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authorTomi Korpipää <tomi.korpipaa@digia.com>2014-03-25 09:06:33 +0200
committerTomi Korpipää <tomi.korpipaa@digia.com>2014-03-25 09:08:51 +0200
commitd56d7703ac755022f85634db98bd43db3ee31cd8 (patch)
treed1d0159800816f81a587b24ec7ca891569a17a0c /README
parent724bcb35136ed1af699fe8631b9297deb07571ad (diff)
Added range gradient support for MeshPoints
Task-number: QTRD-2701 Change-Id: Id3f096099ef584a6feaaebcbecc084810ec27967 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'README')
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1 files changed, 0 insertions, 1 deletions
diff --git a/README b/README
index 7a4b9edb..b51eb586 100644
--- a/README
+++ b/README
@@ -82,6 +82,5 @@ Known Issues
- Q3DLight class (and Light3D QML item) are currently not usable for anything.
- Changing any of Q3DScene properties affecting subviewports currently has no effect.
- The color style Q3DTheme::ColorStyleObjectGradient doesn't work for surface graphs.
-- Scatter "point" meshes do not support gradients, they always use the base color.
- Widget based examples layout incorrectly in iOS.
- Reparenting a graph to an item in another QQuickWindow is not supported.