|author||Miikka Heikkinen <firstname.lastname@example.org>||2014-07-04 15:08:22 +0300|
|committer||Mika Salmela <email@example.com>||2014-07-04 17:35:47 +0300|
Added mention of WinRT only supporting Quick2 api
Change-Id: Ia92494674bfc618d9368075dabe6ea0490e6c3d1 Reviewed-by: Mika Salmela <firstname.lastname@example.org>
Diffstat (limited to 'README')
1 files changed, 2 insertions, 2 deletions
@@ -74,8 +74,8 @@ Please refer to the generated documentation for more information:
-- Android doesn't support both widgets and OpenGL simultaneously, so only
- the Qt Quick 2 API is usable in practice in Android.
+- Some platforms like Android and WinRT cannot handle multiple native windows properly,
+ so only the Qt Quick 2 versions of graphs are available in practice for those platforms.
- Shadows are not supported with OpenGL ES2 (including Angle builds in Windows).
- Anti-aliasing doesn't work with OpenGL ES2 (including Angle builds in Windows).
- Surfaces with non-straight rows and columns do not always render properly.