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authorEdward Welbourne <edward.welbourne@qt.io>2017-01-12 18:02:46 +0100
committerEdward Welbourne <edward.welbourne@qt.io>2017-06-14 08:21:29 +0000
commitaf03eef4ab3cc41a6148d1f73fef1193f4fc4dcb (patch)
treeccedb2a89986524e00a374f21ffb77b8b37dba38 /tests/manual/galaxy
parent53fcf914e278ed4395a4873af2b64272c5d7882c (diff)
Use qRadiansToDegrees() and qDegreesToRadians() more widely
These document what the arithmetic is actually doing; and save us an ad-hoc use of an approximate value for pi while we're about it. Task-number: QTBUG-58083 Change-Id: I82c5502af724b33ec598c5a9da76537f93a95eac Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'tests/manual/galaxy')
-rw-r--r--tests/manual/galaxy/star.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/tests/manual/galaxy/star.cpp b/tests/manual/galaxy/star.cpp
index 1513c93b..ca6b66f0 100644
--- a/tests/manual/galaxy/star.cpp
+++ b/tests/manual/galaxy/star.cpp
@@ -31,8 +31,6 @@
#include <QtCore/qmath.h>
-static const double DEG_TO_RAD = M_PI / 180.0;
-
Star::Star()
: m_theta(0),
m_a(0),
@@ -49,7 +47,7 @@ const void Star::calcXY()
const QVector2D &p = m_center;
qreal beta = -m_angle;
- qreal alpha = theta * DEG_TO_RAD;
+ qreal alpha = qDegreesToRadians(theta);
// temporaries to save cpu time
qreal cosalpha = qCos(alpha);