler.h
+++ b/src/datavisualization/input/qabstract3dinputhandler.h
@@ -29,21 +29,12 @@ class QAbstract3DInputHandlerPrivate;
class QT_DATAVISUALIZATION_EXPORT QAbstract3DInputHandler : public QObject
{
Q_OBJECT
- Q_ENUMS(InputState)
Q_ENUMS(InputView)
- Q_PROPERTY(InputState inputState READ inputState WRITE setInputState NOTIFY inputStateChanged)
Q_PROPERTY(InputView inputView READ inputView WRITE setInputView NOTIFY inputViewChanged)
Q_PROPERTY(QPoint inputPosition READ inputPosition WRITE setInputPosition NOTIFY positionChanged)
Q_PROPERTY(Q3DScene *scene READ scene WRITE setScene NOTIFY sceneChanged)
public:
- enum InputState {
- InputStateNone = 0,
- InputStateSelecting,
- InputStateRotating,
- InputStatePinching
- };
-
enum InputView {
InputViewNone = 0,
InputViewOnPrimary,
@@ -63,11 +54,6 @@ public:
virtual void wheelEvent(QWheelEvent *event);
public:
- // TODO: Check if the inputState needs to be visible outside of subclasses in the final architecture
- InputState inputState();
- void setInputState(InputState inputState);
-
- // TODO: Check if the inputView needs to be visible outside of subclasses in the final architecture
InputView inputView();
void setInputView(InputView inputView);
@@ -79,7 +65,6 @@ public:
signals:
void positionChanged(QPoint position);
- void inputStateChanged(InputState state);
void inputViewChanged(InputView view);
void sceneChanged(const Q3DScene *scene);
diff --git a/src/datavisualization/input/qabstract3dinputhandler_p.h b/src/datavisualization/input/qabstract3dinputhandler_p.h
index c210feee..001040b8 100644
--- a/src/datavisualization/input/qabstract3dinputhandler_p.h
+++ b/src/datavisualization/input/qabstract3dinputhandler_p.h
@@ -45,6 +45,13 @@ public:
~QAbstract3DInputHandlerPrivate();
public:
+ enum InputState {
+ InputStateNone = 0,
+ InputStateSelecting,
+ InputStateRotating,
+ InputStatePinching
+ };
+
QAbstract3DInputHandler *q_ptr;
int m_prevDistance;
QPoint m_previousInputPos;
@@ -53,7 +60,6 @@ public:
GLfloat m_defaultYRotation;
private:
- QAbstract3DInputHandler::InputState m_inputState;
QAbstract3DInputHandler::InputView m_inputView;
QPoint m_inputPosition;
QRect m_mainViewPort;
diff --git a/src/datavisualization/input/qtouch3dinputhandler.cpp b/src/datavisualization/input/qtouch3dinputhandler.cpp
index 3fc5bea4..d0b57aee 100644
--- a/src/datavisualization/input/qtouch3dinputhandler.cpp
+++ b/src/datavisualization/input/qtouch3dinputhandler.cpp
@@ -45,22 +45,27 @@ const int maxZoomLevel = 500;
*
* Default touch input handler has the following functionalty:
* \table
- * \header
- * \li Gesture \li Action
- * \row
- * \li Touch-And-Move \li Rotate graph within limits set for Q3DCamera
- * \row
- * \li Tap \li Select the item tapped or remove selection if none.
- * May open the secondary view depending on the
- * selection mode.
- * \row
- * \li Tap-And-Hold \li Same as tap.
- * \row
- * \li Pinch \li Zoom in/out within default range (10...500%).
- * \row
- * \li Tap on the primary view when the secondary view is visible
- * \li Closes the secondary view.
- * \note Secondary view is available only for Q3DBars and Q3DSurface graphs.
+ * \header
+ * \li Gesture
+ * \li Action
+ * \row
+ * \li Touch-And-Move
+ * \li Rotate graph within limits set for Q3DCamera
+ * \row
+ * \li Tap
+ * \li Select the item tapped or remove selection if none.
+ * May open the secondary view depending on the
+ * \l {QAbstract3DGraph::selectionMode}{selection mode}.
+ * \row
+ * \li Tap-And-Hold
+ * \li Same as tap.
+ * \row
+ * \li Pinch
+ * \li Zoom in/out within default range (10...500%).
+ * \row
+ * \li Tap on the primary view when the secondary view is visible
+ * \li Closes the secondary view.
+ * \note Secondary view is available only for Q3DBars and Q3DSurface graphs.
* \endtable
*/
@@ -111,14 +116,14 @@ void QTouch3DInputHandler::touchEvent(QTouchEvent *event)
d_ptr->m_holdTimer->start();
setInputView(InputViewOnPrimary);
// Start rotating
- setInputState(InputStateRotating);
+ d_ptr->m_inputState = QAbstract3DInputHandlerPrivate::InputStateRotating;
setInputPosition(pointerPos.toPoint());
}
} else if (event->type() == QEvent::TouchEnd) {
setInputView(InputViewNone);
d_ptr->m_holdTimer->stop();
// Handle possible selection
- if (QAbstract3DInputHandler::InputStatePinching != inputState())
+ if (QAbstract3DInputHandlerPrivate::InputStatePinching != d_ptr->m_inputState)
d_ptr->handleSelection(pointerPos);
} else if (event->type() == QEvent::TouchUpdate) {
if (!scene()->isSlicingActive()) {
@@ -134,7 +139,8 @@ void QTouch3DInputHandler::touchEvent(QTouchEvent *event)
QTouch3DInputHandlerPrivate::QTouch3DInputHandlerPrivate(QTouch3DInputHandler *q)
: q_ptr(q),
- m_holdTimer(0)
+ m_holdTimer(0),
+ m_inputState(QAbstract3DInputHandlerPrivate::InputStateNone)
{
m_holdTimer = new QTimer();
m_holdTimer->setSingleShot(true);
@@ -154,7 +160,7 @@ void QTouch3DInputHandlerPrivate::handlePinchZoom(float distance)
int prevDist = q_ptr->prevDistance();
if (prevDist > 0 && qAbs(prevDist - newDistance) < maxPinchJitter)
return;
- q_ptr->setInputState(QAbstract3DInputHandler::InputStatePinching);
+ m_inputState = QAbstract3DInputHandlerPrivate::InputStatePinching;
Q3DCamera *camera = q_ptr->scene()->activeCamera();
int zoomLevel = camera->zoomLevel();
float zoomRate = qSqrt(qSqrt(zoomLevel));
@@ -176,7 +182,7 @@ void QTouch3DInputHandlerPrivate::handleTapAndHold()
if (distance.manhattanLength() < maxTapAndHoldJitter) {
q_ptr->setInputPosition(m_touchHoldPos.toPoint());
q_ptr->scene()->setSelectionQueryPosition(m_touchHoldPos.toPoint());
- q_ptr->setInputState(QAbstract3DInputHandler::InputStateSelecting);
+ m_inputState = QAbstract3DInputHandlerPrivate::InputStateSelecting;
}
}
@@ -184,10 +190,10 @@ void QTouch3DInputHandlerPrivate::handleSelection(const QPointF &position)
{
QPointF distance = m_startHoldPos - position;
if (distance.manhattanLength() < maxSelectionJitter) {
- q_ptr->setInputState(QAbstract3DInputHandler::InputStateSelecting);
+ m_inputState = QAbstract3DInputHandlerPrivate::InputStateSelecting;
q_ptr->scene()->setSelectionQueryPosition(position.toPoint());
} else {
- q_ptr->setInputState(QAbstract3DInputHandler::InputStateNone);
+ m_inputState = QAbstract3DInputHandlerPrivate::InputStateNone;
q_ptr->setInputView(QAbstract3DInputHandler::InputViewNone);
}
q_ptr->setPreviousInputPos(position.toPoint());
@@ -195,7 +201,7 @@ void QTouch3DInputHandlerPrivate::handleSelection(const QPointF &position)
void QTouch3DInputHandlerPrivate::handleRotation(const QPointF &position)
{
- if (QAbstract3DInputHandler::InputStateRotating == q_ptr->inputState()) {
+ if (QAbstract3DInputHandlerPrivate::InputStateRotating == m_inputState) {
Q3DScene *scene = q_ptr->scene();
Q3DCamera *camera = scene->activeCamera();
float xRotation = camera->xRotation();
diff --git a/src/datavisualization/input/qtouch3dinputhandler.h b/src/datavisualization/input/qtouch3dinputhandler.h
index fef63c3b..41670cec 100644
--- a/src/datavisualization/input/qtouch3dinputhandler.h
+++ b/src/datavisualization/input/qtouch3dinputhandler.h
@@ -44,4 +44,4 @@ private:
QT_END_NAMESPACE_DATAVISUALIZATION
-#endif // QTOUCH3DINPUTHANDLER_H
+#endif
diff --git a/src/datavisualization/input/qtouch3dinputhandler_p.h b/src/datavisualization/input/qtouch3dinputhandler_p.h
index 143c828d..143c3664 100644
--- a/src/datavisualization/input/qtouch3dinputhandler_p.h
+++ b/src/datavisualization/input/qtouch3dinputhandler_p.h
@@ -19,6 +19,7 @@
#ifndef QTOUCH3DINPUTHANDLER_P_H
#define QTOUCH3DINPUTHANDLER_P_H
+#include "qabstract3dinputhandler_p.h"
#include "qtouch3dinputhandler.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
@@ -41,6 +42,7 @@ public:
public:
QTouch3DInputHandler *q_ptr;
QTimer *m_holdTimer;
+ QAbstract3DInputHandlerPrivate::InputState m_inputState;
QPointF m_startHoldPos;
QPointF m_touchHoldPos;
};