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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-03-18 15:33:00 +0200
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-03-25 08:17:53 +0200
commit724bcb35136ed1af699fe8631b9297deb07571ad (patch)
tree165ea553da056e0620a8c09ed94874c2b1e9e05a /src/datavisualization/engine/surfaceseriesrendercache_p.h
parentba812351a1577163a1c9794b667f2b4e3acb9373 (diff)
Actually use axis formatter in renderer.
Task-number: QTRD-2787 Change-Id: I0ced8e506928df5fba2e8df94258b53457f4412e Reviewed-by: Mika Salmela <mika.salmela@digia.com>
Diffstat (limited to 'src/datavisualization/engine/surfaceseriesrendercache_p.h')
-rw-r--r--src/datavisualization/engine/surfaceseriesrendercache_p.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/datavisualization/engine/surfaceseriesrendercache_p.h b/src/datavisualization/engine/surfaceseriesrendercache_p.h
index 2dda0670..bab16201 100644
--- a/src/datavisualization/engine/surfaceseriesrendercache_p.h
+++ b/src/datavisualization/engine/surfaceseriesrendercache_p.h
@@ -41,13 +41,14 @@
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
class Abstract3DRenderer;
+class Surface3DRenderer;
class ObjectHelper;
class TextureHelper;
class SurfaceSeriesRenderCache : public SeriesRenderCache
{
public:
- SurfaceSeriesRenderCache();
+ SurfaceSeriesRenderCache(Surface3DRenderer *renderer);
virtual ~SurfaceSeriesRenderCache();
void populate(QSurface3DSeries *series, Abstract3DRenderer *renderer);
@@ -81,10 +82,6 @@ public:
selection <= m_selectionIdEnd; }
inline bool isFlatStatusDirty() const { return m_flatStatusDirty; }
inline void setFlatStatusDirty(bool status) { m_flatStatusDirty = status; }
- inline void setScale(const QVector3D &scale) { m_scale = scale; }
- inline const QVector3D &scale() const { return m_scale; }
- inline void setOffset(const QVector3D &offset) { m_offset = offset; }
- inline const QVector3D &offset() const { return m_offset; }
// m_MVPMatrix is volatile, used only for optimizing rendering a bit
inline void setMVPMatrix(const QMatrix4x4 &matrix) { m_MVPMatrix = matrix; }
inline const QMatrix4x4 &MVPMatrix() { return m_MVPMatrix; }
@@ -113,8 +110,6 @@ protected:
uint m_selectionIdEnd;
bool m_flatChangeAllowed;
bool m_flatStatusDirty;
- QVector3D m_scale;
- QVector3D m_offset;
QMatrix4x4 m_MVPMatrix;
SelectionPointer *m_sliceSelectionPointer;
SelectionPointer *m_mainSelectionPointer;