diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-08-18 14:05:47 +0300 |
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committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-08-19 08:12:06 +0300 |
commit | cf95478ea842cd42a8888b0b74de3d0d0d0233ea (patch) | |
tree | 689e38c48cf39ab3907ef46015f8bf26c4040d16 /examples/datavisualization/volumetric/volumetric.cpp | |
parent | 169a4d638c6c1b6634ffcfd19c4fe3cb94cf27d5 (diff) |
Make volume shading sample once per texture layer.
Change-Id: Ia3a13e2cb8d7dcf744a55dcb827f5cb436a043c4
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'examples/datavisualization/volumetric/volumetric.cpp')
-rw-r--r-- | examples/datavisualization/volumetric/volumetric.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/datavisualization/volumetric/volumetric.cpp b/examples/datavisualization/volumetric/volumetric.cpp index a9233cab..8e61ecf2 100644 --- a/examples/datavisualization/volumetric/volumetric.cpp +++ b/examples/datavisualization/volumetric/volumetric.cpp @@ -102,8 +102,8 @@ void VolumetricModifier::adjustSliceZ(int value) void VolumetricModifier::handleZoomLevelChange() { // Zooming inside volumetric object causes ugly clipping issues, so restrict zoom level a bit - if (m_graph->scene()->activeCamera()->zoomLevel() > 220) - m_graph->scene()->activeCamera()->setZoomLevel(220); + if (m_graph->scene()->activeCamera()->zoomLevel() > 200) + m_graph->scene()->activeCamera()->setZoomLevel(200); } void VolumetricModifier::handleFpsChange(qreal fps) @@ -161,7 +161,7 @@ void VolumetricModifier::createVolume() // Take a slice out of the ellipsoid if (i >= textureSize / 2 || j >= textureSize / 4 || k >= textureSize / 2) { QVector3D distVec = QVector3D(float(k), float(j * 2), float(i)) - midPoint; - float adjLen = qMin(255.0f, (distVec.length() * float(textureSize / 128))); + float adjLen = qMin(255.0f, (distVec.length() * 512.0f / float(textureSize))); if (adjLen < 230) colorIndex = 255 - int(adjLen); else |