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authorMiikka Heikkinen <miikka.heikkinen@theqtcompany.com>2015-10-20 13:18:59 +0300
committerMiikka Heikkinen <miikka.heikkinen@theqtcompany.com>2015-10-22 10:08:51 +0000
commit31f9c57bc50ae053cfaf039a1dfdb128e2494458 (patch)
tree316138cb73c49877f5a80a8496c2f1b737122fb5 /tests/qmldynamicdata/qml/qmldynamicdata/main.qml
parent4162ddeb02ee41fd4217d7f3d93d45cab3313ba8 (diff)
Fix issues with COIN builds
-Fix miscellaneous compile errors -Move manual tests to manual folder and enable export of autotests -Added widgets requirement -Fixed autotests -Fixed renderer and controller synchronization in QML case -Treat fallback Mesa as ES2 similar to setting AA_UseSoftwareOpenGL Change-Id: If6619733725d079e339bef16262e5ea1450ab20f Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
Diffstat (limited to 'tests/qmldynamicdata/qml/qmldynamicdata/main.qml')
-rw-r--r--tests/qmldynamicdata/qml/qmldynamicdata/main.qml263
1 files changed, 0 insertions, 263 deletions
diff --git a/tests/qmldynamicdata/qml/qmldynamicdata/main.qml b/tests/qmldynamicdata/qml/qmldynamicdata/main.qml
deleted file mode 100644
index 00cc2271..00000000
--- a/tests/qmldynamicdata/qml/qmldynamicdata/main.qml
+++ /dev/null
@@ -1,263 +0,0 @@
-/******************************************************************************
-**
-** Copyright (C) 2015 The Qt Company Ltd.
-** Contact: http://www.qt.io/licensing/
-**
-** This file is part of the Qt Data Visualization module.
-**
-** $QT_BEGIN_LICENSE:COMM$
-**
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see http://www.qt.io/terms-conditions. For further
-** information use the contact form at http://www.qt.io/contact-us.
-**
-** $QT_END_LICENSE$
-**
-******************************************************************************/
-
-import QtQuick 2.1
-import QtDataVisualization 1.0
-import "."
-
-Rectangle {
- id: mainView
- width: 1280
- height: 720
- visible: true
-
- ListModel {
- id: graphModel
- ListElement{ xPos: 0.0; yPos: 0.0; zPos: 0.0; rotation: "0.92388, 0.220942, 0.220942, 0.220942"}
- ListElement{ xPos: 1.0; yPos: 1.0; zPos: 1.0; rotation: "@45,1.0,1.0,1.0" }
- }
-
- Timer {
- id: dataTimer
- interval: 1
- running: true
- repeat: true
- property bool isIncreasing: true
- property real rotationAngle: 0
-
- function generateQuaternion() {
- return "@" + Math.random() * 360 + "," + Math.random() + "," + Math.random() + "," + Math.random()
- }
-
- function appendRow() {
- graphModel.append({"xPos": Math.random(),
- "yPos": Math.random(),
- "zPos": Math.random(),
- "rotation": generateQuaternion()
- });
- }
-
- onTriggered: {
- rotationAngle = rotationAngle + 1
- scatterSeries.setMeshAxisAndAngle(Qt.vector3d(1,1,1), rotationAngle)
- if (isIncreasing) {
- appendRow()
- appendRow()
- appendRow()
- appendRow()
- appendRow()
- appendRow()
- appendRow()
- appendRow()
- appendRow()
- appendRow()
- if (graphModel.count > 5000) {
- scatterGraph.theme.type = Theme3D.ThemeIsabelle;
- isIncreasing = false;
- }
- } else {
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- graphModel.remove(Math.random() * (graphModel.count - 1));
- if (graphModel.count == 2) {
- scatterGraph.theme.type = Theme3D.ThemeDigia;
- isIncreasing = true;
- }
- }
- }
- }
-
- ThemeColor {
- id: dynamicColor
- ColorAnimation on color {
- from: "red"
- to: "yellow"
- duration: 5000
- loops: Animation.Infinite
- }
- }
-
- Item {
- id: dataView
- anchors.bottom: parent.bottom
- width: parent.width
- height: parent.height - shadowToggle.height
-
- Scatter3D {
- id: scatterGraph
- width: dataView.width
- height: dataView.height
- theme: Theme3D {
- type: Theme3D.ThemeQt
- baseColors: [dynamicColor]
- }
- shadowQuality: AbstractGraph3D.ShadowQualitySoftMedium
- scene.activeCamera.yRotation: 30.0
- inputHandler: null
- axisX.min: 0
- axisY.min: 0
- axisZ.min: 0
- axisX.max: 1
- axisY.max: 1
- axisZ.max: 1
-
- Scatter3DSeries {
- id: scatterSeries
- itemLabelFormat: "X:@xLabel Y:@yLabel Z:@zLabel"
- mesh: Abstract3DSeries.MeshCube
-
- ItemModelScatterDataProxy {
- itemModel: graphModel
- xPosRole: "xPos"
- yPosRole: "yPos"
- zPosRole: "zPos"
- rotationRole: "rotation"
- }
- }
- }
-
- MouseArea {
- id: inputArea
- anchors.fill: parent
- hoverEnabled: true
- acceptedButtons: Qt.LeftButton | Qt.RightButton
- property int mouseX: -1
- property int mouseY: -1
-
- onPositionChanged: {
- mouseX = mouse.x;
- mouseY = mouse.y;
- }
-
- onWheel: {
- // Adjust zoom level based on what zoom range we're in.
- var zoomLevel = scatterGraph.scene.activeCamera.zoomLevel;
- if (zoomLevel > 100)
- zoomLevel += wheel.angleDelta.y / 12.0;
- else if (zoomLevel > 50)
- zoomLevel += wheel.angleDelta.y / 60.0;
- else
- zoomLevel += wheel.angleDelta.y / 120.0;
- if (zoomLevel > 500)
- zoomLevel = 500;
- else if (zoomLevel < 10)
- zoomLevel = 10;
-
- scatterGraph.scene.activeCamera.zoomLevel = zoomLevel;
- }
- }
-
- Timer {
- id: reselectTimer
- interval: 10
- running: true
- repeat: true
- onTriggered: {
- scatterGraph.scene.selectionQueryPosition = Qt.point(inputArea.mouseX, inputArea.mouseY);
- }
- }
- }
-
- NumberAnimation {
- id: cameraAnimationX
- loops: Animation.Infinite
- running: true
- target: scatterGraph.scene.activeCamera
- property:"xRotation"
- from: 0.0
- to: 360.0
- duration: 20000
- }
-
-
- SequentialAnimation {
- id: cameraAnimationY
- loops: Animation.Infinite
- running: true
-
- NumberAnimation {
- target: scatterGraph.scene.activeCamera
- property:"yRotation"
- from: 5.0
- to: 45.0
- duration: 9000
- easing.type: Easing.InOutSine
- }
-
- NumberAnimation {
- target: scatterGraph.scene.activeCamera
- property:"yRotation"
- from: 45.0
- to: 5.0
- duration: 9000
- easing.type: Easing.InOutSine
- }
- }
-
- NewButton {
- id: shadowToggle
- width: parent.width / 3 // We're adding 3 buttons and want to divide them equally
- text: "Hide Shadows"
- anchors.left: parent.left
-
- onClicked: {
- if (scatterGraph.shadowQuality === AbstractGraph3D.ShadowQualityNone) {
- scatterGraph.shadowQuality = AbstractGraph3D.ShadowQualitySoftMedium;
- text = "Hide Shadows";
- } else {
- scatterGraph.shadowQuality = AbstractGraph3D.ShadowQualityNone;
- text = "Show Shadows";
- }
- }
- }
-
- NewButton {
- id: cameraToggle
- width: parent.width / 3
- text: "Pause Camera"
- anchors.left: shadowToggle.right
-
- onClicked: {
- cameraAnimationX.paused = !cameraAnimationX.paused;
- cameraAnimationY.paused = cameraAnimationX.paused;
- if (cameraAnimationX.paused) {
- text = "Animate Camera";
- } else {
- text = "Pause Camera";
- }
- }
- }
-
- NewButton {
- id: exitButton
- width: parent.width / 3
- text: "Quit"
- anchors.left: cameraToggle.right
- onClicked: Qt.quit(0);
- }
-}