summaryrefslogtreecommitdiffstats
path: root/src/datavisualization/engine/abstract3drenderer.cpp
diff options
context:
space:
mode:
authorMika Salmela <mika.salmela@digia.com>2014-08-27 11:36:41 +0300
committerMika Salmela <mika.salmela@digia.com>2014-08-27 11:49:15 +0300
commit6ec2eb3147b02dab62ea8ac3cff0b706628dc353 (patch)
tree360e9ce835497355e8ce77bb2f331eae931eee79 /src/datavisualization/engine/abstract3drenderer.cpp
parent15a088a1b4d63df74b547a9b7d5d4d1fb311ec29 (diff)
Diffuse and specular color for static optimization
Change-Id: I2c51ba06c6af9193a70f4a268dfd2fbd6c6910b3 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/engine/abstract3drenderer.cpp')
-rw-r--r--src/datavisualization/engine/abstract3drenderer.cpp33
1 files changed, 25 insertions, 8 deletions
diff --git a/src/datavisualization/engine/abstract3drenderer.cpp b/src/datavisualization/engine/abstract3drenderer.cpp
index 9f0e2d8f..090a833a 100644
--- a/src/datavisualization/engine/abstract3drenderer.cpp
+++ b/src/datavisualization/engine/abstract3drenderer.cpp
@@ -25,6 +25,7 @@
#include "qcustom3ditem_p.h"
#include "qcustom3dlabel_p.h"
#include "qcustom3dvolume_p.h"
+#include "scatter3drenderer_p.h"
#include <QtCore/qmath.h>
@@ -282,19 +283,35 @@ void Abstract3DRenderer::reInitShaders()
{
#if !defined(QT_OPENGL_ES_2)
if (m_cachedShadowQuality > QAbstract3DGraph::ShadowQualityNone) {
- initGradientShaders(QStringLiteral(":/shaders/vertexShadow"),
- QStringLiteral(":/shaders/fragmentShadowNoTexColorOnY"));
- initShaders(QStringLiteral(":/shaders/vertexShadow"),
- QStringLiteral(":/shaders/fragmentShadowNoTex"));
+ if (m_cachedOptimizationHint.testFlag(QAbstract3DGraph::OptimizationStatic)
+ && qobject_cast<Scatter3DRenderer *>(this)) {
+ initGradientShaders(QStringLiteral(":/shaders/vertexShadow"),
+ QStringLiteral(":/shaders/fragmentShadow"));
+ initShaders(QStringLiteral(":/shaders/vertexShadowNoMatrices"),
+ QStringLiteral(":/shaders/fragmentShadowNoTex"));
+ } else {
+ initGradientShaders(QStringLiteral(":/shaders/vertexShadow"),
+ QStringLiteral(":/shaders/fragmentShadowNoTexColorOnY"));
+ initShaders(QStringLiteral(":/shaders/vertexShadow"),
+ QStringLiteral(":/shaders/fragmentShadowNoTex"));
+ }
initBackgroundShaders(QStringLiteral(":/shaders/vertexShadow"),
QStringLiteral(":/shaders/fragmentShadowNoTex"));
initCustomItemShaders(QStringLiteral(":/shaders/vertexShadow"),
QStringLiteral(":/shaders/fragmentShadow"));
} else {
- initGradientShaders(QStringLiteral(":/shaders/vertex"),
- QStringLiteral(":/shaders/fragmentColorOnY"));
- initShaders(QStringLiteral(":/shaders/vertex"),
- QStringLiteral(":/shaders/fragment"));
+ if (m_cachedOptimizationHint.testFlag(QAbstract3DGraph::OptimizationStatic)
+ && qobject_cast<Scatter3DRenderer *>(this)) {
+ initGradientShaders(QStringLiteral(":/shaders/vertexTexture"),
+ QStringLiteral(":/shaders/fragmentTexture"));
+ initShaders(QStringLiteral(":/shaders/vertexNoMatrices"),
+ QStringLiteral(":/shaders/fragment"));
+ } else {
+ initGradientShaders(QStringLiteral(":/shaders/vertex"),
+ QStringLiteral(":/shaders/fragmentColorOnY"));
+ initShaders(QStringLiteral(":/shaders/vertex"),
+ QStringLiteral(":/shaders/fragment"));
+ }
initBackgroundShaders(QStringLiteral(":/shaders/vertex"),
QStringLiteral(":/shaders/fragment"));
initCustomItemShaders(QStringLiteral(":/shaders/vertexTexture"),