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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-02-24 14:03:14 +0200
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-02-24 14:23:34 +0200
commit37493fac3422ce5cbe34748ca25757ca6302a583 (patch)
tree4bbffa04287106049fca1857225e0711fafe4730 /src/datavisualization/data/scatterrenderitem_p.h
parente07e480d744c6f091844350704b916a71811c6b9 (diff)
Move selection labels to renderer from render items
Creating a new label on demand is fast enough, so we don't need to store old labels. Storing labels unnecessarily leads to unchecked use of graphics memory. Optimized bar slices a bit by having separate class of render items for slice items. Change-Id: I5afdecfb3949393341b6c3eaefbc667c65da32e3 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/data/scatterrenderitem_p.h')
-rw-r--r--src/datavisualization/data/scatterrenderitem_p.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/datavisualization/data/scatterrenderitem_p.h b/src/datavisualization/data/scatterrenderitem_p.h
index 8b560c89..eb070682 100644
--- a/src/datavisualization/data/scatterrenderitem_p.h
+++ b/src/datavisualization/data/scatterrenderitem_p.h
@@ -45,12 +45,8 @@ public:
inline const QVector3D &position() const { return m_position; }
inline void setPosition(const QVector3D &pos)
{
- if (m_position != pos) {
+ if (m_position != pos)
m_position = pos;
- // Force reformatting on next access by setting label string to null string
- if (!m_selectionLabel.isNull())
- setSelectionLabel(QString());
- }
}
inline bool isVisible() const { return m_visible; }