diff options
author | Mika Salmela <mika.salmela@qt.io> | 2017-12-14 10:50:15 +0200 |
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committer | Mika Salmela <mika.salmela@qt.io> | 2017-12-21 09:52:51 +0000 |
commit | 4cd89b61be205fc52ce1b227fe55e4de04196db7 (patch) | |
tree | 0053d1d4ef8a092da3676c93d2ae9ebb69cd8137 /src | |
parent | de346171018b353d2abcfb589e644480c2aa6fd5 (diff) |
Fix mixing of vec3 and vec2 for coords_mdl
Vec3 used on fragment shader when vec2 used on vertex shader. On
surfaceTextureFlat coords_mdl not used at all, so remove it.
Change-Id: I7898db37e7967a7cb9933fe1a05f42a332c06130
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src')
-rw-r--r-- | src/datavisualization/engine/shaders/surfaceTexturedFlat.frag | 1 | ||||
-rw-r--r-- | src/datavisualization/engine/shaders/surfaceTexturedShadowFlat.frag | 2 |
2 files changed, 1 insertions, 2 deletions
diff --git a/src/datavisualization/engine/shaders/surfaceTexturedFlat.frag b/src/datavisualization/engine/shaders/surfaceTexturedFlat.frag index 7c654e0c..6b1ea91a 100644 --- a/src/datavisualization/engine/shaders/surfaceTexturedFlat.frag +++ b/src/datavisualization/engine/shaders/surfaceTexturedFlat.frag @@ -2,7 +2,6 @@ #extension GL_EXT_gpu_shader4 : require -varying highp vec3 coords_mdl; varying highp vec3 position_wrld; flat varying highp vec3 normal_cmr; varying highp vec3 eyeDirection_cmr; diff --git a/src/datavisualization/engine/shaders/surfaceTexturedShadowFlat.frag b/src/datavisualization/engine/shaders/surfaceTexturedShadowFlat.frag index 496f4777..4a4284e1 100644 --- a/src/datavisualization/engine/shaders/surfaceTexturedShadowFlat.frag +++ b/src/datavisualization/engine/shaders/surfaceTexturedShadowFlat.frag @@ -2,7 +2,7 @@ #extension GL_EXT_gpu_shader4 : require -varying highp vec3 coords_mdl; +varying highp vec2 coords_mdl; varying highp vec3 position_wrld; flat varying highp vec3 normal_cmr; varying highp vec3 eyeDirection_cmr; |