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authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-02-06 14:00:25 +0200
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-02-06 14:23:31 +0200
commit811be6f81b2e8c4d9d23cff5b4287c8a5dc86fc3 (patch)
tree549f2a46531c853893e31083a12d3729d07c4a86 /tests/barstest
parente91237b54c2f58eaa8a2ce36bf016e2d8e8588f2 (diff)
Change rotations to use angle and vector in APIs
Quaternions are pain in the behind to use, especially in QML, so change them to angle + vector combinations. Change-Id: I25eb5ea92deaf3a079e2e193cce2e8de89f3c3c4 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'tests/barstest')
-rw-r--r--tests/barstest/chart.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/tests/barstest/chart.cpp b/tests/barstest/chart.cpp
index 8ab619ec..df71a0ed 100644
--- a/tests/barstest/chart.cpp
+++ b/tests/barstest/chart.cpp
@@ -1095,10 +1095,8 @@ void GraphModifier::triggerRotation()
} else {
// Rotate the first series instead
static float seriesAngle = 0.0f;
- if (m_graph->seriesList().size()) {
- QQuaternion rotation = QQuaternion::fromAxisAndAngle(0.0f, 1.0f, 0.0f, seriesAngle++);
- m_graph->seriesList().at(0)->setMeshRotation(rotation);
- }
+ if (m_graph->seriesList().size())
+ m_graph->seriesList().at(0)->setMeshRotationAngle(seriesAngle++);
}
}