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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-08-08 08:10:23 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-08-08 08:21:49 +0300
commit5f35cb89650e02aa751f51f12bcad61caa6e9752 (patch)
tree75ef33b0ae58cfeb67c3bb07d0931c24110af234 /examples/qmlscatter/qml/qmlscatter/main.qml
parentebee290095f9a32dbcf5956e9fed50d2610cbfe1 (diff)
DeclarativeScatter example added
+ fixed auto-scaling Change-Id: I420dd8ecb0ad11c5a9c7d8317ff4c13878b5bc59 Change-Id: I420dd8ecb0ad11c5a9c7d8317ff4c13878b5bc59 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'examples/qmlscatter/qml/qmlscatter/main.qml')
-rw-r--r--examples/qmlscatter/qml/qmlscatter/main.qml124
1 files changed, 124 insertions, 0 deletions
diff --git a/examples/qmlscatter/qml/qmlscatter/main.qml b/examples/qmlscatter/qml/qmlscatter/main.qml
new file mode 100644
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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVis3D module.
+**
+** $QT_BEGIN_LICENSE$
+** Licensees holding valid Qt Commercial licenses may use this file in
+** accordance with the Qt Commercial License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.1
+import QtQuick.Controls 1.0
+import com.digia.QtDataVis3D 1.0
+
+Item {
+ id: mainview
+ width: 800
+ height: 500
+ visible: true
+
+ Item {
+ id: dataView
+ width: parent.width
+ height: parent.height - shadowToggle.height
+ anchors.bottom: parent.bottom
+
+ ScatterDataMapping {
+ id: scatterMapping
+ xPosRole: "xPos"
+ yPosRole: "yPos"
+ zPosRole: "zPos"
+ }
+
+ ListModel {
+ id: dataModel
+// ListElement{ xPos: -100.0; yPos: 490.0; zPos: -50.0 }
+// ListElement{ xPos: 100.0; yPos: 105.0; zPos: 50.0 }
+// ListElement{ xPos: 50.0; yPos: 465.0; zPos: -50.0 }
+// ListElement{ xPos: -50.0; yPos: 225.0; zPos: 50.0 }
+ ListElement{ xPos: -1.0; yPos: 4.3; zPos: -0.5 }
+ ListElement{ xPos: 1.0; yPos: 0.105; zPos: 0.5 }
+ ListElement{ xPos: 0.5; yPos: -4.65; zPos: -0.5 }
+ ListElement{ xPos: -0.5; yPos: 0.225; zPos: 0.5 }
+ ListElement{ xPos: 0.0; yPos: 0.0; zPos: 0.0 }
+ ListElement{ xPos: 0.0; yPos: 2.0; zPos: 0.0 }
+ ListElement{ xPos: 0.0; yPos: -2.0; zPos: 0.0 }
+ ListElement{ xPos: -1.0; yPos: 4.9; zPos: -1.0 }
+ ListElement{ xPos: 1.0; yPos: 4.9; zPos: -1.0 }
+ ListElement{ xPos: -1.0; yPos: 4.9; zPos: 1.0 }
+ ListElement{ xPos: 1.0; yPos: 4.9; zPos: 1.0 }
+ ListElement{ xPos: -1.0; yPos: -4.9; zPos: -1.0 }
+ ListElement{ xPos: 1.0; yPos: -4.9; zPos: -1.0 }
+ ListElement{ xPos: -1.0; yPos: -4.9; zPos: 1.0 }
+ ListElement{ xPos: 1.0; yPos: -4.9; zPos: 1.0 }
+ }
+
+ Scatter3D {
+ id: testscatter
+ width: dataView.width
+ height: dataView.height
+ fontSize: 300.0
+ mapping: scatterMapping
+
+ Component.onCompleted: {
+ console.log("testscatter complete");
+// console.log(testimage);
+// console.log(testimage.sourceSize);
+// setBarSpecs(Qt.vector3d(10.0, 10.0, 10.0));
+// setAreaSpecs(Qt.rect(0, 0, testimage.sourceSize.width, testimage.sourceSize.height),
+// testimage);
+// //setImage(testimage);
+// setImage(":/images/floorplan.jpg");
+ setTickCount(10, 0.5, -5.0);
+ shadowQuality = Scatter3D.ShadowNone
+ selectionMode = Scatter3D.ModeBar
+ labelTransparency = Scatter3D.TransparencyNoBackground//.TransparencyFromTheme
+ data = dataModel
+ }
+ }
+ }
+
+ Component.onCompleted: {
+ console.log("mainview complete");
+ }
+
+ Rectangle {
+ id: shadowToggle
+ color: "#FFFFFF"
+ x: 0
+ y: 0
+ width: parent.width
+ height: 60
+
+ TextArea {
+ id: buttonText
+ text: "Toggle Shadows"
+ anchors.fill: parent
+ textColor: "#000000"
+ }
+
+ MouseArea {
+ anchors.fill: parent
+ onClicked: {
+ if (testscatter.shadowQuality === Scatter3D.ShadowNone) {
+ testscatter.shadowQuality = Scatter3D.ShadowLow;
+ buttonText.textColor = "#999999";
+ } else {
+ testscatter.shadowQuality = Scatter3D.ShadowNone;
+ buttonText.textColor = "#000000";
+ }
+ }
+ }
+ }
+}