diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-08-09 08:29:55 +0300 |
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committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2013-08-09 08:48:10 +0300 |
commit | dde2aa073bc348b35b1148d3b25e914b4f9ce3d9 (patch) | |
tree | e3bd7f6d87d19dca4b938d136cd661caae69e325 /src/datavis3d/engine/scatter3drenderer_p.h | |
parent | 44871935507e215c9d7881911a1c9ade81cf5770 (diff) |
Changed "tick" to "segment"
Talking about tick count was misleading, since we are counting the
segments between ticks instead of ticks themselves. Changed the
term accordingly to reduce confusion.
Change-Id: Ic044b179a950083ba9116173a424b865ebb5785a
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavis3d/engine/scatter3drenderer_p.h')
-rw-r--r-- | src/datavis3d/engine/scatter3drenderer_p.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/datavis3d/engine/scatter3drenderer_p.h b/src/datavis3d/engine/scatter3drenderer_p.h index ba6f8bff..830cd062 100644 --- a/src/datavis3d/engine/scatter3drenderer_p.h +++ b/src/datavis3d/engine/scatter3drenderer_p.h @@ -105,8 +105,8 @@ private: // Internal state ScatterRenderItem *m_selectedItem; // points to renderitem array ScatterRenderItem *m_previouslySelectedItem; // points to renderitem array - GLint m_tickCount; - GLfloat m_tickStep; + GLint m_segmentCount; + GLfloat m_segmentStep; bool m_xFlipped; bool m_zFlipped; QRect m_mainViewPort; @@ -166,7 +166,7 @@ public slots: void updateZoomLevel(int newZoomLevel); void updateGridEnabled(bool enable); void updateBackgroundEnabled(bool enable); - void updateTickCount(GLint tickCount, GLfloat step, GLfloat minimum = 0.0f); + void updateSegmentCount(GLint segmentCount, GLfloat step, GLfloat minimum = 0.0f); void updateMeshFileName(const QString &objFileName); // Requests that upon next render pass the column and row under the given point is inspected for selection. |