diff options
-rw-r--r-- | examples/datavisualization/texturesurface/custominputhandler.cpp | 2 | ||||
-rw-r--r-- | src/datavisualization/input/q3dinputhandler.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/datavisualization/texturesurface/custominputhandler.cpp b/examples/datavisualization/texturesurface/custominputhandler.cpp index 07608c90..e8e693a0 100644 --- a/examples/datavisualization/texturesurface/custominputhandler.cpp +++ b/examples/datavisualization/texturesurface/custominputhandler.cpp @@ -58,7 +58,7 @@ void CustomInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mouse //! [1] void CustomInputHandler::wheelEvent(QWheelEvent *event) { - float delta = float(event->delta()); + float delta = float(event->angleDelta().y()); m_axisXMinValue += delta; m_axisXMaxValue -= delta; diff --git a/src/datavisualization/input/q3dinputhandler.cpp b/src/datavisualization/input/q3dinputhandler.cpp index 5e6f10af..3d5dd059 100644 --- a/src/datavisualization/input/q3dinputhandler.cpp +++ b/src/datavisualization/input/q3dinputhandler.cpp @@ -262,7 +262,7 @@ void Q3DInputHandler::wheelEvent(QWheelEvent *event) zoomLevel = qBound(minZoomLevel, zoomLevel, maxZoomLevel); if (isZoomAtTargetEnabled()) { - scene()->setGraphPositionQuery(event->pos()); + scene()->setGraphPositionQuery(event->position().toPoint()); d_ptr->m_zoomAtTargetPending = true; // If zoom at target is enabled, we don't want to zoom yet, as that causes // jitter. Instead, we zoom next frame, when we apply the camera position. |