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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-05-30 06:37:31 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-05-30 10:11:57 +0300
commit0d3417870860efdffdeda0dd7a5d1f3e7203138b (patch)
treec311ab25d56ef09fb12016f08578d692f2546a22 /src/datavis3d/engine/engine.qrc
parent2973f99565bf469a8fb3cb799d35e930aedc5f4f (diff)
Shaders renamed to use correct file name extensions
Now Qt Creator finds correct highlighters Change-Id: I9a2ab9596d29efaaa3ff0b202ef89bfbca38c627 Change-Id: I9a2ab9596d29efaaa3ff0b202ef89bfbca38c627 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavis3d/engine/engine.qrc')
-rw-r--r--src/datavis3d/engine/engine.qrc42
1 files changed, 20 insertions, 22 deletions
diff --git a/src/datavis3d/engine/engine.qrc b/src/datavis3d/engine/engine.qrc
index 5ca041a4..e5760ea2 100644
--- a/src/datavis3d/engine/engine.qrc
+++ b/src/datavis3d/engine/engine.qrc
@@ -18,28 +18,26 @@
<file alias="negativeBackground">meshes/backgroudNegatives.obj</file>
</qresource>
<qresource prefix="/shaders">
- <file alias="fragment">shaders/fragmentShader</file>
- <file alias="vertex">shaders/vertexShader</file>
- <file alias="fragmentAmbient">shaders/fragmentShaderAmbient</file>
- <file alias="fragmentColorOnY">shaders/fragmentShaderColorOnY</file>
- <file alias="fragmentSelection">shaders/fragmentShaderSelection</file>
- <file alias="vertexSelection">shaders/vertexShaderSelection</file>
- <file alias="fragmentTexture">shaders/fragmentShaderTexture</file>
- <file alias="vertexTexture">shaders/vertexShaderTexture</file>
- <file alias="fragmentLabel">shaders/fragmentShaderLabel</file>
- <file alias="vertexLabel">shaders/vertexShaderLabel</file>
- <file alias="fragmentDepth">shaders/fragmentShaderDepth</file>
- <file alias="vertexDepth">shaders/vertexShaderDepth</file>
- <file alias="testDepthFrag">shaders/fragmentDepthTest</file>
- <file alias="testDepthVert">shaders/vertexDepthTest</file>
- <file alias="fragmentShadow">shaders/fragmentShadow</file>
- <file alias="vertexShadow">shaders/vertexShadow</file>
- <file alias="fragmentShadowNoTex">shaders/fragmentShadowNoTex</file>
- <file alias="fragmentShadowNoTexColorOnY">shaders/fragmentShadowNoTexColorOnY</file>
- <file alias="fragmentColorOnYES2">shaders/fragmentShaderColorOnYES2</file>
- <file alias="fragmentES2">shaders/fragmentShaderES2</file>
- <file alias="vertexES2">shaders/vertexShaderES2</file>
- <file alias="fragmentTextureES2">shaders/fragmentShaderTextureES2</file>
+ <file alias="fragment">shaders/default.frag</file>
+ <file alias="vertex">shaders/default.vert</file>
+ <file alias="fragmentAmbient">shaders/ambient.frag</file>
+ <file alias="fragmentColorOnY">shaders/colorOnY.frag</file>
+ <file alias="fragmentSelection">shaders/selection.frag</file>
+ <file alias="vertexSelection">shaders/selection.vert</file>
+ <file alias="fragmentTexture">shaders/texture.frag</file>
+ <file alias="vertexTexture">shaders/texture.vert</file>
+ <file alias="fragmentLabel">shaders/label.frag</file>
+ <file alias="vertexLabel">shaders/label.vert</file>
+ <file alias="fragmentDepth">shaders/depth.frag</file>
+ <file alias="vertexDepth">shaders/depth.vert</file>
+ <file alias="fragmentShadow">shaders/shadow.frag</file>
+ <file alias="vertexShadow">shaders/shadow.vert</file>
+ <file alias="fragmentShadowNoTex">shaders/shadowNoTex.frag</file>
+ <file alias="fragmentShadowNoTexColorOnY">shaders/shadowNoTexColorOnY.frag</file>
+ <file alias="fragmentColorOnYES2">shaders/colorOnY_ES2.frag</file>
+ <file alias="fragmentES2">shaders/default_ES2.frag</file>
+ <file alias="vertexES2">shaders/default_ES2.vert</file>
+ <file alias="fragmentTextureES2">shaders/texture_ES2.frag</file>
</qresource>
<qresource prefix="/textures"/>
</RCC>