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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+/*!
+ \example audiolevels
+ \title Audiolevels Example
+ \ingroup qtdatavisualization_examples
+ \brief Simple application showing real time audio data.
+
+ The audiolevels example shows how feed real-time dynamic data to a graph using Q3DBars.
+
+ This example reads the audio levels from a microphone and displays those levels
+ in a bar graph. To increase the load for demonstration purposes, and to make the
+ graph little fancier, slightly modified data is used to fill multiple rows.
+
+ \image audiolevels-example.png
+
+ The interesting stuff happens in \c AudioLevels and \c AudioLevelsIODevice classes, so we
+ concentrate on those and skip explaining the basic Q3DBars functionality - for that see
+ \l{Bars Example}.
+
+ \c AudioLevelsIODevice subclasses QIODevice and is given as input device for QAudioInput
+ class, so it receives microphone data.
+
+ In the header file for \c AudioLevels class we declare necessary members:
+
+ \snippet ../examples/audiolevels/audiolevels.h 0
+
+ And initialize the microphone listening in the source:
+
+ \snippet ../examples/audiolevels/audiolevels.cpp 0
+
+ In the header file for \c AudioLevelsIODevice class we store pointers to the data proxy and
+ also the data array we give to the proxy, because we reuse the same array to keep memory
+ reallocations to the minimum:
+
+ \snippet ../examples/audiolevels/audiolevelsiodevice.h 0
+
+ In the source file we define some static constants to define size of the data array and
+ the middle row index, as well as the resolution of the visualization. You may need to adjust
+ these values to get decent performance in low-end devices:
+
+ \snippet ../examples/audiolevels/audiolevelsiodevice.cpp 1
+
+ The \c resolution constant indicates the sample rate, for example, value 8 means every eighth
+ byte from audio input is visualized. This is necessary to make the data readable, as it would
+ otherwise make the graph scroll too fast.
+
+ In the \c AudioLevelsIODevice class constructor we initialize the data array:
+
+ \snippet ../examples/audiolevels/audiolevelsiodevice.cpp 0
+
+ The \c AudioLevelsIODevice::writeData function is called whenever there is new audio data
+ available to be visualized. There we move the old data along the rows and insert new
+ data in the beginning of the rows:
+
+ \snippet ../examples/audiolevels/audiolevelsiodevice.cpp 2
+
+ We use a couple of techniques here to improve performance. First, we reuse
+ the existing data array, as this allows us to avoid any extra memory allocations in our
+ application code. This also means the data array dimensions do not change, which further
+ improves efficiency in the bar graph renderer.
+ Secondly, since each row is a QVector of bar data items, which do not allocate any data that needs
+ deletion, we can utilize \c memmove and \c memcpy functions to quickly move and copy data around.
+
+ \note In the future versions of Qt Data Visualization, QBarDataItem might get extended so that
+ it does allocate some memory to store other optional bar properties besides the value.
+ In use cases where those optional properties are used, using \c memmove and \c memcpy could lead to
+ memory leaks, so use them with care.
+*/