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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2013-11-07 14:57:48 +0200
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2013-11-08 09:09:22 +0200
commit1dca7a61130615da20f8c7205abd62db721e61d0 (patch)
tree476db607495d38fc986157e2715a79e23487a3a6 /src/datavisualization/utils/texturehelper_p.h
parent6c3a413f65fe69cc525599ca183a66976ce0eaa7 (diff)
Gradient support part 2
Scatter gradients. Task-number: QTRD-2200 Change-Id: Ia6ac271440d0d26b7cae9332ef2ba4e7bf1a11fe Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/utils/texturehelper_p.h')
-rw-r--r--src/datavisualization/utils/texturehelper_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/datavisualization/utils/texturehelper_p.h b/src/datavisualization/utils/texturehelper_p.h
index b2657083..97bd9e3d 100644
--- a/src/datavisualization/utils/texturehelper_p.h
+++ b/src/datavisualization/utils/texturehelper_p.h
@@ -44,7 +44,7 @@ class TextureHelper : protected QOpenGLFunctions
// Ownership of created texture is transferred to caller
GLuint create2DTexture(const QImage &image, bool useTrilinearFiltering = false,
- bool convert = true, bool smoothScale = true);
+ bool convert = true, bool smoothScale = true, bool clampY = false);
GLuint createCubeMapTexture(const QImage &image, bool useTrilinearFiltering = false);
// Returns selection texture and inserts generated framebuffers to framebuffer parameters
GLuint createSelectionTexture(const QSize &size, GLuint &frameBuffer, GLuint &depthBuffer);