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Diffstat (limited to 'examples/datavisualization/scatter/scatterdatamodifier.h')
-rw-r--r-- | examples/datavisualization/scatter/scatterdatamodifier.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/examples/datavisualization/scatter/scatterdatamodifier.h b/examples/datavisualization/scatter/scatterdatamodifier.h new file mode 100644 index 00000000..7cfe7ff8 --- /dev/null +++ b/examples/datavisualization/scatter/scatterdatamodifier.h @@ -0,0 +1,69 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Digia Plc +** All rights reserved. +** For any questions to Digia, please use contact form at http://qt.digia.com +** +** This file is part of the QtDataVisualization module. +** +** Licensees holding valid Qt Enterprise licenses may use this file in +** accordance with the Qt Enterprise License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. +** +** If you have questions regarding the use of this file, please use +** contact form at http://qt.digia.com +** +****************************************************************************/ + +#ifndef SCATTERDATAMODIFIER_H +#define SCATTERDATAMODIFIER_H + +#include <QtDataVisualization/q3dscatter.h> +#include <QtDataVisualization/qabstract3dseries.h> +#include <QtGui/QFont> + +using namespace QtDataVisualization; + +class ScatterDataModifier : public QObject +{ + Q_OBJECT +public: + explicit ScatterDataModifier(Q3DScatter *scatter); + ~ScatterDataModifier(); + + void addData(); + void changeStyle(); + void changePresetCamera(); + void changeLabelStyle(); + void changeFont(const QFont &font); + void changeFontSize(int fontsize); + void setBackgroundEnabled(int enabled); + void setGridEnabled(int enabled); + void setSmoothDots(int smooth); + void toggleItemCount(); + void start(); + +public slots: + void changeStyle(int style); + void changeTheme(int theme); + void changeShadowQuality(int quality); + void shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality shadowQuality); + +signals: + void backgroundEnabledChanged(bool enabled); + void gridEnabledChanged(bool enabled); + void shadowQualityChanged(int quality); + void fontChanged(QFont font); + +private: + QVector3D randVector(); + Q3DScatter *m_graph; + int m_fontSize; + QAbstract3DSeries::Mesh m_style; + bool m_smooth; + int m_itemCount; + float m_curveDivider; +}; + +#endif |