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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2013-12-12 10:29:38 +0200
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2013-12-12 10:38:06 +0200
commit9a1ea253d5816a70b2b0e23c952aee0aa26a194f (patch)
tree3246becd7734796d1003fdbfbc2716bbf83622d9 /examples/custominput/main.cpp
parent8a73997b96fa1b9e2d864b5af18b0fb27abf026a (diff)
Fix custominput example
- Adjusted the data to cause less flicker - Shadows default to medium, as those don't flicker during animations Task-number: QTRD-2635 Change-Id: I6178dd91b9793ca1b06beb34b6e355357b256873 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'examples/custominput/main.cpp')
-rw-r--r--examples/custominput/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/custominput/main.cpp b/examples/custominput/main.cpp
index 9cf3ec60..8b1aa033 100644
--- a/examples/custominput/main.cpp
+++ b/examples/custominput/main.cpp
@@ -61,7 +61,7 @@ int main(int argc, char **argv)
shadowQuality->addItem(QStringLiteral("Low Soft"));
shadowQuality->addItem(QStringLiteral("Medium Soft"));
shadowQuality->addItem(QStringLiteral("High Soft"));
- shadowQuality->setCurrentIndex(4);
+ shadowQuality->setCurrentIndex(2);
vLayout->addWidget(cameraButton, 0, Qt::AlignTop);
vLayout->addWidget(new QLabel(QStringLiteral("Adjust shadow quality")), 0, Qt::AlignTop);