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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2013-10-25 09:18:01 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2013-10-25 09:19:24 +0300
commit44e64dcd37b4073879e85d99bb8dac43e2138476 (patch)
treeec92e04ad20a6482a97c4c6769fcecdd9bbf5f4b /README
parent631eb838249a7676ebd167e01623b34383e3e7d7 (diff)
Windows package generation improvement and readme typo fix
Change-Id: I81e4fbac98dece98198be318b2bb919a23c3f96d Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'README')
-rw-r--r--README2
1 files changed, 1 insertions, 1 deletions
diff --git a/README b/README
index f38040dc..9970e8a8 100644
--- a/README
+++ b/README
@@ -76,7 +76,7 @@ others may be only partially implemented. Here are some known issues:
- Mac: Graphs drawn half the size on Retina displays.
- Using multiple graphs in one application crashes on application shutdown
unless the last graph to have active context is deleted last.
-- Android doesn't support both widgets and OpenGL simulataneously, so only
+- Android doesn't support both widgets and OpenGL simultaneously, so only
the Qt Quick 2 API is usable in practice in Android.
- Shadows are not supported with OpenGL ES2 (including Angle builds in Windows).
- Anti-aliasing doesn't work with OpenGL ES2 (including Angle builds in Windows).