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author | Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> | 2014-10-29 09:45:41 +0200 |
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committer | Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> | 2014-10-29 09:45:41 +0200 |
commit | e3a4f132ca2a42af3d4bb889d6a17948b88d26a2 (patch) | |
tree | 554d2b8b3020dc71438301aa696dea1e9a36943a /src/datavisualization/data/qcustom3dvolume.h | |
parent | cc50608385cf77a0803431ece1385f341a400b75 (diff) | |
parent | bf716cfdf0afecccdb1f2eabb2e6a172c620fbff (diff) |
Merge branch 'develop'
Conflicts:
.qmake.conf
README
src/datavisualization/global/qdatavisualizationglobal.h
Change-Id: Ia6941dcf3e6aa17e2e9ebc6f60fac16ef5049f11
Diffstat (limited to 'src/datavisualization/data/qcustom3dvolume.h')
-rw-r--r-- | src/datavisualization/data/qcustom3dvolume.h | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/src/datavisualization/data/qcustom3dvolume.h b/src/datavisualization/data/qcustom3dvolume.h new file mode 100644 index 00000000..a9dfda86 --- /dev/null +++ b/src/datavisualization/data/qcustom3dvolume.h @@ -0,0 +1,147 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Digia Plc +** All rights reserved. +** For any questions to Digia, please use contact form at http://qt.digia.com +** +** This file is part of the QtDataVisualization module. +** +** Licensees holding valid Qt Enterprise licenses may use this file in +** accordance with the Qt Enterprise License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. +** +** If you have questions regarding the use of this file, please use +** contact form at http://qt.digia.com +** +****************************************************************************/ + +#ifndef QCUSTOM3DVOLUME_H +#define QCUSTOM3DVOLUME_H + +#include <QtDataVisualization/qdatavisualizationglobal.h> +#include <QtDataVisualization/QCustom3DItem> +#include <QtGui/QColor> +#include <QtGui/QImage> + +QT_BEGIN_NAMESPACE_DATAVISUALIZATION + +class QCustom3DVolumePrivate; + +class QT_DATAVISUALIZATION_EXPORT QCustom3DVolume : public QCustom3DItem +{ + Q_OBJECT + Q_PROPERTY(int textureWidth READ textureWidth WRITE setTextureWidth NOTIFY textureWidthChanged) + Q_PROPERTY(int textureHeight READ textureHeight WRITE setTextureHeight NOTIFY textureHeightChanged) + Q_PROPERTY(int textureDepth READ textureDepth WRITE setTextureDepth NOTIFY textureDepthChanged) + Q_PROPERTY(int sliceIndexX READ sliceIndexX WRITE setSliceIndexX NOTIFY sliceIndexXChanged) + Q_PROPERTY(int sliceIndexY READ sliceIndexY WRITE setSliceIndexY NOTIFY sliceIndexYChanged) + Q_PROPERTY(int sliceIndexZ READ sliceIndexZ WRITE setSliceIndexZ NOTIFY sliceIndexZChanged) + Q_PROPERTY(QVector<QRgb> colorTable READ colorTable WRITE setColorTable NOTIFY colorTableChanged) + Q_PROPERTY(QVector<uchar> *textureData READ textureData WRITE setTextureData NOTIFY textureDataChanged) + Q_PROPERTY(float alphaMultiplier READ alphaMultiplier WRITE setAlphaMultiplier NOTIFY alphaMultiplierChanged) + Q_PROPERTY(bool preserveOpacity READ preserveOpacity WRITE setPreserveOpacity NOTIFY preserveOpacityChanged) + Q_PROPERTY(bool useHighDefShader READ useHighDefShader WRITE setUseHighDefShader NOTIFY useHighDefShaderChanged) + Q_PROPERTY(bool drawSlices READ drawSlices WRITE setDrawSlices NOTIFY drawSlicesChanged) + Q_PROPERTY(bool drawSliceFrames READ drawSliceFrames WRITE setDrawSliceFrames NOTIFY drawSliceFramesChanged) + Q_PROPERTY(QColor sliceFrameColor READ sliceFrameColor WRITE setSliceFrameColor NOTIFY sliceFrameColorChanged) + Q_PROPERTY(QVector3D sliceFrameWidths READ sliceFrameWidths WRITE setSliceFrameWidths NOTIFY sliceFrameWidthsChanged) + Q_PROPERTY(QVector3D sliceFrameGaps READ sliceFrameGaps WRITE setSliceFrameGaps NOTIFY sliceFrameGapsChanged) + Q_PROPERTY(QVector3D sliceFrameThicknesses READ sliceFrameThicknesses WRITE setSliceFrameThicknesses NOTIFY sliceFrameThicknessesChanged) + +public: + + explicit QCustom3DVolume(QObject *parent = 0); + explicit QCustom3DVolume(const QVector3D &position, const QVector3D &scaling, + const QQuaternion &rotation, int textureWidth, + int textureHeight, int textureDepth, + QVector<uchar> *textureData, QImage::Format textureFormat, + const QVector<QRgb> &colorTable, QObject *parent = 0); + virtual ~QCustom3DVolume(); + + void setTextureWidth(int value); + int textureWidth() const; + void setTextureHeight(int value); + int textureHeight() const; + void setTextureDepth(int value); + int textureDepth() const; + void setTextureDimensions(int width, int height, int depth); + int textureDataWidth() const; + + void setSliceIndexX(int value); + int sliceIndexX() const; + void setSliceIndexY(int value); + int sliceIndexY() const; + void setSliceIndexZ(int value); + int sliceIndexZ() const; + void setSliceIndices(int x, int y, int z); + + void setColorTable(const QVector<QRgb> &colors); + QVector<QRgb> colorTable() const; + + void setTextureData(QVector<uchar> *data); + QVector<uchar> *createTextureData(const QVector<QImage *> &images); + QVector<uchar> *textureData() const; + void setSubTextureData(Qt::Axis axis, int index, const uchar *data); + void setSubTextureData(Qt::Axis axis, int index, const QImage &image); + + void setTextureFormat(QImage::Format format); + QImage::Format textureFormat() const; + + void setAlphaMultiplier(float mult); + float alphaMultiplier() const; + void setPreserveOpacity(bool enable); + bool preserveOpacity() const; + + void setUseHighDefShader(bool enable); + bool useHighDefShader() const; + + void setDrawSlices(bool enable); + bool drawSlices() const; + void setDrawSliceFrames(bool enable); + bool drawSliceFrames() const; + + void setSliceFrameColor(const QColor &color); + QColor sliceFrameColor() const; + void setSliceFrameWidths(const QVector3D &values); + QVector3D sliceFrameWidths() const; + void setSliceFrameGaps(const QVector3D &values); + QVector3D sliceFrameGaps() const; + void setSliceFrameThicknesses(const QVector3D &values); + QVector3D sliceFrameThicknesses() const; + + QImage renderSlice(Qt::Axis axis, int index); + +signals: + void textureWidthChanged(int value); + void textureHeightChanged(int value); + void textureDepthChanged(int value); + void sliceIndexXChanged(int value); + void sliceIndexYChanged(int value); + void sliceIndexZChanged(int value); + void colorTableChanged(); + void textureDataChanged(QVector<uchar> *data); + void textureFormatChanged(QImage::Format format); + void alphaMultiplierChanged(float mult); + void preserveOpacityChanged(bool enabled); + void useHighDefShaderChanged(bool enabled); + void drawSlicesChanged(bool enabled); + void drawSliceFramesChanged(bool enabled); + void sliceFrameColorChanged(const QColor &color); + void sliceFrameWidthsChanged(const QVector3D &values); + void sliceFrameGapsChanged(const QVector3D &values); + void sliceFrameThicknessesChanged(const QVector3D &values); + +protected: + QCustom3DVolumePrivate *dptr(); + const QCustom3DVolumePrivate *dptrc() const; + +private: + Q_DISABLE_COPY(QCustom3DVolume) + + friend class Abstract3DRenderer; +}; + +QT_END_NAMESPACE_DATAVISUALIZATION + +#endif |