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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-09-01 14:45:05 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-09-02 09:11:56 +0300
commit3c2d0623c74cc51d0c3b73e0b56b5f5052676ee4 (patch)
treea808859fae11c73df396768f5783c10b66d16592 /src/datavisualization/data/qcustom3dvolume.h
parenta20806dac74415f3d8cb6679c9eae86ce074ddae (diff)
Add option to use low definition volume shader.
Low definition volume shader samples the texture at even intervals, so it will sometimes skip texels, causing flickering. Change-Id: Iee6cb0e8893498b89ce1a40f34701a53d100283e Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/data/qcustom3dvolume.h')
-rw-r--r--src/datavisualization/data/qcustom3dvolume.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/datavisualization/data/qcustom3dvolume.h b/src/datavisualization/data/qcustom3dvolume.h
index 8627eb71..23ae07d9 100644
--- a/src/datavisualization/data/qcustom3dvolume.h
+++ b/src/datavisualization/data/qcustom3dvolume.h
@@ -41,6 +41,7 @@ class QT_DATAVISUALIZATION_EXPORT QCustom3DVolume : public QCustom3DItem
Q_PROPERTY(QVector<uchar> *textureData READ textureData WRITE setTextureData NOTIFY textureDataChanged)
Q_PROPERTY(float alphaMultiplier READ alphaMultiplier WRITE setAlphaMultiplier NOTIFY alphaMultiplierChanged)
Q_PROPERTY(bool preserveOpacity READ preserveOpacity WRITE setPreserveOpacity NOTIFY preserveOpacityChanged)
+ Q_PROPERTY(bool useHighDefShader READ useHighDefShader WRITE setUseHighDefShader NOTIFY useHighDefShaderChanged)
public:
@@ -86,6 +87,9 @@ public:
void setPreserveOpacity(bool enable);
bool preserveOpacity() const;
+ void setUseHighDefShader(bool enable);
+ bool useHighDefShader() const;
+
QImage renderSlice(Qt::Axis axis, int index);
signals:
@@ -100,6 +104,7 @@ signals:
void textureFormatChanged(QImage::Format format);
void alphaMultiplierChanged(float mult);
void preserveOpacityChanged(bool enabled);
+ void useHighDefShaderChanged(bool enabled);
protected:
QCustom3DVolumePrivate *dptr();