diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-02-24 14:03:14 +0200 |
---|---|---|
committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-02-24 14:23:34 +0200 |
commit | 37493fac3422ce5cbe34748ca25757ca6302a583 (patch) | |
tree | 4bbffa04287106049fca1857225e0711fafe4730 /src/datavisualization/engine/drawer.cpp | |
parent | e07e480d744c6f091844350704b916a71811c6b9 (diff) |
Move selection labels to renderer from render items
Creating a new label on demand is fast enough, so we don't need to
store old labels. Storing labels unnecessarily leads to unchecked
use of graphics memory.
Optimized bar slices a bit by having separate class of render items
for slice items.
Change-Id: I5afdecfb3949393341b6c3eaefbc667c65da32e3
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/engine/drawer.cpp')
-rw-r--r-- | src/datavisualization/engine/drawer.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/datavisualization/engine/drawer.cpp b/src/datavisualization/engine/drawer.cpp index b70d7c0e..55a2c2a5 100644 --- a/src/datavisualization/engine/drawer.cpp +++ b/src/datavisualization/engine/drawer.cpp @@ -24,6 +24,7 @@ #include "q3dcamera.h" #include "utils_p.h" #include "texturehelper_p.h" +#include "abstract3drenderer_p.h" #include <QtGui/QMatrix4x4> #include <QtCore/qmath.h> @@ -349,10 +350,10 @@ void Drawer::drawLabel(const AbstractRenderItem &item, const LabelItem &labelIte drawObject(shader, object, labelItem.textureId()); } -void Drawer::generateSelectionLabelTexture(AbstractRenderItem *item) +void Drawer::generateSelectionLabelTexture(Abstract3DRenderer *renderer) { - LabelItem &labelItem = item->selectionLabelItem(); - generateLabelItem(labelItem, item->selectionLabel()); + LabelItem &labelItem = renderer->selectionLabelItem(); + generateLabelItem(labelItem, renderer->selectionLabel()); } void Drawer::generateLabelItem(LabelItem &item, const QString &text, int widestLabel) |