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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-08-13 08:43:25 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-08-13 09:17:09 +0300
commitcc10a5987d079eb8bb89c848ff1a2dd35aed3024 (patch)
tree00e87a071bdbbcc4f747a5fdf825d24c3f78ab8c /src/datavis3d/engine/q3dscatter.h
parentf7a5b4362993b51ae6a0e959be6d7500e3141aa5 (diff)
Const changes to public headers
Task-number: QTRD-2182 Change-Id: I93dd7a0788bed72fbcd7302aea8fafba0205106b Change-Id: I93dd7a0788bed72fbcd7302aea8fafba0205106b Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavis3d/engine/q3dscatter.h')
-rw-r--r--src/datavis3d/engine/q3dscatter.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/datavis3d/engine/q3dscatter.h b/src/datavis3d/engine/q3dscatter.h
index 685010a1..ec7044bd 100644
--- a/src/datavis3d/engine/q3dscatter.h
+++ b/src/datavis3d/engine/q3dscatter.h
@@ -110,40 +110,39 @@ public:
// Change selection mode; single bar, bar and row, bar and column, or all
void setSelectionMode(SelectionMode mode);
- SelectionMode selectionMode();
+ SelectionMode selectionMode() const;
// Set window title
void setWindowTitle(const QString &title);
- QString windowTitle();
+ QString windowTitle() const;
// Font size adjustment
void setFontSize(float fontsize);
- float fontSize();
+ float fontSize() const;
// Set font
void setFont(const QFont &font);
- QFont font();
+ QFont font() const;
// Label transparency adjustment
void setLabelTransparency(LabelTransparency transparency);
- LabelTransparency labelTransparency();
+ LabelTransparency labelTransparency() const;
// Enable or disable background grid
void setGridVisible(bool visible);
- bool isGridVisible();
+ bool isGridVisible() const;
- // TODO: Do these need to be public? Where are they called from?
// Size
void setWidth(const int width);
void setHeight(const int height);
// Enable or disable background mesh
void setBackgroundVisible(bool visible);
- bool isBackgroundVisible();
+ bool isBackgroundVisible() const;
// Adjust shadow quality
void setShadowQuality(ShadowQuality quality);
- ShadowQuality shadowQuality();
+ ShadowQuality shadowQuality() const;
// Axes
void setValueAxisX(QValueAxis *axis);