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author | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-03-25 09:06:33 +0200 |
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committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-03-25 09:08:51 +0200 |
commit | d56d7703ac755022f85634db98bd43db3ee31cd8 (patch) | |
tree | d1d0159800816f81a587b24ec7ca891569a17a0c /README | |
parent | 724bcb35136ed1af699fe8631b9297deb07571ad (diff) |
Added range gradient support for MeshPoints
Task-number: QTRD-2701
Change-Id: Id3f096099ef584a6feaaebcbecc084810ec27967
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'README')
-rw-r--r-- | README | 1 |
1 files changed, 0 insertions, 1 deletions
@@ -82,6 +82,5 @@ Known Issues - Q3DLight class (and Light3D QML item) are currently not usable for anything. - Changing any of Q3DScene properties affecting subviewports currently has no effect. - The color style Q3DTheme::ColorStyleObjectGradient doesn't work for surface graphs. -- Scatter "point" meshes do not support gradients, they always use the base color. - Widget based examples layout incorrectly in iOS. - Reparenting a graph to an item in another QQuickWindow is not supported. |