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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-09-25 15:04:44 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-09-26 10:06:52 +0300
commit0ab45b018fa98e9ef6cffd70178f208eb4f16550 (patch)
tree77d324f47ccb52cc543df9e8990153b82ead2688 /src/datavisualization/engine/bars3drenderer.cpp
parent36bc54f5720bddb9899e64d665117ac1e1b5bc94 (diff)
Implement zooming to cursor
Zooming to cursor is now default operating mode of the default input handler. Task-number: QTRD-3263 Change-Id: I5699fc0ce7393059538972cd52f31f06d87e3d8d Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/engine/bars3drenderer.cpp')
-rw-r--r--src/datavisualization/engine/bars3drenderer.cpp20
1 files changed, 15 insertions, 5 deletions
diff --git a/src/datavisualization/engine/bars3drenderer.cpp b/src/datavisualization/engine/bars3drenderer.cpp
index 9f3c2e2a..2d394d57 100644
--- a/src/datavisualization/engine/bars3drenderer.cpp
+++ b/src/datavisualization/engine/bars3drenderer.cpp
@@ -122,9 +122,6 @@ void Bars3DRenderer::initializeOpenGL()
// Load grid line mesh
loadGridLineMesh();
- // Load label mesh
- loadLabelMesh();
-
// Load background mesh (we need to be initialized first)
loadBackgroundMesh();
}
@@ -1161,6 +1158,16 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
}
#endif
+ // Do position mapping when necessary
+ if (m_graphPositionQueryPending) {
+ QVector3D graphDimensions(m_xScaleFactor, 0.0f, m_zScaleFactor);
+ queriedGraphPosition(projectionViewMatrix, graphDimensions, defaultFboHandle);
+
+ // Y is always at floor level
+ m_queriedGraphPosition.setY(0.0f);
+ emit needRender();
+ }
+
// Skip selection mode drawing if we're slicing or have no selection mode
if (!m_cachedIsSlicingActivated && m_cachedSelectionMode > QAbstract3DGraph::SelectionNone
&& m_selectionState == SelectOnScene
@@ -2732,8 +2739,11 @@ void Bars3DRenderer::updateSlicingActive(bool isSlicing)
m_cachedIsSlicingActivated = isSlicing;
- if (!m_cachedIsSlicingActivated)
- initSelectionBuffer(); // We need to re-init selection buffer in case there has been a resize
+ if (!m_cachedIsSlicingActivated) {
+ // We need to re-init selection buffer in case there has been a resize
+ initSelectionBuffer();
+ initCursorPositionBuffer();
+ }
#if !defined(QT_OPENGL_ES_2)
updateDepthBuffer(); // Re-init depth buffer as well