diff options
author | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-02-24 10:34:03 +0200 |
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committer | Miikka Heikkinen <miikka.heikkinen@digia.com> | 2014-02-24 10:42:18 +0200 |
commit | 9e876c4dc6a25f9f80df0431c9aad9332fb026dc (patch) | |
tree | 83c3a79299d23fab05d26d98e1ee8c4e4e31c7f4 /src | |
parent | c3fc872e7f1b8deaa915a0de24151995a04e1c13 (diff) |
Don't do unnecessary polygon fill enablings
Change-Id: I7111837454e901dc44a7aaf094f1762dcf14455c
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/datavisualization/engine/surface3drenderer.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/datavisualization/engine/surface3drenderer.cpp b/src/datavisualization/engine/surface3drenderer.cpp index 3bc15a94..fe79efe4 100644 --- a/src/datavisualization/engine/surface3drenderer.cpp +++ b/src/datavisualization/engine/surface3drenderer.cpp @@ -753,7 +753,7 @@ void Surface3DRenderer::drawSlicedScene() foreach (SurfaceSeriesRenderCache *cache, m_renderCacheList) { if (cache->sliceSurfaceObject()->indexCount() && cache->renderable()) { - if (cache->surfaceGridVisible()) { + if (!drawGrid && cache->surfaceGridVisible()) { glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(0.5f, 1.0f); drawGrid = true; @@ -810,6 +810,7 @@ void Surface3DRenderer::drawSlicedScene() // Draw surface grid if (drawGrid) { + glDisable(GL_POLYGON_OFFSET_FILL); m_surfaceGridShader->bind(); m_surfaceGridShader->setUniformValue(m_surfaceGridShader->color(), Utils::vectorFromColor(m_cachedTheme->gridLineColor())); @@ -820,8 +821,6 @@ void Surface3DRenderer::drawSlicedScene() m_drawer->drawSurfaceGrid(m_surfaceGridShader, cache->sliceSurfaceObject()); } } - - glDisable(GL_POLYGON_OFFSET_FILL); } } @@ -1269,7 +1268,7 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle) if (cache->surfaceObject()->indexCount() && cache->isSeriesVisible() && sampleSpace.width() >= 2 && sampleSpace.height() >= 2) { noShadows = false; - if (cache->surfaceGridVisible()) { + if (!drawGrid && cache->surfaceGridVisible()) { glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(0.5f, 1.0f); drawGrid = true; @@ -1326,6 +1325,7 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle) // Draw surface grid if (drawGrid) { + glDisable(GL_POLYGON_OFFSET_FILL); m_surfaceGridShader->bind(); m_surfaceGridShader->setUniformValue(m_surfaceGridShader->color(), Utils::vectorFromColor(m_cachedTheme->gridLineColor())); @@ -1338,8 +1338,6 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle) m_drawer->drawSurfaceGrid(m_surfaceGridShader, cache->surfaceObject()); } } - - glDisable(GL_POLYGON_OFFSET_FILL); } } |