diff options
-rw-r--r-- | dist/changes-1.1.0 | 1 | ||||
-rw-r--r-- | src/datavisualization/engine/surface3drenderer.cpp | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/dist/changes-1.1.0 b/dist/changes-1.1.0 index 8a470ccb..7d27438b 100644 --- a/dist/changes-1.1.0 +++ b/dist/changes-1.1.0 @@ -57,7 +57,6 @@ General: - Surface3D: Fixed a crash when shadows were supported by OpenGL but flat shading was not. - Surface3D: Selection texture no longer gets corrupted in case there are multiple surfaces visible and the axis ranges are adjusted. -- Surface3D: Fixed shadow culling, improving the shadow cast on the surface itself. New examples ------------ diff --git a/src/datavisualization/engine/surface3drenderer.cpp b/src/datavisualization/engine/surface3drenderer.cpp index e4dfebfc..38c8d8fe 100644 --- a/src/datavisualization/engine/surface3drenderer.cpp +++ b/src/datavisualization/engine/surface3drenderer.cpp @@ -1126,6 +1126,9 @@ void Surface3DRenderer::drawScene(GLuint defaultFboHandle) } } + glEnable(GL_CULL_FACE); + glCullFace(GL_FRONT); + Abstract3DRenderer::drawCustomItems(RenderingDepth, m_depthShader, viewMatrix, projectionViewMatrix, depthProjectionViewMatrix, m_depthTexture, m_shadowQualityToShader); |