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author | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-02-27 09:04:44 +0200 |
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committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-02-27 09:07:18 +0200 |
commit | 297d23b2f73939953108c504c0264179cd2136af (patch) | |
tree | 9bb61502cd7cae7fd65502d47a570a651a02b735 /examples | |
parent | e2904862ff62240345adaac4cef5ffd55e208a5e (diff) |
Doc fixes
- Q3DObject
- Q3DTheme
Change-Id: I9d5717beece4426b9611b6b81a4dcf388373de2b
Change-Id: I9d5717beece4426b9611b6b81a4dcf388373de2b
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'examples')
-rw-r--r-- | examples/datavisualization/rotations/scatterdatamodifier.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/datavisualization/rotations/scatterdatamodifier.cpp b/examples/datavisualization/rotations/scatterdatamodifier.cpp index 90af63ab..c4b439b1 100644 --- a/examples/datavisualization/rotations/scatterdatamodifier.cpp +++ b/examples/datavisualization/rotations/scatterdatamodifier.cpp @@ -111,13 +111,13 @@ void ScatterDataModifier::generateData() float xCenter = ellipse_a * qCos(horizontalAngle); float zCenter = ellipse_a * qSin(horizontalAngle); - // Rotate - arrow always tangential to origo + // Rotate - arrow always tangential to origin //! [0] QQuaternion yRotation = QQuaternion::fromAxisAndAngle(0.0f, 1.0f, 0.0f, horizontalAngle * radiansToDegrees); //! [0] for (float j = 0; j < m_arrowsPerLine; j++) { - // Calculate point on ellipse centered on origo and parallel to x-axis + // Calculate point on ellipse centered on origin and parallel to x-axis float verticalAngle = ((doublePi * j) / m_arrowsPerLine) + m_angleOffset; float xUnrotated = ellipse_a * qCos(verticalAngle); float y = ellipse_b * qSin(verticalAngle); |