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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-08-05 14:00:08 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-08-06 08:39:25 +0300
commitdd99eb73740ad015a2a2d28481e5a2ca8ab1d7b1 (patch)
treebcbbd462e547cd958b1343412d0a14e920b5c453 /src/datavisualization/engine/q3dcamera.h
parent73f127d8ef1937aa77ba0ec0be63f0bfd6cf92ab (diff)
Enable camera targeting.
Also fix custom item positioning in absolute mode as it was completely broken in bars and z-coord was flipped in others. Clarified Q3DObject::position property usage, namely that it is reserved for internal use for now. Some refactoring also done. Task-number: QTRD-2567 Change-Id: I5da65b83a2f8ecf20f8fd054e59748278ef1a714 Reviewed-by: Titta Heikkala <titta.heikkala@digia.com> Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/engine/q3dcamera.h')
-rw-r--r--src/datavisualization/engine/q3dcamera.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/datavisualization/engine/q3dcamera.h b/src/datavisualization/engine/q3dcamera.h
index e9ad6dd2..a7da9031 100644
--- a/src/datavisualization/engine/q3dcamera.h
+++ b/src/datavisualization/engine/q3dcamera.h
@@ -35,6 +35,7 @@ class QT_DATAVISUALIZATION_EXPORT Q3DCamera : public Q3DObject
Q_PROPERTY(CameraPreset cameraPreset READ cameraPreset WRITE setCameraPreset NOTIFY cameraPresetChanged)
Q_PROPERTY(bool wrapXRotation READ wrapXRotation WRITE setWrapXRotation NOTIFY wrapXRotationChanged)
Q_PROPERTY(bool wrapYRotation READ wrapYRotation WRITE setWrapYRotation NOTIFY wrapYRotationChanged)
+ Q_PROPERTY(QVector3D target READ target WRITE setTarget NOTIFY targetChanged REVISION 1)
public:
enum CameraPreset {
@@ -89,6 +90,9 @@ public:
void setCameraPosition(float horizontal, float vertical, float zoom = 100.0f);
+ QVector3D target() const;
+ void setTarget(const QVector3D &target);
+
signals:
void xRotationChanged(float rotation);
void yRotationChanged(float rotation);
@@ -96,6 +100,7 @@ signals:
void cameraPresetChanged(Q3DCamera::CameraPreset preset);
void wrapXRotationChanged(bool isEnabled);
void wrapYRotationChanged(bool isEnabled);
+ Q_REVISION(1) void targetChanged(const QVector3D &target);
private:
QScopedPointer<Q3DCameraPrivate> d_ptr;