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-rw-r--r--examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc10
1 files changed, 5 insertions, 5 deletions
diff --git a/examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc b/examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc
index 2388a3a2..3de11983 100644
--- a/examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc
+++ b/examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc
@@ -47,7 +47,7 @@
\include examples-run.qdocinc
- \section1 Texture to a surface series
+ \section1 Texture to a Surface Series
The image to be set as a texture to a surface can be set using QSurface3DSeries::setTextureFile().
In this example we have added a check box to control if the texture is set or not. The
@@ -57,7 +57,7 @@
\snippet texturesurface/surfacegraph.cpp 0
- \section1 Topographic surface series
+ \section1 Topographic Surface Series
The topographic data for this example is obtained from National Land Survey of Finland. It
provides a product called \c{Elevation Model 2 m}, which was suitable for our needs. We selected
@@ -78,7 +78,7 @@
And then the actual decoding.
\snippet texturesurface/topographicseries.cpp 1
- \section1 Use custom input handler to enable zooming and panning
+ \section1 Use Custom Input Handler to Enable Zooming and Panning
For the panning the implementation is similar to the \l{Axis Range Dragging With Labels Example}.
The difference is that in this example we follow only dragging of X and Z axis and we don't
@@ -100,7 +100,7 @@
\snippet texturesurface/custominputhandler.cpp 2
- \section1 Highlight an area of the surface
+ \section1 Highlight an Area of the Surface
The main idea on creating a highlight on the surface is to create a copy of the series and add
a bit of offset to the y value. On this example the class \c HighlightSeries implements the
@@ -117,7 +117,7 @@
\snippet texturesurface/highlightseries.cpp 1
- \section1 A gradient to the highlight series
+ \section1 A Gradient to the Highlight Series
Since the \c HighlightSeries is QSurface3DSeries, we can use all the decoration methods series can
have. In this example we added a gradient to emphasize the elevation. Because the suitable gradient