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-rw-r--r--examples/datavisualization/texturesurface/topographicseries.cpp69
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diff --git a/examples/datavisualization/texturesurface/topographicseries.cpp b/examples/datavisualization/texturesurface/topographicseries.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "topographicseries.h"
+
+#include <QDebug>
+
+using namespace QtDataVisualization;
+
+// Value used to encode height data as RGB value on PNG file
+const float packingFactor = 11983.0f;
+
+TopographicSeries::TopographicSeries()
+{
+ setDrawMode(QSurface3DSeries::DrawSurface);
+ setFlatShadingEnabled(true);
+}
+
+TopographicSeries::~TopographicSeries()
+{
+}
+
+void TopographicSeries::setTopographyFile(const QString file, float width, float height)
+{
+ QImage heightMapImage(file);
+ uchar *bits = heightMapImage.bits();
+ int imageHeight = heightMapImage.height();
+ int imageWidth = heightMapImage.width();
+ int widthBits = imageWidth * 4;
+ float stepX = width / float(imageWidth);
+ float stepZ = height / float(imageHeight);
+
+ QSurfaceDataArray *dataArray = new QSurfaceDataArray;
+ dataArray->reserve(imageHeight);
+ for (int i = 0; i < imageHeight; i++) {
+ int p = (imageHeight - 1 - i) * widthBits;
+ QSurfaceDataRow *newRow = new QSurfaceDataRow(imageWidth);
+ for (int j = 0; j < imageWidth; j++) {
+ uchar aa = bits[p + 0];
+ uchar rr = bits[p + 1];
+ uchar gg = bits[p + 2];
+ uint color = uint((gg << 16) + (rr << 8) + aa);
+ float y = float(color) / packingFactor;
+ (*newRow)[j].setPosition(QVector3D(float(j) * stepX, y, float(i) * stepZ));
+ p = p + 4;
+ }
+ *dataArray << newRow;
+ }
+
+ m_sampleCountX = float(imageWidth);
+ m_sampleCountZ = float(imageHeight);
+
+ dataProxy()->resetArray(dataArray);
+}