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authorTomi Korpipää <tomi.korpipaa@digia.com>2014-05-19 10:16:11 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2014-05-19 10:17:15 +0300
commit806fd8ab43dd59da89d04651b22c5c0440032b94 (patch)
tree41ff37fcebbe02d6c22209935b758ba7ddd59fd9 /src/datavisualization/data
parent92ee7767f81f7a15b8773ed97356f01ecac68d0c (diff)
Added property for disabling shadows on custom items
Task-number: QTRD-3093 Change-Id: Ia24a1bc657af1bb1a528581e1f65fb50277e6874 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/data')
-rw-r--r--src/datavisualization/data/customrenderitem_p.h3
-rw-r--r--src/datavisualization/data/qcustom3ditem.cpp58
-rw-r--r--src/datavisualization/data/qcustom3ditem.h15
-rw-r--r--src/datavisualization/data/qcustom3ditem_p.h5
4 files changed, 67 insertions, 14 deletions
diff --git a/src/datavisualization/data/customrenderitem_p.h b/src/datavisualization/data/customrenderitem_p.h
index 1722163b..1dce62e5 100644
--- a/src/datavisualization/data/customrenderitem_p.h
+++ b/src/datavisualization/data/customrenderitem_p.h
@@ -59,6 +59,8 @@ public:
inline bool isValid() const { return m_valid; }
inline void setIndex(int index) { m_index = index; }
inline int index() const { return m_index; }
+ inline void setShadowCasting(bool shadowCasting) { m_shadowCasting = shadowCasting; }
+ inline bool isShadowCasting() const { return m_shadowCasting; }
private:
GLuint m_texture;
@@ -68,6 +70,7 @@ private:
bool m_visible;
bool m_valid;
int m_index;
+ bool m_shadowCasting;
QCustom3DItem *m_item;
};
typedef QHash<QCustom3DItem *, CustomRenderItem *> CustomRenderItemArray;
diff --git a/src/datavisualization/data/qcustom3ditem.cpp b/src/datavisualization/data/qcustom3ditem.cpp
index bb6c96eb..0428d59b 100644
--- a/src/datavisualization/data/qcustom3ditem.cpp
+++ b/src/datavisualization/data/qcustom3ditem.cpp
@@ -56,6 +56,8 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
*
* Holds the texture file name for the item. If left unset, a solid gray texture will be
* used.
+ *
+ * \note To conserve memory the Image loaded from the file is cleared after a texture is created.
*/
// TODO: Position check in task QTRD-3057
@@ -78,6 +80,18 @@ QT_BEGIN_NAMESPACE_DATAVISUALIZATION
* Holds the item \a rotation as a quaternion. Defaults to \c {quaternion(0.0, 0.0, 0.0, 0.0)}.
*/
+/*! \qmlproperty bool Custom3DItem::visible
+ *
+ * Sets the item \a visible. Defaults to \c{true}.
+ */
+
+/*! \qmlproperty bool Custom3DItem::shadowCasting
+ *
+ * Sets shadow casting for the item to \a enabled. Defaults to \c{true}.
+ * If set \c{false}, the item does not cast shadows regardless of
+ * \l{QAbstract3DGraph::ShadowQuality}{ShadowQuality}.
+ */
+
/*!
* \qmlmethod void Custom3DItem::setRotationAxisAndAngle(vector3d axis, real angle)
*
@@ -129,7 +143,7 @@ void QCustom3DItem::setMeshFile(const QString &meshFile)
}
}
-QString QCustom3DItem::meshFile()
+QString QCustom3DItem::meshFile() const
{
return d_ptr->m_meshFile;
}
@@ -152,7 +166,7 @@ void QCustom3DItem::setPosition(const QVector3D &position)
}
}
-QVector3D QCustom3DItem::position()
+QVector3D QCustom3DItem::position() const
{
return d_ptr->m_position;
}
@@ -171,7 +185,7 @@ void QCustom3DItem::setScaling(const QVector3D &scaling)
}
}
-QVector3D QCustom3DItem::scaling()
+QVector3D QCustom3DItem::scaling() const
{
return d_ptr->m_scaling;
}
@@ -209,11 +223,32 @@ void QCustom3DItem::setVisible(bool visible)
}
}
-bool QCustom3DItem::isVisible()
+bool QCustom3DItem::isVisible() const
{
return d_ptr->m_visible;
}
+
+/*! \property QCustom3DItem::shadowCasting
+ *
+ * Sets shadow casting for the item to \a enabled. Defaults to \c{true}.
+ * If set \c{false}, the item does not cast shadows regardless of QAbstract3DGraph::ShadowQuality.
+ */
+void QCustom3DItem::setShadowCasting(bool enabled)
+{
+ if (d_ptr->m_shadowCasting != enabled) {
+ d_ptr->m_shadowCasting = enabled;
+ d_ptr->m_dirtyBits.shadowCastingDirty = true;
+ emit shadowCastingChanged(enabled);
+ emit d_ptr->needUpdate();
+ }
+}
+
+bool QCustom3DItem::isShadowCasting() const
+{
+ return d_ptr->m_shadowCasting;
+}
+
/*!
* A convenience function to construct rotation quaternion from \a axis and \a angle.
*
@@ -226,6 +261,8 @@ void QCustom3DItem::setRotationAxisAndAngle(const QVector3D &axis, float angle)
/*!
* Set the \a textureImage as a QImage for the item. Texture defaults to solid gray.
+ *
+ * \note To conserve memory the given QImage is cleared after a texture is created.
*/
void QCustom3DItem::setTextureImage(const QImage &textureImage)
{
@@ -249,8 +286,10 @@ void QCustom3DItem::setTextureImage(const QImage &textureImage)
/*! \property QCustom3DItem::textureFile
*
- * Holds the texture file name for the item. If both this and textureImage are unset, a solid
+ * Holds the texture file name for the item. If both this and texture image are unset, a solid
* gray texture will be used.
+ *
+ * \note To conserve memory the QImage loaded from the file is cleared after a texture is created.
*/
void QCustom3DItem::setTextureFile(const QString &textureFile)
{
@@ -268,7 +307,7 @@ void QCustom3DItem::setTextureFile(const QString &textureFile)
}
}
-QString QCustom3DItem::textureFile()
+QString QCustom3DItem::textureFile() const
{
return d_ptr->m_textureFile;
}
@@ -279,7 +318,8 @@ QCustom3DItemPrivate::QCustom3DItemPrivate(QCustom3DItem *q, QObject *parent) :
m_position(QVector3D(0.0f, 0.0f, 0.0f)),
m_scaling(QVector3D(0.1f, 0.1f, 0.1f)),
m_rotation(QQuaternion(0.0f, 0.0f, 0.0f, 0.0f)),
- m_visible(true)
+ m_visible(true),
+ m_shadowCasting(true)
{
}
@@ -292,7 +332,8 @@ QCustom3DItemPrivate::QCustom3DItemPrivate(QCustom3DItem *q, const QString &mesh
m_position(position),
m_scaling(scaling),
m_rotation(rotation),
- m_visible(true)
+ m_visible(true),
+ m_shadowCasting(true)
{
}
@@ -318,6 +359,7 @@ void QCustom3DItemPrivate::resetDirtyBits()
m_dirtyBits.scalingDirty = false;
m_dirtyBits.rotationDirty = false;
m_dirtyBits.visibleDirty = false;
+ m_dirtyBits.shadowCastingDirty = false;
}
QT_END_NAMESPACE_DATAVISUALIZATION
diff --git a/src/datavisualization/data/qcustom3ditem.h b/src/datavisualization/data/qcustom3ditem.h
index 77e33404..72aad604 100644
--- a/src/datavisualization/data/qcustom3ditem.h
+++ b/src/datavisualization/data/qcustom3ditem.h
@@ -37,6 +37,7 @@ class QT_DATAVISUALIZATION_EXPORT QCustom3DItem : public QObject
Q_PROPERTY(QVector3D scaling READ scaling WRITE setScaling NOTIFY scalingChanged)
Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged)
+ Q_PROPERTY(bool shadowCasting READ isShadowCasting WRITE setShadowCasting NOTIFY shadowCastingChanged)
public:
explicit QCustom3DItem(QObject *parent = 0);
@@ -46,22 +47,25 @@ public:
virtual ~QCustom3DItem();
void setMeshFile(const QString &meshFile);
- QString meshFile();
+ QString meshFile() const;
void setTextureFile(const QString &textureFile);
- QString textureFile();
+ QString textureFile() const;
void setPosition(const QVector3D &position);
- QVector3D position();
+ QVector3D position() const;
void setScaling(const QVector3D &scaling);
- QVector3D scaling();
+ QVector3D scaling() const;
void setRotation(const QQuaternion &rotation);
QQuaternion rotation();
void setVisible(bool visible);
- bool isVisible();
+ bool isVisible() const;
+
+ void setShadowCasting(bool enabled);
+ bool isShadowCasting() const;
Q_INVOKABLE void setRotationAxisAndAngle(const QVector3D &axis, float angle);
@@ -74,6 +78,7 @@ signals:
void scalingChanged(const QVector3D &scaling);
void rotationChanged(const QQuaternion &rotation);
void visibleChanged(bool visible);
+ void shadowCastingChanged(bool shadowCasting);
protected:
QScopedPointer<QCustom3DItemPrivate> d_ptr;
diff --git a/src/datavisualization/data/qcustom3ditem_p.h b/src/datavisualization/data/qcustom3ditem_p.h
index 007c9fc4..2523abd4 100644
--- a/src/datavisualization/data/qcustom3ditem_p.h
+++ b/src/datavisualization/data/qcustom3ditem_p.h
@@ -40,6 +40,7 @@ struct QCustomItemDirtyBitField {
bool scalingDirty : 1;
bool rotationDirty : 1;
bool visibleDirty : 1;
+ bool shadowCastingDirty : 1;
QCustomItemDirtyBitField()
: textureDirty(false),
@@ -47,7 +48,8 @@ struct QCustomItemDirtyBitField {
positionDirty(false),
scalingDirty(false),
rotationDirty(false),
- visibleDirty(false)
+ visibleDirty(false),
+ shadowCastingDirty(false)
{
}
};
@@ -74,6 +76,7 @@ public:
QVector3D m_scaling;
QQuaternion m_rotation;
bool m_visible;
+ bool m_shadowCasting;
QCustomItemDirtyBitField m_dirtyBits;