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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-09-10 11:42:13 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-09-10 12:04:24 +0300
commita28cdb72a4ea768a898ca07f0df0fa3c17c073a8 (patch)
tree0bafdcfa99fc783e9f5204539a8242bf6128d795 /src/datavisualization/utils/camerahelper_p.h
parentf3e38983d77c72f3121c33a149a58fdf9c64158c (diff)
Module renamed
Task-number: QTRD-2224 Change-Id: Iec18b6121809300b11d85445281d3c626c434f35 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the QtDataVisualization API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+
+#ifndef CAMERAPOSITIONER_P_H
+#define CAMERAPOSITIONER_P_H
+
+#include "datavisualizationglobal_p.h"
+#include "q3dbars.h"
+#include <QObject>
+
+class QMatrix4x4;
+class QVector3D;
+class QPoint;
+class QPointF;
+
+QT_DATAVISUALIZATION_BEGIN_NAMESPACE
+
+class CameraHelper : public QObject
+{
+ Q_OBJECT
+
+private:
+ QVector3D m_position;
+ QVector3D m_target;
+ QVector3D m_up;
+
+ QPoint m_previousMousePos;
+
+ GLfloat m_xRotation;
+ GLfloat m_yRotation;
+ GLfloat m_defaultXRotation;
+ GLfloat m_defaultYRotation;
+
+ GLfloat m_rotationSpeed;
+
+public:
+ explicit CameraHelper(QObject *parent = 0);
+ ~CameraHelper();
+
+ // How fast camera rotates when mouse is dragged. Default is 100.
+ void setRotationSpeed(int speed);
+ // Set camera rotation in degrees
+ void setCameraRotation(const QPointF &rotation);
+ // Get camera rotations
+ QPointF getCameraRotations();
+ // Set default camera orientation. Position's x and y should be 0.
+ void setDefaultCameraOrientation(const QVector3D &defaultPosition,
+ const QVector3D &defaultTarget,
+ const QVector3D &defaultUp);
+ // Calculate view matrix based on rotation and zoom
+ QMatrix4x4 calculateViewMatrix(const QPoint &mousePos, int zoom,
+ int screenWidth, int screenHeight,
+ bool showUnder = false);
+ // Calcluate light position based on rotation. Call after calling calculateViewMatrix to get
+ // up-to-date position
+ QVector3D calculateLightPosition(const QVector3D &lightPosition,
+ GLfloat fixedRotation = 0.0f,
+ GLfloat distanceModifier = 0.0f);
+ void updateMousePos(const QPoint &mousePos);
+ void setCameraPreset(QDataVis::CameraPreset preset);
+};
+
+QT_DATAVISUALIZATION_END_NAMESPACE
+
+#endif