summaryrefslogtreecommitdiffstats
path: root/src/datavisualization/engine/abstract3drenderer.cpp
diff options
context:
space:
mode:
authorTomi Korpipää <tomi.korpipaa@digia.com>2014-01-15 11:34:59 +0200
committerTomi Korpipää <tomi.korpipaa@digia.com>2014-01-15 11:36:17 +0200
commit64d6b482bfb9dbacd548b72cb9c073513f6aa56f (patch)
tree6adea7f584f31d2b650379a4dba9ff6d7de527e3 /src/datavisualization/engine/abstract3drenderer.cpp
parentca8eb71e320d08071f0f43393da3bb3fabf56da7 (diff)
Removed QDataVis and namespace macros
- docs will be fixed in QTRD-2594 Task-number: QTRD-2699 Task-number: QTRD-2700 Change-Id: Ia89d365c2de5d9254b165feb4f0a54ec099084be Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/engine/abstract3drenderer.cpp')
-rw-r--r--src/datavisualization/engine/abstract3drenderer.cpp46
1 files changed, 22 insertions, 24 deletions
diff --git a/src/datavisualization/engine/abstract3drenderer.cpp b/src/datavisualization/engine/abstract3drenderer.cpp
index e812496c..9c7cfb39 100644
--- a/src/datavisualization/engine/abstract3drenderer.cpp
+++ b/src/datavisualization/engine/abstract3drenderer.cpp
@@ -27,18 +27,16 @@
#include "q3dtheme_p.h"
#include "objecthelper_p.h"
-Q_DECLARE_METATYPE(QtDataVisualization::QDataVis::ShadowQuality)
-
-QT_DATAVISUALIZATION_BEGIN_NAMESPACE
+namespace QtDataVisualization {
Abstract3DRenderer::Abstract3DRenderer(Abstract3DController *controller)
: QObject(0),
m_hasNegativeValues(false),
m_cachedTheme(new Q3DTheme()),
m_drawer(new Drawer(m_cachedTheme)),
- m_cachedShadowQuality(QDataVis::ShadowQualityMedium),
+ m_cachedShadowQuality(QAbstract3DGraph::ShadowQualityMedium),
m_autoScaleAdjustment(1.0f),
- m_cachedSelectionMode(QDataVis::SelectionNone),
+ m_cachedSelectionMode(QAbstract3DGraph::SelectionNone),
m_textureHelper(0),
m_cachedScene(new Q3DScene()),
m_selectionDirty(true),
@@ -220,7 +218,7 @@ void Abstract3DRenderer::updateScene(Q3DScene *scene)
void Abstract3DRenderer::reInitShaders()
{
#if !defined(QT_OPENGL_ES_2)
- if (m_cachedShadowQuality > QDataVis::ShadowQualityNone) {
+ if (m_cachedShadowQuality > QAbstract3DGraph::ShadowQualityNone) {
initGradientShaders(QStringLiteral(":/shaders/vertexShadow"),
QStringLiteral(":/shaders/fragmentShadowNoTexColorOnY"));
initShaders(QStringLiteral(":/shaders/vertexShadow"),
@@ -250,15 +248,15 @@ void Abstract3DRenderer::handleShadowQualityChange()
reInitShaders();
#if defined(QT_OPENGL_ES_2)
- if (m_cachedShadowQuality != QDataVis::ShadowQualityNone) {
- emit requestShadowQuality(QDataVis::ShadowQualityNone);
+ if (m_cachedShadowQuality != QAbstract3DGraph::ShadowQualityNone) {
+ emit requestShadowQuality(QAbstract3DGraph::ShadowQualityNone);
qWarning("Shadows are not yet supported for OpenGL ES2");
- m_cachedShadowQuality = QDataVis::ShadowQualityNone;
+ m_cachedShadowQuality = QAbstract3DGraph::ShadowQualityNone;
}
#endif
}
-void Abstract3DRenderer::updateSelectionMode(QDataVis::SelectionFlags mode)
+void Abstract3DRenderer::updateSelectionMode(QAbstract3DGraph::SelectionFlags mode)
{
m_cachedSelectionMode = mode;
m_selectionDirty = true;
@@ -382,32 +380,32 @@ AxisRenderCache &Abstract3DRenderer::axisCacheForOrientation(QAbstract3DAxis::Ax
void Abstract3DRenderer::lowerShadowQuality()
{
- QDataVis::ShadowQuality newQuality = QDataVis::ShadowQualityNone;
+ QAbstract3DGraph::ShadowQuality newQuality = QAbstract3DGraph::ShadowQualityNone;
switch (m_cachedShadowQuality) {
- case QDataVis::ShadowQualityHigh:
+ case QAbstract3DGraph::ShadowQualityHigh:
qWarning("Creating high quality shadows failed. Changing to medium quality.");
- newQuality = QDataVis::ShadowQualityMedium;
+ newQuality = QAbstract3DGraph::ShadowQualityMedium;
break;
- case QDataVis::ShadowQualityMedium:
+ case QAbstract3DGraph::ShadowQualityMedium:
qWarning("Creating medium quality shadows failed. Changing to low quality.");
- newQuality = QDataVis::ShadowQualityLow;
+ newQuality = QAbstract3DGraph::ShadowQualityLow;
break;
- case QDataVis::ShadowQualityLow:
+ case QAbstract3DGraph::ShadowQualityLow:
qWarning("Creating low quality shadows failed. Switching shadows off.");
- newQuality = QDataVis::ShadowQualityNone;
+ newQuality = QAbstract3DGraph::ShadowQualityNone;
break;
- case QDataVis::ShadowQualitySoftHigh:
+ case QAbstract3DGraph::ShadowQualitySoftHigh:
qWarning("Creating soft high quality shadows failed. Changing to soft medium quality.");
- newQuality = QDataVis::ShadowQualitySoftMedium;
+ newQuality = QAbstract3DGraph::ShadowQualitySoftMedium;
break;
- case QDataVis::ShadowQualitySoftMedium:
+ case QAbstract3DGraph::ShadowQualitySoftMedium:
qWarning("Creating soft medium quality shadows failed. Changing to soft low quality.");
- newQuality = QDataVis::ShadowQualitySoftLow;
+ newQuality = QAbstract3DGraph::ShadowQualitySoftLow;
break;
- case QDataVis::ShadowQualitySoftLow:
+ case QAbstract3DGraph::ShadowQualitySoftLow:
qWarning("Creating soft low quality shadows failed. Switching shadows off.");
- newQuality = QDataVis::ShadowQualityNone;
+ newQuality = QAbstract3DGraph::ShadowQualityNone;
break;
default:
// You'll never get here
@@ -432,4 +430,4 @@ void Abstract3DRenderer::fixGradientAndGenerateTexture(QLinearGradient *gradient
*gradientTexture = m_textureHelper->createGradientTexture(*gradient);
}
-QT_DATAVISUALIZATION_END_NAMESPACE
+}