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authorNico Vertriest <nico.vertriest@digia.com>2013-10-23 16:05:04 +0200
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2013-10-25 07:53:36 +0300
commit986060cbcfd51c332c5832219147c3aff8f2141d (patch)
tree37a3f5953e09c3b96d2d33834962062970ee6cd9 /src/datavisualization/engine/q3dcamera.cpp
parent24e79858946808da060fb1cb3088f554d82d4984 (diff)
Doc: language review datavisualization
Task-number: QTBUG-33360 Change-Id: I67eaab3914effa2a7a5be1b72c6d2c59cb2402f6 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/engine/q3dcamera.cpp')
-rw-r--r--src/datavisualization/engine/q3dcamera.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/datavisualization/engine/q3dcamera.cpp b/src/datavisualization/engine/q3dcamera.cpp
index 86505ccb..fe452739 100644
--- a/src/datavisualization/engine/q3dcamera.cpp
+++ b/src/datavisualization/engine/q3dcamera.cpp
@@ -153,7 +153,7 @@ void Q3DCamera::setYRotation(qreal rotation)
*
* This property contains the current minimum X-rotation for the camera.
* The full circle range is [-180,180] and the minimum value is limited to -180.
- * Also the value can't be higher than maximum, and is adjusted if necessary.
+ * Also the value can't be higher than the maximum, and is adjusted if necessary.
*
* \sa wrapXRotation, maxXRotation
*/
@@ -185,7 +185,7 @@ void Q3DCamera::setMinXRotation(qreal minRotation)
*
* This property contains the current minimum Y-rotation for the camera.
* The full Y angle range is [-90,90] and the minimum value is limited to -90.
- * Also the value can't be higher than maximum, and is adjusted if necessary.
+ * Also the value can't be higher than the maximum, and is adjusted if necessary.
*
* \sa wrapYRotation, maxYRotation
*/
@@ -217,7 +217,7 @@ void Q3DCamera::setMinYRotation(qreal minRotation)
*
* This property contains the current maximum X-rotation for the camera.
* The full circle range is [-180,180] and the maximum value is limited to 180.
- * Also the value can't be lower than minimum, and is adjusted if necessary.
+ * Also the value can't be lower than the minimum, and is adjusted if necessary.
*
* \sa wrapXRotation, minXRotation
*/
@@ -250,7 +250,7 @@ void Q3DCamera::setMaxXRotation(qreal maxRotation)
*
* This property contains the current maximum Y-rotation for the camera.
* The full Y angle range is [-90,90] and the maximum value is limited to 90.
- * Also the value can't be lower than minimum, and is adjusted if necessary.
+ * Also the value can't be lower than the minimum, and is adjusted if necessary.
*
* \sa wrapYRotation, minYRotation
*/
@@ -301,8 +301,8 @@ void Q3DCamera::setBaseOrientation(const QVector3D &basePosition,
/*!
* \property Q3DCamera::viewMatrix
*
- * This property contains the view matrix used in the 3D calculations. When the default orbiting camera behavior is sufficient
- * there is no need to touch this property. But if the default behavior is insufficient the view matrix can be set directly.
+ * This property contains the view matrix used in the 3D calculations. When the default orbiting camera behavior is sufficient,
+ * there is no need to touch this property. But if the default behavior is insufficient, the view matrix can be set directly.
* When setting the view matrix directly remember to set Q3DCamera::viewMatrixAutoUpdateEnabled to false.
*/
QMatrix4x4 Q3DCamera::viewMatrix() const