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author | Nico Vertriest <nico.vertriest@digia.com> | 2013-10-16 12:49:19 +0200 |
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committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-10-18 07:51:37 +0300 |
commit | d7b9b0d216f594ce9964ee3c8253f1c8ba2a920a (patch) | |
tree | b379c8261b2abaf7dbca02b95f524c050cefa582 /examples/audiolevels | |
parent | 790a1797eb43aa063240de829f5a34b4a7c86753 (diff) |
Doc: language/style review datavisualization doc
Task-number: QTBUG-33360
Change-Id: Ib6918dcc4c0ee213dddb118616940306a10001fa
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'examples/audiolevels')
-rw-r--r-- | examples/audiolevels/doc/src/audiolevels.qdoc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/audiolevels/doc/src/audiolevels.qdoc b/examples/audiolevels/doc/src/audiolevels.qdoc index 3d392487..1aef9174 100644 --- a/examples/audiolevels/doc/src/audiolevels.qdoc +++ b/examples/audiolevels/doc/src/audiolevels.qdoc @@ -57,7 +57,7 @@ \snippet ../examples/audiolevels/audiolevelsiodevice.cpp 1 - The \c resolution constant indicates the sample rate, e.g. value 8 means every eighth + The \c resolution constant indicates the sample rate, for example, value 8 means every eighth byte from audio input is visualized. This is necessary to make the data readable, as it would otherwise make the graph scroll too fast. @@ -71,7 +71,7 @@ \snippet ../examples/audiolevels/audiolevelsiodevice.cpp 2 - We use a couple of techniques here to improve performance. First off, we reuse + We use a couple of techniques here to improve performance. First, we reuse the existing data array, as this allows us to avoid any extra memory allocations in our application code. This also means the data array dimensions do not change, which further improves efficiency in the bar graph renderer. |