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author | Mika Salmela <mika.salmela@digia.com> | 2013-11-15 15:21:36 +0200 |
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committer | Mika Salmela <mika.salmela@digia.com> | 2013-11-18 08:58:06 +0200 |
commit | 3ef798f18244e468fd558f36e161aeaf15a44564 (patch) | |
tree | 8aca491ab874b4f6ecc5bdb7d44748b01e08d213 /src/datavisualization/utils/texturehelper_p.h | |
parent | 27241b083df419f3a2de928c1d3f5dd8f6459030 (diff) |
Initialization for depth texture
Precaution for using depth texture before nothing has been drawn.
Task-number: QTRD-2570
Change-Id: I47ece387542acbd1ffed8d650a70ecc471efb30e
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/utils/texturehelper_p.h')
-rw-r--r-- | src/datavisualization/utils/texturehelper_p.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/datavisualization/utils/texturehelper_p.h b/src/datavisualization/utils/texturehelper_p.h index 84570a13..11022495 100644 --- a/src/datavisualization/utils/texturehelper_p.h +++ b/src/datavisualization/utils/texturehelper_p.h @@ -53,6 +53,7 @@ class TextureHelper : protected QOpenGLFunctions GLuint createDepthTexture(const QSize &size, GLuint textureSize); // Returns depth texture and inserts generated framebuffer to parameter GLuint createDepthTextureFrameBuffer(const QSize &size, GLuint &frameBuffer, GLuint textureSize); + void fillDepthTexture(GLuint texture, const QSize &size, GLuint textureSize, GLfloat value); #endif void deleteTexture(const GLuint *texture); |