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-rw-r--r--examples/datavisualization/draggableaxes/data.cpp173
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diff --git a/examples/datavisualization/draggableaxes/data.cpp b/examples/datavisualization/draggableaxes/data.cpp
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--- a/examples/datavisualization/draggableaxes/data.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Data Visualization module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "data.h"
-
-#include <QtCore/QRandomGenerator>
-#include <QtDataVisualization/QScatterDataProxy>
-#include <QtDataVisualization/Q3DScene>
-#include <QtDataVisualization/Q3DCamera>
-#include <QtDataVisualization/QScatter3DSeries>
-#include <QtDataVisualization/Q3DTheme>
-
-const int itemCount = 500;
-
-Data::Data(Q3DScatter *scatter)
- : m_graph(scatter),
- //! [1]
- m_inputHandler(new AxesInputHandler(scatter)),
- //! [1]
- m_autoAdjust(false)
-{
- m_graph->activeTheme()->setType(Q3DTheme::ThemeEbony);
- m_graph->activeTheme()->setLabelBorderEnabled(true);
- m_graph->activeTheme()->setLabelBackgroundColor(QColor(QRgb(0x151550)));
- m_graph->activeTheme()->setLabelTextColor(Qt::lightGray);
- m_graph->activeTheme()->setFont(QFont("Arial Black", 30));
- m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityMedium);
- m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetIsometricRight);
-
- m_graph->axisX()->setRange(-20.0f, 20.0f);
- m_graph->axisY()->setRange(-10.0f, 10.0f);
- m_graph->axisZ()->setRange(-20.0f, 20.0f);
-
- //! [0]
- // Give ownership of the handler to the graph and make it the active handler
- m_graph->setActiveInputHandler(m_inputHandler);
- //! [0]
-
- //! [2]
- // Give our axes to the input handler
- m_inputHandler->setAxes(m_graph->axisX(), m_graph->axisZ(), m_graph->axisY());
- //! [2]
-
- addData();
-}
-
-Data::~Data()
-{
- delete m_graph;
-}
-
-void Data::toggleRanges()
-{
- if (!m_autoAdjust) {
- m_graph->axisX()->setAutoAdjustRange(true);
- m_graph->axisZ()->setAutoAdjustRange(true);
- m_graph->axisY()->setAutoAdjustRange(true);
- m_inputHandler->setDragSpeedModifier(1.5f);
- m_autoAdjust = true;
- } else {
- m_graph->axisX()->setRange(-20.0f, 20.0f);
- m_graph->axisY()->setRange(-10.0f, 10.0f);
- m_graph->axisZ()->setRange(-20.0f, 20.0f);
- m_inputHandler->setDragSpeedModifier(15.0f);
- m_autoAdjust = false;
- }
-}
-
-void Data::addData()
-{
- QScatter3DSeries *series = new QScatter3DSeries;
- series->setMesh(QAbstract3DSeries::MeshCube);
- series->setMeshSmooth(true);
- m_graph->addSeries(series);
-
- QScatter3DSeries *series2 = new QScatter3DSeries;
- series2->setMesh(QAbstract3DSeries::MeshMinimal);
- series2->setMeshSmooth(true);
- m_graph->addSeries(series2);
-
- QScatter3DSeries *series3 = new QScatter3DSeries;
- series3->setMesh(QAbstract3DSeries::MeshSphere);
- series3->setMeshSmooth(true);
- m_graph->addSeries(series3);
-
- QScatter3DSeries *series4 = new QScatter3DSeries;
- series4->setMesh(QAbstract3DSeries::MeshBevelCube);
- series4->setMeshSmooth(true);
- m_graph->addSeries(series4);
-
- QScatter3DSeries *series5 = new QScatter3DSeries;
- series5->setMesh(QAbstract3DSeries::MeshSphere);
- m_graph->addSeries(series5);
-
- QScatterDataArray *dataArray = new QScatterDataArray;
- dataArray->resize(itemCount);
- QScatterDataItem *ptrToDataArray = &dataArray->first();
- for (int i = 0; i < itemCount; i++) {
- ptrToDataArray->setPosition(randVector());
- ptrToDataArray++;
- }
- QScatterDataArray *dataArray2 = new QScatterDataArray;
- dataArray2->resize(itemCount);
- ptrToDataArray = &dataArray2->first();
- for (int i = 0; i < itemCount; i++) {
- ptrToDataArray->setPosition(randVector());
- ptrToDataArray++;
- }
- QScatterDataArray *dataArray3 = new QScatterDataArray;
- dataArray3->resize(itemCount);
- ptrToDataArray = &dataArray3->first();
- for (int i = 0; i < itemCount; i++) {
- ptrToDataArray->setPosition(randVector());
- ptrToDataArray++;
- }
- QScatterDataArray *dataArray4 = new QScatterDataArray;
- dataArray4->resize(itemCount);
- ptrToDataArray = &dataArray4->first();
- for (int i = 0; i < itemCount; i++) {
- ptrToDataArray->setPosition(randVector());
- ptrToDataArray++;
- }
- QScatterDataArray *dataArray5 = new QScatterDataArray;
- dataArray5->resize(itemCount);
- ptrToDataArray = &dataArray5->first();
- for (int i = 0; i < itemCount; i++) {
- ptrToDataArray->setPosition(randVector());
- ptrToDataArray++;
- }
-
- m_graph->seriesList().at(0)->dataProxy()->resetArray(dataArray);
- m_graph->seriesList().at(1)->dataProxy()->resetArray(dataArray2);
- m_graph->seriesList().at(2)->dataProxy()->resetArray(dataArray3);
- m_graph->seriesList().at(3)->dataProxy()->resetArray(dataArray4);
- m_graph->seriesList().at(4)->dataProxy()->resetArray(dataArray5);
-}
-
-QVector3D Data::randVector()
-{
- return QVector3D(
- (float)(QRandomGenerator::global()->bounded(100)) / 2.0f -
- (float)(QRandomGenerator::global()->bounded(100)) / 2.0f,
- (float)(QRandomGenerator::global()->bounded(100)) / 2.0f -
- (float)(QRandomGenerator::global()->bounded(100)) / 2.0f,
- (float)(QRandomGenerator::global()->bounded(100)) / 2.0f -
- (float)(QRandomGenerator::global()->bounded(100)) / 2.0f);
-}