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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-02-26 13:17:44 +0200
committerTomi Korpipää <tomi.korpipaa@digia.com>2014-02-26 13:25:12 +0200
commita21500c871cd273217b0e86e779231ad66376b8b (patch)
treeb8e4c7e67d3b67ff4e2194d7136c34cb59e53bd4 /README
parentd260c163a0b9f923c65982de368df102dd0079d2 (diff)
Fix readme
Change-Id: Ia363433235f7bc8b2ba98f097502f5bbbf4ef7b8 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'README')
-rw-r--r--README16
1 files changed, 4 insertions, 12 deletions
diff --git a/README b/README
index 6a414903..d17987d0 100644
--- a/README
+++ b/README
@@ -1,6 +1,6 @@
------------------------------------
-Qt Data Visualization 1.0.0 (beta)
------------------------------------
+---------------------------
+Qt Data Visualization 1.0.0
+---------------------------
Qt Data Visualization module provides multiple graph types to visualize data in 3D space
both with C++ and Qt Quick 2.
@@ -11,9 +11,6 @@ System Requirements
- Qt 5.2 or newer
- OpenGL 2.1 or newer (recommended) or OpenGL ES2 (reduced feature set)
-Platform specific recommendations:
-- Mac: OSX 10.8 or later recommended
-
Building
========
Configure the project with qmake:
@@ -73,12 +70,6 @@ Please refer to the generated documentation for more information:
Known Issues
============
-- All other QML elements are drawn on top of the Qt DataVisualization graphs,
- including the parent elements of the graphs. To ensure the graphs are not
- hidden, make sure you don't draw anything opaque on top of the graphs.
- For example, Qt Creator application wizard for Qt Quick 2 applications
- creates by default an opaque white Rectangle element as the main element,
- which covers any graph added to it.
- Android doesn't support both widgets and OpenGL simultaneously, so only
the Qt Quick 2 API is usable in practice in Android.
- Shadows are not supported with OpenGL ES2 (including Angle builds in Windows).
@@ -89,3 +80,4 @@ Known Issues
- The color style Q3DTheme::ColorStyleObjectGradient doesn't work for surface graphs.
- Scatter "point" meshes do not support gradients, they always use the base color.
- Widget based examples layout incorrectly in iOS.
+- QML implementation doesn't use a shared context on OSX.