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-rw-r--r--examples/datavisualization/audiolevels/audiolevels.cpp2
-rw-r--r--examples/datavisualization/bars/doc/images/bars-example.pngbin188289 -> 238712 bytes
-rw-r--r--examples/datavisualization/bars/doc/src/bars.qdoc24
-rw-r--r--examples/datavisualization/bars/graphmodifier.cpp115
-rw-r--r--examples/datavisualization/bars/graphmodifier.h11
-rw-r--r--examples/datavisualization/bars/main.cpp14
-rw-r--r--examples/datavisualization/customproxy/doc/images/customproxy-example.pngbin125698 -> 173744 bytes
-rw-r--r--examples/datavisualization/customproxy/rainfallgraph.cpp5
-rw-r--r--examples/datavisualization/datavisualization.pro30
-rw-r--r--examples/datavisualization/qmlspectrogram/doc/images/qmlspectrogram-example.pngbin0 -> 80103 bytes
-rw-r--r--examples/datavisualization/qmlspectrogram/doc/src/qmlspectrogram.qdoc89
-rw-r--r--examples/datavisualization/qmlspectrogram/main.cpp42
-rw-r--r--examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/Data.qml1560
-rw-r--r--examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/NewButton.qml52
-rw-r--r--examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/main.qml293
-rw-r--r--examples/datavisualization/qmlspectrogram/qmlspectrogram.pro12
-rw-r--r--examples/datavisualization/qmlspectrogram/qmlspectrogram.qrc7
-rw-r--r--examples/datavisualization/qmlsurfacelayers/layer_2.pngbin10553 -> 10563 bytes
-rw-r--r--examples/datavisualization/texturesurface/custominputhandler.cpp182
-rw-r--r--examples/datavisualization/texturesurface/custominputhandler.h91
-rw-r--r--examples/datavisualization/texturesurface/doc/images/texturesurface-example.pngbin0 -> 157373 bytes
-rw-r--r--examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc126
-rw-r--r--examples/datavisualization/texturesurface/highlightseries.cpp119
-rw-r--r--examples/datavisualization/texturesurface/highlightseries.h52
-rw-r--r--examples/datavisualization/texturesurface/license.txt77
-rw-r--r--examples/datavisualization/texturesurface/main.cpp101
-rw-r--r--examples/datavisualization/texturesurface/maptexture.jpgbin0 -> 352922 bytes
-rw-r--r--examples/datavisualization/texturesurface/surfacegraph.cpp90
-rw-r--r--examples/datavisualization/texturesurface/surfacegraph.h52
-rw-r--r--examples/datavisualization/texturesurface/texturedsurface.qrc6
-rw-r--r--examples/datavisualization/texturesurface/texturesurface.pro25
-rw-r--r--examples/datavisualization/texturesurface/topographicseries.cpp72
-rw-r--r--examples/datavisualization/texturesurface/topographicseries.h45
-rw-r--r--examples/datavisualization/texturesurface/topography.pngbin0 -> 395504 bytes
-rw-r--r--examples/datavisualization/volumetric/doc/images/volumetric-example.pngbin0 -> 177203 bytes
-rw-r--r--examples/datavisualization/volumetric/doc/src/volumetric.qdoc129
-rw-r--r--examples/datavisualization/volumetric/layer_ground.pngbin0 -> 63473 bytes
-rw-r--r--examples/datavisualization/volumetric/layer_magma.pngbin0 -> 17332 bytes
-rw-r--r--examples/datavisualization/volumetric/layer_water.pngbin0 -> 27124 bytes
-rw-r--r--examples/datavisualization/volumetric/main.cpp247
-rw-r--r--examples/datavisualization/volumetric/volumetric.cpp764
-rw-r--r--examples/datavisualization/volumetric/volumetric.h116
-rw-r--r--examples/datavisualization/volumetric/volumetric.pro17
-rw-r--r--examples/datavisualization/volumetric/volumetric.qrc7
44 files changed, 4560 insertions, 14 deletions
diff --git a/examples/datavisualization/audiolevels/audiolevels.cpp b/examples/datavisualization/audiolevels/audiolevels.cpp
index 672e4984..c4a6b78c 100644
--- a/examples/datavisualization/audiolevels/audiolevels.cpp
+++ b/examples/datavisualization/audiolevels/audiolevels.cpp
@@ -74,7 +74,7 @@ AudioLevels::AudioLevels(Q3DBars *graph, QObject *parent)
m_audioInput = new QAudioInput(inputDevice, formatAudio, this);
#ifdef Q_OS_MAC
- // Mac seems to wait for entire buffer to fill before calling writeData, so use smaller buffer
+ // OS X seems to wait for entire buffer to fill before calling writeData, so use smaller buffer
m_audioInput->setBufferSize(256);
#else
m_audioInput->setBufferSize(1024);
diff --git a/examples/datavisualization/bars/doc/images/bars-example.png b/examples/datavisualization/bars/doc/images/bars-example.png
index fb79668d..c06fe2c1 100644
--- a/examples/datavisualization/bars/doc/images/bars-example.png
+++ b/examples/datavisualization/bars/doc/images/bars-example.png
Binary files differ
diff --git a/examples/datavisualization/bars/doc/src/bars.qdoc b/examples/datavisualization/bars/doc/src/bars.qdoc
index 9717fe8a..1117376f 100644
--- a/examples/datavisualization/bars/doc/src/bars.qdoc
+++ b/examples/datavisualization/bars/doc/src/bars.qdoc
@@ -188,6 +188,30 @@
You can use the same method with \c SelectionSlice and \c SelectionItem flags, as long as
you have either \c SelectionRow or \c SelectionColumn set as well.
+ \section1 Zooming to selection
+
+ As an example of adjusting camera target we have implemented an animation of zooming to
+ selection via a button press. Animation initializations are done in the constructor:
+
+ \snippet bars/graphmodifier.cpp 12
+
+ The function \c{GraphModifier::zoomToSelectedBar()} contains the rest of the functionality:
+
+ \snippet bars/graphmodifier.cpp 11
+
+ The QPropertyAnimation \c m_animationCameraTarget targets Q3DCamera::target property,
+ which takes a value normalized to the range (-1, 1). We figure out where the selected bar
+ is relative to axes, and use that as the end value for \c{m_animationCameraTarget}:
+
+ \snippet bars/graphmodifier.cpp 13
+ \dots
+ \snippet bars/graphmodifier.cpp 14
+
+ Likewise, we want to angle the camera so that it always points approximately to the center of
+ the graph at the end of the animation:
+
+ \snippet bars/graphmodifier.cpp 15
+
\section1 Example contents
*/
diff --git a/examples/datavisualization/bars/graphmodifier.cpp b/examples/datavisualization/bars/graphmodifier.cpp
index 9c280bfb..587bc1d6 100644
--- a/examples/datavisualization/bars/graphmodifier.cpp
+++ b/examples/datavisualization/bars/graphmodifier.cpp
@@ -26,6 +26,7 @@
#include <QtDataVisualization/q3dtheme.h>
#include <QtCore/QTime>
#include <QtWidgets/QComboBox>
+#include <QtCore/qmath.h>
using namespace QtDataVisualization;
@@ -106,6 +107,39 @@ GraphModifier::GraphModifier(Q3DBars *bargraph)
//! [9]
resetTemperatureData();
//! [9]
+
+ // Set up property animations for zooming to the selected bar
+ //! [12]
+ Q3DCamera *camera = m_graph->scene()->activeCamera();
+ m_defaultAngleX = camera->xRotation();
+ m_defaultAngleY = camera->yRotation();
+ m_defaultZoom = camera->zoomLevel();
+ m_defaultTarget = camera->target();
+
+ m_animationCameraX.setTargetObject(camera);
+ m_animationCameraY.setTargetObject(camera);
+ m_animationCameraZoom.setTargetObject(camera);
+ m_animationCameraTarget.setTargetObject(camera);
+
+ m_animationCameraX.setPropertyName("xRotation");
+ m_animationCameraY.setPropertyName("yRotation");
+ m_animationCameraZoom.setPropertyName("zoomLevel");
+ m_animationCameraTarget.setPropertyName("target");
+
+ int duration = 1700;
+ m_animationCameraX.setDuration(duration);
+ m_animationCameraY.setDuration(duration);
+ m_animationCameraZoom.setDuration(duration);
+ m_animationCameraTarget.setDuration(duration);
+
+ // The zoom always first zooms out above the graph and then zooms in
+ qreal zoomOutFraction = 0.3;
+ m_animationCameraX.setKeyValueAt(zoomOutFraction, QVariant::fromValue(0.0f));
+ m_animationCameraY.setKeyValueAt(zoomOutFraction, QVariant::fromValue(90.0f));
+ m_animationCameraZoom.setKeyValueAt(zoomOutFraction, QVariant::fromValue(50.0f));
+ m_animationCameraTarget.setKeyValueAt(zoomOutFraction,
+ QVariant::fromValue(QVector3D(0.0f, 0.0f, 0.0f)));
+ //! [12]
}
//! [0]
@@ -187,6 +221,14 @@ void GraphModifier::changeStyle(int style)
void GraphModifier::changePresetCamera()
{
+ m_animationCameraX.stop();
+ m_animationCameraY.stop();
+ m_animationCameraZoom.stop();
+ m_animationCameraTarget.stop();
+
+ // Restore camera target in case animation has changed it
+ m_graph->scene()->activeCamera()->setTarget(QVector3D(0.0f, 0.0f, 0.0f));
+
//! [10]
static int preset = Q3DCamera::CameraPresetFront;
@@ -263,6 +305,74 @@ void GraphModifier::setAxisTitleFixed(bool enabled)
m_yearAxis->setTitleFixed(enabled);
}
+//! [11]
+void GraphModifier::zoomToSelectedBar()
+{
+ m_animationCameraX.stop();
+ m_animationCameraY.stop();
+ m_animationCameraZoom.stop();
+ m_animationCameraTarget.stop();
+
+ Q3DCamera *camera = m_graph->scene()->activeCamera();
+ float currentX = camera->xRotation();
+ float currentY = camera->yRotation();
+ float currentZoom = camera->zoomLevel();
+ QVector3D currentTarget = camera->target();
+
+ m_animationCameraX.setStartValue(QVariant::fromValue(currentX));
+ m_animationCameraY.setStartValue(QVariant::fromValue(currentY));
+ m_animationCameraZoom.setStartValue(QVariant::fromValue(currentZoom));
+ m_animationCameraTarget.setStartValue(QVariant::fromValue(currentTarget));
+
+ QPoint selectedBar = m_graph->selectedSeries()
+ ? m_graph->selectedSeries()->selectedBar()
+ : QBar3DSeries::invalidSelectionPosition();
+
+ if (selectedBar != QBar3DSeries::invalidSelectionPosition()) {
+ // Normalize selected bar position within axis range to determine target coordinates
+ //! [13]
+ QVector3D endTarget;
+ float xMin = m_graph->columnAxis()->min();
+ float xRange = m_graph->columnAxis()->max() - xMin;
+ float zMin = m_graph->rowAxis()->min();
+ float zRange = m_graph->rowAxis()->max() - zMin;
+ endTarget.setX((selectedBar.y() - xMin) / xRange * 2.0f - 1.0f);
+ endTarget.setZ((selectedBar.x() - zMin) / zRange * 2.0f - 1.0f);
+ //! [13]
+
+ // Rotate the camera so that it always points approximately to the graph center
+ //! [15]
+ qreal endAngleX = qAtan(qreal(endTarget.z() / endTarget.x())) / M_PI * -180.0 + 90.0;
+ if (endTarget.x() > 0.0f)
+ endAngleX -= 180.0f;
+ float barValue = m_graph->selectedSeries()->dataProxy()->itemAt(selectedBar.x(),
+ selectedBar.y())->value();
+ float endAngleY = barValue >= 0.0f ? 30.0f : -30.0f;
+ if (m_graph->valueAxis()->reversed())
+ endAngleY *= -1.0f;
+ //! [15]
+
+ m_animationCameraX.setEndValue(QVariant::fromValue(float(endAngleX)));
+ m_animationCameraY.setEndValue(QVariant::fromValue(endAngleY));
+ m_animationCameraZoom.setEndValue(QVariant::fromValue(250));
+ //! [14]
+ m_animationCameraTarget.setEndValue(QVariant::fromValue(endTarget));
+ //! [14]
+ } else {
+ // No selected bar, so return to the default view
+ m_animationCameraX.setEndValue(QVariant::fromValue(m_defaultAngleX));
+ m_animationCameraY.setEndValue(QVariant::fromValue(m_defaultAngleY));
+ m_animationCameraZoom.setEndValue(QVariant::fromValue(m_defaultZoom));
+ m_animationCameraTarget.setEndValue(QVariant::fromValue(m_defaultTarget));
+ }
+
+ m_animationCameraX.start();
+ m_animationCameraY.start();
+ m_animationCameraZoom.start();
+ m_animationCameraTarget.start();
+}
+//! [11]
+
void GraphModifier::changeShadowQuality(int quality)
{
QAbstract3DGraph::ShadowQuality sq = QAbstract3DGraph::ShadowQuality(quality);
@@ -310,3 +420,8 @@ void GraphModifier::setReverseValueAxis(int enabled)
{
m_graph->valueAxis()->setReversed(enabled);
}
+
+void GraphModifier::setReflection(bool enabled)
+{
+ m_graph->setReflection(enabled);
+}
diff --git a/examples/datavisualization/bars/graphmodifier.h b/examples/datavisualization/bars/graphmodifier.h
index 107ffbab..22b00923 100644
--- a/examples/datavisualization/bars/graphmodifier.h
+++ b/examples/datavisualization/bars/graphmodifier.h
@@ -27,6 +27,7 @@
#include <QtCore/QDebug>
#include <QtCore/QStringList>
#include <QtCore/QPointer>
+#include <QtCore/QPropertyAnimation>
using namespace QtDataVisualization;
@@ -49,6 +50,7 @@ public:
void setSmoothBars(int smooth);
void setSeriesVisibility(int enabled);
void setReverseValueAxis(int enabled);
+ void setReflection(bool enabled);
public slots:
void changeRange(int range);
@@ -60,6 +62,7 @@ public slots:
void changeLabelRotation(int rotation);
void setAxisTitleVisibility(bool enabled);
void setAxisTitleFixed(bool enabled);
+ void zoomToSelectedBar();
signals:
void shadowQualityChanged(int quality);
@@ -86,6 +89,14 @@ private:
QBar3DSeries *m_secondarySeries;
QAbstract3DSeries::Mesh m_barMesh;
bool m_smooth;
+ QPropertyAnimation m_animationCameraX;
+ QPropertyAnimation m_animationCameraY;
+ QPropertyAnimation m_animationCameraZoom;
+ QPropertyAnimation m_animationCameraTarget;
+ float m_defaultAngleX;
+ float m_defaultAngleY;
+ float m_defaultZoom;
+ QVector3D m_defaultTarget;
};
#endif
diff --git a/examples/datavisualization/bars/main.cpp b/examples/datavisualization/bars/main.cpp
index 96abdc51..a7df14e0 100644
--- a/examples/datavisualization/bars/main.cpp
+++ b/examples/datavisualization/bars/main.cpp
@@ -72,6 +72,7 @@ int main(int argc, char **argv)
smoothCheckBox->setText(QStringLiteral("Smooth bars"));
smoothCheckBox->setChecked(false);
+
QComboBox *barStyleList = new QComboBox(widget);
barStyleList->addItem(QStringLiteral("Bar"), int(QAbstract3DSeries::MeshBar));
barStyleList->addItem(QStringLiteral("Pyramid"), int(QAbstract3DSeries::MeshPyramid));
@@ -84,6 +85,9 @@ int main(int argc, char **argv)
QPushButton *cameraButton = new QPushButton(widget);
cameraButton->setText(QStringLiteral("Change camera preset"));
+ QPushButton *zoomToSelectedButton = new QPushButton(widget);
+ zoomToSelectedButton->setText(QStringLiteral("Zoom to selected bar"));
+
QComboBox *selectionModeList = new QComboBox(widget);
selectionModeList->addItem(QStringLiteral("None"),
int(QAbstract3DGraph::SelectionNone));
@@ -136,6 +140,10 @@ int main(int argc, char **argv)
reverseValueAxisCheckBox->setText(QStringLiteral("Reverse value axis"));
reverseValueAxisCheckBox->setChecked(false);
+ QCheckBox *reflectionCheckBox = new QCheckBox(widget);
+ reflectionCheckBox->setText(QStringLiteral("Show reflections"));
+ reflectionCheckBox->setChecked(false);
+
//! [4]
QSlider *rotationSliderX = new QSlider(Qt::Horizontal, widget);
rotationSliderX->setTickInterval(30);
@@ -206,9 +214,11 @@ int main(int argc, char **argv)
//! [5]
vLayout->addWidget(labelButton, 0, Qt::AlignTop);
vLayout->addWidget(cameraButton, 0, Qt::AlignTop);
+ vLayout->addWidget(zoomToSelectedButton, 0, Qt::AlignTop);
vLayout->addWidget(backgroundCheckBox);
vLayout->addWidget(gridCheckBox);
vLayout->addWidget(smoothCheckBox);
+ vLayout->addWidget(reflectionCheckBox);
vLayout->addWidget(seriesCheckBox);
vLayout->addWidget(reverseValueAxisCheckBox);
vLayout->addWidget(axisTitlesVisibleCB);
@@ -243,6 +253,8 @@ int main(int argc, char **argv)
&GraphModifier::changeLabelBackground);
QObject::connect(cameraButton, &QPushButton::clicked, modifier,
&GraphModifier::changePresetCamera);
+ QObject::connect(zoomToSelectedButton, &QPushButton::clicked, modifier,
+ &GraphModifier::zoomToSelectedBar);
QObject::connect(backgroundCheckBox, &QCheckBox::stateChanged, modifier,
&GraphModifier::setBackgroundEnabled);
@@ -254,6 +266,8 @@ int main(int argc, char **argv)
&GraphModifier::setSeriesVisibility);
QObject::connect(reverseValueAxisCheckBox, &QCheckBox::stateChanged, modifier,
&GraphModifier::setReverseValueAxis);
+ QObject::connect(reflectionCheckBox, &QCheckBox::stateChanged, modifier,
+ &GraphModifier::setReflection);
QObject::connect(modifier, &GraphModifier::backgroundEnabledChanged,
backgroundCheckBox, &QCheckBox::setChecked);
diff --git a/examples/datavisualization/customproxy/doc/images/customproxy-example.png b/examples/datavisualization/customproxy/doc/images/customproxy-example.png
index 753b8951..4f82943a 100644
--- a/examples/datavisualization/customproxy/doc/images/customproxy-example.png
+++ b/examples/datavisualization/customproxy/doc/images/customproxy-example.png
Binary files differ
diff --git a/examples/datavisualization/customproxy/rainfallgraph.cpp b/examples/datavisualization/customproxy/rainfallgraph.cpp
index 024fc2a1..bcd67acc 100644
--- a/examples/datavisualization/customproxy/rainfallgraph.cpp
+++ b/examples/datavisualization/customproxy/rainfallgraph.cpp
@@ -49,7 +49,7 @@ RainfallGraph::RainfallGraph(Q3DBars *rainfall)
// Set up bar specifications; make the bars as wide as they are deep,
// and add a small space between the bars
m_graph->setBarThickness(1.0f);
- m_graph->setBarSpacing(QSizeF(0.2, 0.2));
+ m_graph->setBarSpacing(QSizeF(1.1, 1.1));
// Set axis labels and titles
QStringList months;
@@ -85,6 +85,9 @@ RainfallGraph::RainfallGraph(Q3DBars *rainfall)
// Set window title
m_graph->setTitle(QStringLiteral("Monthly rainfall in Northern Finland"));
+
+ // Set reflections on
+ m_graph->setReflection(true);
}
RainfallGraph::~RainfallGraph()
diff --git a/examples/datavisualization/datavisualization.pro b/examples/datavisualization/datavisualization.pro
index 1f72820c..b6ece48d 100644
--- a/examples/datavisualization/datavisualization.pro
+++ b/examples/datavisualization/datavisualization.pro
@@ -1,14 +1,17 @@
TEMPLATE = subdirs
-SUBDIRS += qmlbars \
- qmlscatter \
- qmlsurface \
- qmlcustominput \
- qmllegend \
- qmlmultigraph \
- qmloscilloscope \
- qmlsurfacelayers \
- qmlaxisformatter \
- qmlaxisdrag
+qtHaveModule(quick) {
+ SUBDIRS += qmlbars \
+ qmlscatter \
+ qmlsurface \
+ qmlcustominput \
+ qmllegend \
+ qmlmultigraph \
+ qmloscilloscope \
+ qmlsurfacelayers \
+ qmlaxisformatter \
+ qmlaxisdrag \
+ qmlspectrogram
+}
!android:!ios {
SUBDIRS += bars \
@@ -19,7 +22,10 @@ SUBDIRS += qmlbars \
surface \
rotations \
draggableaxes \
- customitems
+ customitems \
+ texturesurface \
+ volumetric
+
+ qtHaveModule(multimedia): SUBDIRS += audiolevels
}
-qtHaveModule(multimedia):!android:!ios: SUBDIRS += audiolevels
diff --git a/examples/datavisualization/qmlspectrogram/doc/images/qmlspectrogram-example.png b/examples/datavisualization/qmlspectrogram/doc/images/qmlspectrogram-example.png
new file mode 100644
index 00000000..de376cd9
--- /dev/null
+++ b/examples/datavisualization/qmlspectrogram/doc/images/qmlspectrogram-example.png
Binary files differ
diff --git a/examples/datavisualization/qmlspectrogram/doc/src/qmlspectrogram.qdoc b/examples/datavisualization/qmlspectrogram/doc/src/qmlspectrogram.qdoc
new file mode 100644
index 00000000..0aebdde0
--- /dev/null
+++ b/examples/datavisualization/qmlspectrogram/doc/src/qmlspectrogram.qdoc
@@ -0,0 +1,89 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+/*!
+ \example qmlspectrogram
+ \title Qt Quick 2 Spectrogram Example
+ \ingroup qtdatavisualization_examples
+ \brief Showing spectrogram graph in a QML application.
+
+ The Qt Quick 2 Spectrogram example demonstrates how to show a polar and cartesian spectrograms
+ and how to utilize orthographic projection to show them in 2D.
+
+ \image qmlspectrogram-example.png
+
+ Spectrogram is simply a surface graph with a range gradient used to emphasize the different
+ values. Typically spectrograms are shown with two dimensional surfaces, which we simulate
+ with a top down orthographic view of the graph. To enforce the 2D effect, we disable the
+ graph rotation via mouse or touch when in the orthographic mode.
+
+ The focus in this example is on showing how to display spectrograms, so the basic
+ functionality is not explained. For more detailed QML example documentation,
+ see \l{Qt Quick 2 Scatter Example}.
+
+ \section1 Creating a spectrogram
+
+ To create a 2D spectrogram, we define a Surface3D item:
+
+ \snippet qmlspectrogram/qml/qmlspectrogram/main.qml 0
+
+ The key properties for enabling the 2D effect are
+ \l{AbstractGraph3D::orthoProjection}{orthoProjection} and
+ \l{Camera3D::cameraPreset}{scene.activeCamera.cameraPreset}. We remove the perspective by
+ enabling orthographic projection for the graph, and then we eliminate the Y-dimension by
+ viewing the graph directly from above:
+
+ \snippet qmlspectrogram/qml/qmlspectrogram/main.qml 1
+
+ Since this viewpoint causes the horizontal axis grid to be mostly obscured by the surface,
+ we also specify that the horizontal grid should be drawn on top of the graph:
+
+ \snippet qmlspectrogram/qml/qmlspectrogram/main.qml 2
+
+ \section1 Polar spectrogram
+
+ Depending on the data, it is sometimes more natural to use a polar graph instead of a cartesian
+ one. Qt Data Visualization supports this via \l{AbstractGraph3D::polar}{polar} property.
+ In this example we provide a button to switch between polar and cartesian modes:
+
+ \snippet qmlspectrogram/qml/qmlspectrogram/main.qml 3
+
+ In the polar mode, the X-axis is converted into the angular polar axis, and the Z-axis is
+ converted into the radial polar axis. The surface points are recalculated according to new axes.
+
+ The radial axis labels are drawn outside the graph by default, but in this example we want to
+ draw them right next to the 0 degree angular axis inside the graph, so we define only a tiny
+ offset for them:
+
+ \snippet qmlspectrogram/qml/qmlspectrogram/main.qml 4
+
+ To enforce the 2D effect, graph rotation via user input is disabled when in orthographic mode.
+ We do this by specifying a new input handler:
+
+ \snippet qmlspectrogram/qml/qmlspectrogram/main.qml 5
+ \snippet qmlspectrogram/qml/qmlspectrogram/main.qml 7
+ \dots 0
+ \snippet qmlspectrogram/qml/qmlspectrogram/main.qml 6
+ \dots 0
+
+ When the projection mode changes, we adjust the value of the
+ \l{InputHandler3D::rotationEnabled}{rotationEnabled} property of the \c{customInputHandler}
+ to control the rotation.
+
+ \section1 Example contents
+*/
diff --git a/examples/datavisualization/qmlspectrogram/main.cpp b/examples/datavisualization/qmlspectrogram/main.cpp
new file mode 100644
index 00000000..87665564
--- /dev/null
+++ b/examples/datavisualization/qmlspectrogram/main.cpp
@@ -0,0 +1,42 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include <QtGui/QGuiApplication>
+#include <QtCore/QDir>
+#include <QtQuick/QQuickView>
+#include <QtQml/QQmlApplicationEngine>
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QQmlApplicationEngine engine;
+
+ // The following are needed to make examples run without having to install the module
+ // in desktop environments.
+#ifdef Q_OS_WIN
+ QString extraImportPath(QStringLiteral("%1/../../../../%2"));
+#else
+ QString extraImportPath(QStringLiteral("%1/../../../%2"));
+#endif
+ engine.addImportPath(extraImportPath.arg(QGuiApplication::applicationDirPath(),
+ QString::fromLatin1("qml")));
+ engine.load(QUrl(QStringLiteral("qrc:/qml/qml/qmlspectrogram/main.qml")));
+
+ return app.exec();
+}
diff --git a/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/Data.qml b/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/Data.qml
new file mode 100644
index 00000000..fc54edf4
--- /dev/null
+++ b/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/Data.qml
@@ -0,0 +1,1560 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+import QtQuick 2.1
+
+Item {
+ property alias model: dataModel
+
+ ListModel {
+ id: dataModel
+ ListElement{ radius: "0"; angle: "0"; value: "50"; }
+ ListElement{ radius: "0"; angle: "5"; value: "54.3578"; }
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+ ListElement{ radius: "85"; angle: "225"; value: "-79.9057"; }
+ ListElement{ radius: "85"; angle: "230"; value: "-82.8525"; }
+ ListElement{ radius: "85"; angle: "235"; value: "-85.5079"; }
+ ListElement{ radius: "85"; angle: "240"; value: "-87.8516"; }
+ ListElement{ radius: "85"; angle: "245"; value: "-89.8657"; }
+ ListElement{ radius: "85"; angle: "250"; value: "-91.535"; }
+ ListElement{ radius: "85"; angle: "255"; value: "-92.8466"; }
+ ListElement{ radius: "85"; angle: "260"; value: "-93.7907"; }
+ ListElement{ radius: "85"; angle: "265"; value: "-94.3601"; }
+ ListElement{ radius: "85"; angle: "270"; value: "-94.5503"; }
+ ListElement{ radius: "85"; angle: "275"; value: "-94.3601"; }
+ ListElement{ radius: "85"; angle: "280"; value: "-93.7907"; }
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+ ListElement{ radius: "85"; angle: "290"; value: "-91.535"; }
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+ ListElement{ radius: "85"; angle: "350"; value: "-53.2327"; }
+ ListElement{ radius: "85"; angle: "355"; value: "-48.9081"; }
+ ListElement{ radius: "85"; angle: "360"; value: "-44.5503"; }
+ ListElement{ radius: "90"; angle: "0"; value: "-47.5528"; }
+ ListElement{ radius: "90"; angle: "5"; value: "-43.195"; }
+ ListElement{ radius: "90"; angle: "10"; value: "-38.8704"; }
+ ListElement{ radius: "90"; angle: "15"; value: "-34.6119"; }
+ ListElement{ radius: "90"; angle: "20"; value: "-30.4518"; }
+ ListElement{ radius: "90"; angle: "25"; value: "-26.4219"; }
+ ListElement{ radius: "90"; angle: "30"; value: "-22.5528"; }
+ ListElement{ radius: "90"; angle: "35"; value: "-18.874"; }
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+ ListElement{ radius: "90"; angle: "45"; value: "-12.1975"; }
+ ListElement{ radius: "90"; angle: "50"; value: "-9.2506"; }
+ ListElement{ radius: "90"; angle: "55"; value: "-6.59522"; }
+ ListElement{ radius: "90"; angle: "60"; value: "-4.25156"; }
+ ListElement{ radius: "90"; angle: "65"; value: "-2.23744"; }
+ ListElement{ radius: "90"; angle: "70"; value: "-0.568195"; }
+ ListElement{ radius: "90"; angle: "75"; value: "0.743465"; }
+ ListElement{ radius: "90"; angle: "80"; value: "1.68756"; }
+ ListElement{ radius: "90"; angle: "85"; value: "2.25691"; }
+ ListElement{ radius: "90"; angle: "90"; value: "2.44717"; }
+ ListElement{ radius: "90"; angle: "95"; value: "2.25691"; }
+ ListElement{ radius: "90"; angle: "100"; value: "1.68756"; }
+ ListElement{ radius: "90"; angle: "105"; value: "0.743465"; }
+ ListElement{ radius: "90"; angle: "110"; value: "-0.568195"; }
+ ListElement{ radius: "90"; angle: "115"; value: "-2.23744"; }
+ ListElement{ radius: "90"; angle: "120"; value: "-4.25156"; }
+ ListElement{ radius: "90"; angle: "125"; value: "-6.59522"; }
+ ListElement{ radius: "90"; angle: "130"; value: "-9.2506"; }
+ ListElement{ radius: "90"; angle: "135"; value: "-12.1975"; }
+ ListElement{ radius: "90"; angle: "140"; value: "-15.4134"; }
+ ListElement{ radius: "90"; angle: "145"; value: "-18.874"; }
+ ListElement{ radius: "90"; angle: "150"; value: "-22.5528"; }
+ ListElement{ radius: "90"; angle: "155"; value: "-26.4219"; }
+ ListElement{ radius: "90"; angle: "160"; value: "-30.4518"; }
+ ListElement{ radius: "90"; angle: "165"; value: "-34.6119"; }
+ ListElement{ radius: "90"; angle: "170"; value: "-38.8704"; }
+ ListElement{ radius: "90"; angle: "175"; value: "-43.195"; }
+ ListElement{ radius: "90"; angle: "180"; value: "-47.5528"; }
+ ListElement{ radius: "90"; angle: "185"; value: "-51.9106"; }
+ ListElement{ radius: "90"; angle: "190"; value: "-56.2352"; }
+ ListElement{ radius: "90"; angle: "195"; value: "-60.4938"; }
+ ListElement{ radius: "90"; angle: "200"; value: "-64.6538"; }
+ ListElement{ radius: "90"; angle: "205"; value: "-68.6837"; }
+ ListElement{ radius: "90"; angle: "210"; value: "-72.5528"; }
+ ListElement{ radius: "90"; angle: "215"; value: "-76.2316"; }
+ ListElement{ radius: "90"; angle: "220"; value: "-79.6922"; }
+ ListElement{ radius: "90"; angle: "225"; value: "-82.9082"; }
+ ListElement{ radius: "90"; angle: "230"; value: "-85.855"; }
+ ListElement{ radius: "90"; angle: "235"; value: "-88.5104"; }
+ ListElement{ radius: "90"; angle: "240"; value: "-90.8541"; }
+ ListElement{ radius: "90"; angle: "245"; value: "-92.8682"; }
+ ListElement{ radius: "90"; angle: "250"; value: "-94.5375"; }
+ ListElement{ radius: "90"; angle: "255"; value: "-95.8491"; }
+ ListElement{ radius: "90"; angle: "260"; value: "-96.7932"; }
+ ListElement{ radius: "90"; angle: "265"; value: "-97.3626"; }
+ ListElement{ radius: "90"; angle: "270"; value: "-97.5528"; }
+ ListElement{ radius: "90"; angle: "275"; value: "-97.3626"; }
+ ListElement{ radius: "90"; angle: "280"; value: "-96.7932"; }
+ ListElement{ radius: "90"; angle: "285"; value: "-95.8491"; }
+ ListElement{ radius: "90"; angle: "290"; value: "-94.5375"; }
+ ListElement{ radius: "90"; angle: "295"; value: "-92.8682"; }
+ ListElement{ radius: "90"; angle: "300"; value: "-90.8541"; }
+ ListElement{ radius: "90"; angle: "305"; value: "-88.5104"; }
+ ListElement{ radius: "90"; angle: "310"; value: "-85.855"; }
+ ListElement{ radius: "90"; angle: "315"; value: "-82.9082"; }
+ ListElement{ radius: "90"; angle: "320"; value: "-79.6922"; }
+ ListElement{ radius: "90"; angle: "325"; value: "-76.2316"; }
+ ListElement{ radius: "90"; angle: "330"; value: "-72.5528"; }
+ ListElement{ radius: "90"; angle: "335"; value: "-68.6837"; }
+ ListElement{ radius: "90"; angle: "340"; value: "-64.6538"; }
+ ListElement{ radius: "90"; angle: "345"; value: "-60.4938"; }
+ ListElement{ radius: "90"; angle: "350"; value: "-56.2352"; }
+ ListElement{ radius: "90"; angle: "355"; value: "-51.9106"; }
+ ListElement{ radius: "90"; angle: "360"; value: "-47.5528"; }
+ ListElement{ radius: "95"; angle: "0"; value: "-49.3844"; }
+ ListElement{ radius: "95"; angle: "5"; value: "-45.0266"; }
+ ListElement{ radius: "95"; angle: "10"; value: "-40.702"; }
+ ListElement{ radius: "95"; angle: "15"; value: "-36.4435"; }
+ ListElement{ radius: "95"; angle: "20"; value: "-32.2834"; }
+ ListElement{ radius: "95"; angle: "25"; value: "-28.2535"; }
+ ListElement{ radius: "95"; angle: "30"; value: "-24.3844"; }
+ ListElement{ radius: "95"; angle: "35"; value: "-20.7056"; }
+ ListElement{ radius: "95"; angle: "40"; value: "-17.245"; }
+ ListElement{ radius: "95"; angle: "45"; value: "-14.0291"; }
+ ListElement{ radius: "95"; angle: "50"; value: "-11.0822"; }
+ ListElement{ radius: "95"; angle: "55"; value: "-8.42681"; }
+ ListElement{ radius: "95"; angle: "60"; value: "-6.08315"; }
+ ListElement{ radius: "95"; angle: "65"; value: "-4.06903"; }
+ ListElement{ radius: "95"; angle: "70"; value: "-2.39979"; }
+ ListElement{ radius: "95"; angle: "75"; value: "-1.08813"; }
+ ListElement{ radius: "95"; angle: "80"; value: "-0.144029"; }
+ ListElement{ radius: "95"; angle: "85"; value: "0.425318"; }
+ ListElement{ radius: "95"; angle: "90"; value: "0.615583"; }
+ ListElement{ radius: "95"; angle: "95"; value: "0.425318"; }
+ ListElement{ radius: "95"; angle: "100"; value: "-0.144029"; }
+ ListElement{ radius: "95"; angle: "105"; value: "-1.08813"; }
+ ListElement{ radius: "95"; angle: "110"; value: "-2.39979"; }
+ ListElement{ radius: "95"; angle: "115"; value: "-4.06903"; }
+ ListElement{ radius: "95"; angle: "120"; value: "-6.08315"; }
+ ListElement{ radius: "95"; angle: "125"; value: "-8.42681"; }
+ ListElement{ radius: "95"; angle: "130"; value: "-11.0822"; }
+ ListElement{ radius: "95"; angle: "135"; value: "-14.0291"; }
+ ListElement{ radius: "95"; angle: "140"; value: "-17.245"; }
+ ListElement{ radius: "95"; angle: "145"; value: "-20.7056"; }
+ ListElement{ radius: "95"; angle: "150"; value: "-24.3844"; }
+ ListElement{ radius: "95"; angle: "155"; value: "-28.2535"; }
+ ListElement{ radius: "95"; angle: "160"; value: "-32.2834"; }
+ ListElement{ radius: "95"; angle: "165"; value: "-36.4435"; }
+ ListElement{ radius: "95"; angle: "170"; value: "-40.702"; }
+ ListElement{ radius: "95"; angle: "175"; value: "-45.0266"; }
+ ListElement{ radius: "95"; angle: "180"; value: "-49.3844"; }
+ ListElement{ radius: "95"; angle: "185"; value: "-53.7422"; }
+ ListElement{ radius: "95"; angle: "190"; value: "-58.0668"; }
+ ListElement{ radius: "95"; angle: "195"; value: "-62.3254"; }
+ ListElement{ radius: "95"; angle: "200"; value: "-66.4854"; }
+ ListElement{ radius: "95"; angle: "205"; value: "-70.5153"; }
+ ListElement{ radius: "95"; angle: "210"; value: "-74.3844"; }
+ ListElement{ radius: "95"; angle: "215"; value: "-78.0632"; }
+ ListElement{ radius: "95"; angle: "220"; value: "-81.5238"; }
+ ListElement{ radius: "95"; angle: "225"; value: "-84.7398"; }
+ ListElement{ radius: "95"; angle: "230"; value: "-87.6866"; }
+ ListElement{ radius: "95"; angle: "235"; value: "-90.342"; }
+ ListElement{ radius: "95"; angle: "240"; value: "-92.6857"; }
+ ListElement{ radius: "95"; angle: "245"; value: "-94.6998"; }
+ ListElement{ radius: "95"; angle: "250"; value: "-96.369"; }
+ ListElement{ radius: "95"; angle: "255"; value: "-97.6807"; }
+ ListElement{ radius: "95"; angle: "260"; value: "-98.6248"; }
+ ListElement{ radius: "95"; angle: "265"; value: "-99.1942"; }
+ ListElement{ radius: "95"; angle: "270"; value: "-99.3844"; }
+ ListElement{ radius: "95"; angle: "275"; value: "-99.1942"; }
+ ListElement{ radius: "95"; angle: "280"; value: "-98.6248"; }
+ ListElement{ radius: "95"; angle: "285"; value: "-97.6807"; }
+ ListElement{ radius: "95"; angle: "290"; value: "-96.369"; }
+ ListElement{ radius: "95"; angle: "295"; value: "-94.6998"; }
+ ListElement{ radius: "95"; angle: "300"; value: "-92.6857"; }
+ ListElement{ radius: "95"; angle: "305"; value: "-90.342"; }
+ ListElement{ radius: "95"; angle: "310"; value: "-87.6866"; }
+ ListElement{ radius: "95"; angle: "315"; value: "-84.7398"; }
+ ListElement{ radius: "95"; angle: "320"; value: "-81.5238"; }
+ ListElement{ radius: "95"; angle: "325"; value: "-78.0632"; }
+ ListElement{ radius: "95"; angle: "330"; value: "-74.3844"; }
+ ListElement{ radius: "95"; angle: "335"; value: "-70.5153"; }
+ ListElement{ radius: "95"; angle: "340"; value: "-66.4854"; }
+ ListElement{ radius: "95"; angle: "345"; value: "-62.3254"; }
+ ListElement{ radius: "95"; angle: "350"; value: "-58.0668"; }
+ ListElement{ radius: "95"; angle: "355"; value: "-53.7422"; }
+ ListElement{ radius: "95"; angle: "360"; value: "-49.3844"; }
+ ListElement{ radius: "100"; angle: "0"; value: "-50"; }
+ ListElement{ radius: "100"; angle: "5"; value: "-45.6422"; }
+ ListElement{ radius: "100"; angle: "10"; value: "-41.3176"; }
+ ListElement{ radius: "100"; angle: "15"; value: "-37.059"; }
+ ListElement{ radius: "100"; angle: "20"; value: "-32.899"; }
+ ListElement{ radius: "100"; angle: "25"; value: "-28.8691"; }
+ ListElement{ radius: "100"; angle: "30"; value: "-25"; }
+ ListElement{ radius: "100"; angle: "35"; value: "-21.3212"; }
+ ListElement{ radius: "100"; angle: "40"; value: "-17.8606"; }
+ ListElement{ radius: "100"; angle: "45"; value: "-14.6447"; }
+ ListElement{ radius: "100"; angle: "50"; value: "-11.6978"; }
+ ListElement{ radius: "100"; angle: "55"; value: "-9.0424"; }
+ ListElement{ radius: "100"; angle: "60"; value: "-6.69873"; }
+ ListElement{ radius: "100"; angle: "65"; value: "-4.68461"; }
+ ListElement{ radius: "100"; angle: "70"; value: "-3.01537"; }
+ ListElement{ radius: "100"; angle: "75"; value: "-1.70371"; }
+ ListElement{ radius: "100"; angle: "80"; value: "-0.759612"; }
+ ListElement{ radius: "100"; angle: "85"; value: "-0.190265"; }
+ ListElement{ radius: "100"; angle: "90"; value: "0"; }
+ ListElement{ radius: "100"; angle: "95"; value: "-0.190265"; }
+ ListElement{ radius: "100"; angle: "100"; value: "-0.759612"; }
+ ListElement{ radius: "100"; angle: "105"; value: "-1.70371"; }
+ ListElement{ radius: "100"; angle: "110"; value: "-3.01537"; }
+ ListElement{ radius: "100"; angle: "115"; value: "-4.68461"; }
+ ListElement{ radius: "100"; angle: "120"; value: "-6.69873"; }
+ ListElement{ radius: "100"; angle: "125"; value: "-9.0424"; }
+ ListElement{ radius: "100"; angle: "130"; value: "-11.6978"; }
+ ListElement{ radius: "100"; angle: "135"; value: "-14.6447"; }
+ ListElement{ radius: "100"; angle: "140"; value: "-17.8606"; }
+ ListElement{ radius: "100"; angle: "145"; value: "-21.3212"; }
+ ListElement{ radius: "100"; angle: "150"; value: "-25"; }
+ ListElement{ radius: "100"; angle: "155"; value: "-28.8691"; }
+ ListElement{ radius: "100"; angle: "160"; value: "-32.899"; }
+ ListElement{ radius: "100"; angle: "165"; value: "-37.059"; }
+ ListElement{ radius: "100"; angle: "170"; value: "-41.3176"; }
+ ListElement{ radius: "100"; angle: "175"; value: "-45.6422"; }
+ ListElement{ radius: "100"; angle: "180"; value: "-50"; }
+ ListElement{ radius: "100"; angle: "185"; value: "-54.3578"; }
+ ListElement{ radius: "100"; angle: "190"; value: "-58.6824"; }
+ ListElement{ radius: "100"; angle: "195"; value: "-62.941"; }
+ ListElement{ radius: "100"; angle: "200"; value: "-67.101"; }
+ ListElement{ radius: "100"; angle: "205"; value: "-71.1309"; }
+ ListElement{ radius: "100"; angle: "210"; value: "-75"; }
+ ListElement{ radius: "100"; angle: "215"; value: "-78.6788"; }
+ ListElement{ radius: "100"; angle: "220"; value: "-82.1394"; }
+ ListElement{ radius: "100"; angle: "225"; value: "-85.3553"; }
+ ListElement{ radius: "100"; angle: "230"; value: "-88.3022"; }
+ ListElement{ radius: "100"; angle: "235"; value: "-90.9576"; }
+ ListElement{ radius: "100"; angle: "240"; value: "-93.3013"; }
+ ListElement{ radius: "100"; angle: "245"; value: "-95.3154"; }
+ ListElement{ radius: "100"; angle: "250"; value: "-96.9846"; }
+ ListElement{ radius: "100"; angle: "255"; value: "-98.2963"; }
+ ListElement{ radius: "100"; angle: "260"; value: "-99.2404"; }
+ ListElement{ radius: "100"; angle: "265"; value: "-99.8097"; }
+ ListElement{ radius: "100"; angle: "270"; value: "-100"; }
+ ListElement{ radius: "100"; angle: "275"; value: "-99.8097"; }
+ ListElement{ radius: "100"; angle: "280"; value: "-99.2404"; }
+ ListElement{ radius: "100"; angle: "285"; value: "-98.2963"; }
+ ListElement{ radius: "100"; angle: "290"; value: "-96.9846"; }
+ ListElement{ radius: "100"; angle: "295"; value: "-95.3154"; }
+ ListElement{ radius: "100"; angle: "300"; value: "-93.3013"; }
+ ListElement{ radius: "100"; angle: "305"; value: "-90.9576"; }
+ ListElement{ radius: "100"; angle: "310"; value: "-88.3022"; }
+ ListElement{ radius: "100"; angle: "315"; value: "-85.3553"; }
+ ListElement{ radius: "100"; angle: "320"; value: "-82.1394"; }
+ ListElement{ radius: "100"; angle: "325"; value: "-78.6788"; }
+ ListElement{ radius: "100"; angle: "330"; value: "-75"; }
+ ListElement{ radius: "100"; angle: "335"; value: "-71.1309"; }
+ ListElement{ radius: "100"; angle: "340"; value: "-67.101"; }
+ ListElement{ radius: "100"; angle: "345"; value: "-62.941"; }
+ ListElement{ radius: "100"; angle: "350"; value: "-58.6824"; }
+ ListElement{ radius: "100"; angle: "355"; value: "-54.3578"; }
+ ListElement{ radius: "100"; angle: "360"; value: "-50"; }
+ }
+}
diff --git a/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/NewButton.qml b/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/NewButton.qml
new file mode 100644
index 00000000..e4fb99d2
--- /dev/null
+++ b/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/NewButton.qml
@@ -0,0 +1,52 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+import QtQuick 2.1
+import QtQuick.Controls 1.0
+import QtQuick.Controls.Styles 1.0
+
+Item {
+ id: newbutton
+
+ property alias text: buttonText.text
+
+ signal clicked
+
+ implicitWidth: buttonText.implicitWidth + 5
+ implicitHeight: buttonText.implicitHeight + 10
+
+ Button {
+ id: buttonText
+ width: parent.width
+ height: parent.height
+
+ style: ButtonStyle {
+ label: Component {
+ Text {
+ text: buttonText.text
+ clip: true
+ wrapMode: Text.WordWrap
+ verticalAlignment: Text.AlignVCenter
+ horizontalAlignment: Text.AlignHCenter
+ anchors.fill: parent
+ }
+ }
+ }
+ onClicked: newbutton.clicked()
+ }
+}
diff --git a/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/main.qml b/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/main.qml
new file mode 100644
index 00000000..4c77fd45
--- /dev/null
+++ b/examples/datavisualization/qmlspectrogram/qml/qmlspectrogram/main.qml
@@ -0,0 +1,293 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+import QtQuick 2.1
+import QtQuick.Layouts 1.0
+import QtQuick.Window 2.1
+import QtDataVisualization 1.2
+import "."
+
+Window {
+ id: mainview
+ title: "Qt Quick 2 Spectrogram Example"
+ visible: true
+ width: 1024
+ height: 768
+ color: surfaceGraph.theme.windowColor
+
+ Data {
+ id: surfaceData
+ }
+
+ Item {
+ id: surfaceView
+ width: mainview.width
+ height: mainview.height
+ anchors.top: mainview.top
+ anchors.left: mainview.left
+
+ ColorGradient {
+ id: surfaceGradient
+ ColorGradientStop { position: 0.0; color: "black" }
+ ColorGradientStop { position: 0.2; color: "red" }
+ ColorGradientStop { position: 0.5; color: "blue" }
+ ColorGradientStop { position: 0.8; color: "yellow" }
+ ColorGradientStop { position: 1.0; color: "white" }
+ }
+
+ ValueAxis3D {
+ id: xAxis
+ segmentCount: 8
+ labelFormat: "%i\u00B0"
+ title: "Angle"
+ titleVisible: true
+ titleFixed: false
+ }
+
+ ValueAxis3D {
+ id: yAxis
+ segmentCount: 8
+ labelFormat: "%i \%"
+ title: "Value"
+ titleVisible: true
+ labelAutoRotation: 0
+ titleFixed: false
+ }
+
+ ValueAxis3D {
+ id: zAxis
+ segmentCount: 5
+ labelFormat: "%i nm"
+ title: "Radius"
+ titleVisible: true
+ titleFixed: false
+ }
+
+ Theme3D {
+ id: customTheme
+ type: Theme3D.ThemeQt
+ // Don't show specular spotlight as we don't want it to distort the colors
+ lightStrength: 0.0
+ ambientLightStrength: 1.0
+ backgroundEnabled: false
+ gridLineColor: "#AAAAAA"
+ windowColor: "#EEEEEE"
+ }
+
+
+ //! [5]
+ TouchInputHandler3D {
+ id: customInputHandler
+ rotationEnabled: false
+ }
+ //! [5]
+
+ //! [0]
+ //! [7]
+ Surface3D {
+ //! [7]
+ id: surfaceGraph
+ width: surfaceView.width
+ height: surfaceView.height
+
+ shadowQuality: AbstractGraph3D.ShadowQualityNone
+ selectionMode: AbstractGraph3D.SelectionSlice | AbstractGraph3D.SelectionItemAndColumn
+ axisX: xAxis
+ axisY: yAxis
+ axisZ: zAxis
+
+ theme: customTheme
+ //! [6]
+ inputHandler: customInputHandler
+ //! [6]
+
+ // Remove the perspective and view the graph from top down to achieve 2D effect
+ //! [1]
+ orthoProjection: true
+ scene.activeCamera.cameraPreset: Camera3D.CameraPresetDirectlyAbove
+ //! [1]
+
+ //! [2]
+ flipHorizontalGrid: true
+ //! [2]
+
+ //! [4]
+ radialLabelOffset: 0.01
+ //! [4]
+
+ horizontalAspectRatio: 1
+ scene.activeCamera.zoomLevel: 85
+
+ Surface3DSeries {
+ id: surfaceSeries
+ flatShadingEnabled: false
+ drawMode: Surface3DSeries.DrawSurface
+ baseGradient: surfaceGradient
+ colorStyle: Theme3D.ColorStyleRangeGradient
+ itemLabelFormat: "(@xLabel, @zLabel): @yLabel"
+
+ ItemModelSurfaceDataProxy {
+ itemModel: surfaceData.model
+ rowRole: "radius"
+ columnRole: "angle"
+ yPosRole: "value"
+ }
+ }
+ }
+ //! [0]
+ }
+
+ RowLayout {
+ id: buttonLayout
+ anchors.top: parent.top
+ anchors.left: parent.left
+ anchors.right: parent.right
+ opacity: 0.5
+
+ //! [3]
+ NewButton {
+ id: polarToggle
+ Layout.fillWidth: true
+ Layout.fillHeight: true
+ text: "Switch to polar"
+ onClicked: {
+ if (surfaceGraph.polar === false) {
+ surfaceGraph.polar = true
+ text = "Switch to cartesian"
+ } else {
+ surfaceGraph.polar = false
+ text = "Switch to polar"
+ }
+ }
+ }
+ //! [3]
+
+ NewButton {
+ id: orthoToggle
+ Layout.fillWidth: true
+ Layout.fillHeight: true
+ text: "Switch to perspective"
+ onClicked: {
+ if (surfaceGraph.orthoProjection === true) {
+ surfaceGraph.orthoProjection = false;
+ xAxis.labelAutoRotation = 30
+ yAxis.labelAutoRotation = 30
+ zAxis.labelAutoRotation = 30
+ customInputHandler.rotationEnabled = true
+ text = "Switch to orthographic"
+ } else {
+ surfaceGraph.orthoProjection = true;
+ surfaceGraph.scene.activeCamera.cameraPreset = Camera3D.CameraPresetDirectlyAbove
+ surfaceSeries.drawMode &= ~Surface3DSeries.DrawWireframe;
+ xAxis.labelAutoRotation = 0
+ yAxis.labelAutoRotation = 0
+ zAxis.labelAutoRotation = 0
+ customInputHandler.rotationEnabled = false
+ text = "Switch to perspective"
+ }
+ }
+ }
+
+ NewButton {
+ id: flipGridToggle
+ Layout.fillWidth: true
+ Layout.fillHeight: true
+ text: "Toggle axis grid on top"
+ onClicked: {
+ onClicked: {
+ if (surfaceGraph.flipHorizontalGrid === true) {
+ surfaceGraph.flipHorizontalGrid = false;
+ } else {
+ surfaceGraph.flipHorizontalGrid = true;
+ }
+ }
+ }
+ }
+
+ NewButton {
+ id: labelOffsetToggle
+ Layout.fillWidth: true
+ Layout.fillHeight: true
+ text: "Toggle radial label position"
+ visible: surfaceGraph.polar
+ onClicked: {
+ if (surfaceGraph.radialLabelOffset >= 1.0) {
+ surfaceGraph.radialLabelOffset = 0.01
+ } else {
+ surfaceGraph.radialLabelOffset = 1.0
+ }
+ }
+ }
+
+ NewButton {
+ id: surfaceGridToggle
+ Layout.fillWidth: true
+ Layout.fillHeight: true
+ text: "Toggle surface grid"
+ visible: !surfaceGraph.orthoProjection
+ onClicked: {
+ if (surfaceSeries.drawMode & Surface3DSeries.DrawWireframe) {
+ surfaceSeries.drawMode &= ~Surface3DSeries.DrawWireframe;
+ } else {
+ surfaceSeries.drawMode |= Surface3DSeries.DrawWireframe;
+ }
+ }
+ }
+
+ }
+
+ Rectangle {
+ id: legend
+ anchors.margins: 20
+ anchors.bottom: parent.bottom
+ anchors.top: buttonLayout.bottom
+ anchors.right: parent.right
+ border.color: "black"
+ border.width: 1
+ width: 50
+ rotation: 180
+ gradient: Gradient {
+ GradientStop { position: 0.0; color: "black" }
+ GradientStop { position: 0.2; color: "red" }
+ GradientStop { position: 0.5; color: "blue" }
+ GradientStop { position: 0.8; color: "yellow" }
+ GradientStop { position: 1.0; color: "white" }
+ }
+ }
+
+ Text {
+ anchors.verticalCenter: legend.bottom
+ anchors.right: legend.left
+ anchors.margins: 2
+ text: surfaceGraph.axisY.min + "%"
+ }
+
+ Text {
+ anchors.verticalCenter: legend.verticalCenter
+ anchors.right: legend.left
+ anchors.margins: 2
+ text: (surfaceGraph.axisY.max + surfaceGraph.axisY.min) / 2 + "%"
+ }
+
+ Text {
+ anchors.verticalCenter: legend.top
+ anchors.right: legend.left
+ anchors.margins: 2
+ text: surfaceGraph.axisY.max + "%"
+ }
+}
diff --git a/examples/datavisualization/qmlspectrogram/qmlspectrogram.pro b/examples/datavisualization/qmlspectrogram/qmlspectrogram.pro
new file mode 100644
index 00000000..655fb0b8
--- /dev/null
+++ b/examples/datavisualization/qmlspectrogram/qmlspectrogram.pro
@@ -0,0 +1,12 @@
+!include( ../examples.pri ) {
+ error( "Couldn't find the examples.pri file!" )
+}
+
+# The .cpp file which was generated for your project. Feel free to hack it.
+SOURCES += main.cpp
+
+RESOURCES += qmlspectrogram.qrc
+
+OTHER_FILES += doc/src/* \
+ doc/images/* \
+ qml/qmlspectrogram/*
diff --git a/examples/datavisualization/qmlspectrogram/qmlspectrogram.qrc b/examples/datavisualization/qmlspectrogram/qmlspectrogram.qrc
new file mode 100644
index 00000000..9f024404
--- /dev/null
+++ b/examples/datavisualization/qmlspectrogram/qmlspectrogram.qrc
@@ -0,0 +1,7 @@
+<RCC>
+ <qresource prefix="/qml">
+ <file>qml/qmlspectrogram/Data.qml</file>
+ <file>qml/qmlspectrogram/main.qml</file>
+ <file>qml/qmlspectrogram/NewButton.qml</file>
+ </qresource>
+</RCC>
diff --git a/examples/datavisualization/qmlsurfacelayers/layer_2.png b/examples/datavisualization/qmlsurfacelayers/layer_2.png
index 61631ae8..3af154e2 100644
--- a/examples/datavisualization/qmlsurfacelayers/layer_2.png
+++ b/examples/datavisualization/qmlsurfacelayers/layer_2.png
Binary files differ
diff --git a/examples/datavisualization/texturesurface/custominputhandler.cpp b/examples/datavisualization/texturesurface/custominputhandler.cpp
new file mode 100644
index 00000000..2510df54
--- /dev/null
+++ b/examples/datavisualization/texturesurface/custominputhandler.cpp
@@ -0,0 +1,182 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "custominputhandler.h"
+
+#include <QtDataVisualization/Q3DCamera>
+#include <QtCore/qmath.h>
+
+CustomInputHandler::CustomInputHandler(QAbstract3DGraph *graph, QObject *parent) :
+ Q3DInputHandler(parent),
+ m_highlight(0),
+ m_mousePressed(false),
+ m_state(StateNormal),
+ m_axisX(0),
+ m_axisZ(0),
+ m_speedModifier(20.0f)
+{
+ // Connect to the item selection signal from graph
+ connect(graph, &QAbstract3DGraph::selectedElementChanged, this,
+ &CustomInputHandler::handleElementSelected);
+}
+
+void CustomInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos)
+{
+ if (Qt::LeftButton == event->button()) {
+ m_highlight->setVisible(false);
+ m_mousePressed = true;
+ }
+ Q3DInputHandler::mousePressEvent(event, mousePos);
+}
+
+//! [1]
+void CustomInputHandler::wheelEvent(QWheelEvent *event)
+{
+ float delta = float(event->delta());
+
+ m_axisXMinValue += delta;
+ m_axisXMaxValue -= delta;
+ m_axisZMinValue += delta;
+ m_axisZMaxValue -= delta;
+ checkConstraints();
+
+ float y = (m_axisXMaxValue - m_axisXMinValue) * m_aspectRatio;
+
+ m_axisX->setRange(m_axisXMinValue, m_axisXMaxValue);
+ m_axisY->setRange(100.0f, y);
+ m_axisZ->setRange(m_axisZMinValue, m_axisZMaxValue);
+}
+//! [1]
+
+void CustomInputHandler::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos)
+{
+ // Check if we're trying to drag axis label
+ if (m_mousePressed && m_state != StateNormal) {
+ setPreviousInputPos(inputPosition());
+ setInputPosition(mousePos);
+ handleAxisDragging();
+ } else {
+ Q3DInputHandler::mouseMoveEvent(event, mousePos);
+ }
+}
+
+void CustomInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos)
+{
+ Q3DInputHandler::mouseReleaseEvent(event, mousePos);
+ m_mousePressed = false;
+ m_state = StateNormal;
+}
+
+void CustomInputHandler::handleElementSelected(QAbstract3DGraph::ElementType type)
+{
+ switch (type) {
+ case QAbstract3DGraph::ElementAxisXLabel:
+ m_state = StateDraggingX;
+ break;
+ case QAbstract3DGraph::ElementAxisZLabel:
+ m_state = StateDraggingZ;
+ break;
+ default:
+ m_state = StateNormal;
+ break;
+ }
+}
+
+void CustomInputHandler::handleAxisDragging()
+{
+ float distance = 0.0f;
+
+ // Get scene orientation from active camera
+ float xRotation = scene()->activeCamera()->xRotation();
+
+ // Calculate directional drag multipliers based on rotation
+ float xMulX = qCos(qDegreesToRadians(xRotation));
+ float xMulY = qSin(qDegreesToRadians(xRotation));
+ float zMulX = qSin(qDegreesToRadians(xRotation));
+ float zMulY = qCos(qDegreesToRadians(xRotation));
+
+ // Get the drag amount
+ QPoint move = inputPosition() - previousInputPos();
+
+ // Adjust axes
+ switch (m_state) {
+//! [0]
+ case StateDraggingX:
+ distance = (move.x() * xMulX - move.y() * xMulY) * m_speedModifier;
+ m_axisXMinValue -= distance;
+ m_axisXMaxValue -= distance;
+ if (m_axisXMinValue < m_areaMinValue) {
+ float dist = m_axisXMaxValue - m_axisXMinValue;
+ m_axisXMinValue = m_areaMinValue;
+ m_axisXMaxValue = m_axisXMinValue + dist;
+ }
+ if (m_axisXMaxValue > m_areaMaxValue) {
+ float dist = m_axisXMaxValue - m_axisXMinValue;
+ m_axisXMaxValue = m_areaMaxValue;
+ m_axisXMinValue = m_axisXMaxValue - dist;
+ }
+ m_axisX->setRange(m_axisXMinValue, m_axisXMaxValue);
+ break;
+//! [0]
+ case StateDraggingZ:
+ distance = (move.x() * zMulX + move.y() * zMulY) * m_speedModifier;
+ m_axisZMinValue += distance;
+ m_axisZMaxValue += distance;
+ if (m_axisZMinValue < m_areaMinValue) {
+ float dist = m_axisZMaxValue - m_axisZMinValue;
+ m_axisZMinValue = m_areaMinValue;
+ m_axisZMaxValue = m_axisZMinValue + dist;
+ }
+ if (m_axisZMaxValue > m_areaMaxValue) {
+ float dist = m_axisZMaxValue - m_axisZMinValue;
+ m_axisZMaxValue = m_areaMaxValue;
+ m_axisZMinValue = m_axisZMaxValue - dist;
+ }
+ m_axisZ->setRange(m_axisZMinValue, m_axisZMaxValue);
+ break;
+ default:
+ break;
+ }
+}
+
+void CustomInputHandler::checkConstraints()
+{
+//! [2]
+ if (m_axisXMinValue < m_areaMinValue)
+ m_axisXMinValue = m_areaMinValue;
+ if (m_axisXMaxValue > m_areaMaxValue)
+ m_axisXMaxValue = m_areaMaxValue;
+ // Don't allow too much zoom in
+ if ((m_axisXMaxValue - m_axisXMinValue) < m_axisXMinRange) {
+ float adjust = (m_axisXMinRange - (m_axisXMaxValue - m_axisXMinValue)) / 2.0f;
+ m_axisXMinValue -= adjust;
+ m_axisXMaxValue += adjust;
+ }
+//! [2]
+
+ if (m_axisZMinValue < m_areaMinValue)
+ m_axisZMinValue = m_areaMinValue;
+ if (m_axisZMaxValue > m_areaMaxValue)
+ m_axisZMaxValue = m_areaMaxValue;
+ // Don't allow too much zoom in
+ if ((m_axisZMaxValue - m_axisZMinValue) < m_axisZMinRange) {
+ float adjust = (m_axisZMinRange - (m_axisZMaxValue - m_axisZMinValue)) / 2.0f;
+ m_axisZMinValue -= adjust;
+ m_axisZMaxValue += adjust;
+ }
+}
diff --git a/examples/datavisualization/texturesurface/custominputhandler.h b/examples/datavisualization/texturesurface/custominputhandler.h
new file mode 100644
index 00000000..8bef990e
--- /dev/null
+++ b/examples/datavisualization/texturesurface/custominputhandler.h
@@ -0,0 +1,91 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#ifndef CUSTOMINPUTHANDLER_H
+#define CUSTOMINPUTHANDLER_H
+
+#include <QtDataVisualization/Q3DInputHandler>
+#include <QtDataVisualization/QAbstract3DGraph>
+#include <QtDataVisualization/QValue3DAxis>
+#include "highlightseries.h"
+
+using namespace QtDataVisualization;
+
+class CustomInputHandler : public Q3DInputHandler
+{
+ Q_OBJECT
+
+ enum InputState {
+ StateNormal = 0,
+ StateDraggingX,
+ StateDraggingZ,
+ StateDraggingY
+ };
+
+public:
+ explicit CustomInputHandler(QAbstract3DGraph *graph, QObject *parent = 0);
+
+ inline void setLimits(float min, float max, float minRange) {
+ m_areaMinValue = min;
+ m_areaMaxValue = max;
+ m_axisXMinValue = m_areaMinValue;
+ m_axisXMaxValue = m_areaMaxValue;
+ m_axisZMinValue = m_areaMinValue;
+ m_axisZMaxValue = m_areaMaxValue;
+ m_axisXMinRange = minRange;
+ m_axisZMinRange = minRange;
+ }
+ inline void setAxes(QValue3DAxis *axisX, QValue3DAxis *axisY, QValue3DAxis *axisZ) {
+ m_axisX = axisX;
+ m_axisY = axisY;
+ m_axisZ = axisZ;
+ }
+ inline void setAspectRatio(float ratio) { m_aspectRatio = ratio; }
+ inline void setHighlightSeries(HighlightSeries *series) { m_highlight = series; }
+ inline void setDragSpeedModifier(float modifier) { m_speedModifier = modifier; }
+
+ virtual void mousePressEvent(QMouseEvent *event, const QPoint &mousePos);
+ virtual void mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos);
+ virtual void mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos);
+ virtual void wheelEvent(QWheelEvent *event);
+
+private:
+ void handleElementSelected(QAbstract3DGraph::ElementType type);
+ void handleAxisDragging();
+ void checkConstraints();
+
+private:
+ HighlightSeries *m_highlight;
+ bool m_mousePressed;
+ InputState m_state;
+ QValue3DAxis *m_axisX;
+ QValue3DAxis *m_axisY;
+ QValue3DAxis *m_axisZ;
+ float m_speedModifier;
+ float m_aspectRatio;
+ float m_axisXMinValue;
+ float m_axisXMaxValue;
+ float m_axisXMinRange;
+ float m_axisZMinValue;
+ float m_axisZMaxValue;
+ float m_axisZMinRange;
+ float m_areaMinValue;
+ float m_areaMaxValue;
+};
+
+#endif
diff --git a/examples/datavisualization/texturesurface/doc/images/texturesurface-example.png b/examples/datavisualization/texturesurface/doc/images/texturesurface-example.png
new file mode 100644
index 00000000..76819607
--- /dev/null
+++ b/examples/datavisualization/texturesurface/doc/images/texturesurface-example.png
Binary files differ
diff --git a/examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc b/examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc
new file mode 100644
index 00000000..483b8110
--- /dev/null
+++ b/examples/datavisualization/texturesurface/doc/src/texturesurface.qdoc
@@ -0,0 +1,126 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+/*!
+ \example texturesurface
+ \title Textured Surface Example
+ \ingroup qtdatavisualization_examples
+ \brief Using texture with Q3DSurface.
+ \since QtDataVisualization 1.2
+
+ The textured surface example shows how to add an image as a texture for a surface. The example
+ shows also how to:
+
+ \list
+ \li Create a surface series from an image
+ \li Use custom input handler to enable zooming and panning
+ \li Highlight an area of the surface
+ \endlist
+
+ \image texturesurface-example.png
+
+ \section1 Texture to a surface series
+
+ The image to be set as a texture to a surface can be set using QSurface3DSeries::setTextureFile().
+ In this example we have added a check box to control if the texture is set or not. The
+ following code extract is for reacting to the check box selections. The image in this
+ example is read from the resource file where it is as a JPG file. Setting an empty file
+ with the method clears the texture, and the surface uses the gradients or colors from the theme.
+
+ \snippet texturesurface/surfacegraph.cpp 0
+
+ \section1 Topographic surface series
+
+ The topographic data for this example is obtained from National Land Survey of Finland. It
+ provides a product called \c{Elevation Model 2 m}, which was suitable for our needs. We selected
+ Levi fell to be shown. The accuracy of the data was well beyond our needs and therefore it
+ is compressed and encoded into a PNG file. The height value from the original ASCII data is
+ encoded into RGB format using a multiplier, which you will see later on a code extract.
+ The multiplier is calculated simply by dividing the largest 24 bit value with the highest point
+ in Finland.
+
+ Qt Data Visualization has a special proxy for height map image files, but it converts
+ only one byte values. So to utilize the bigger accuracy on the data from National Land
+ Survey of Finland, we read the data from the PNG file and decode it into QSurface3DSeries.
+ The following code samples show how this is done.
+
+ First the encoding multiplier.
+ \snippet texturesurface/topographicseries.cpp 0
+
+ And then the actual decoding.
+ \snippet texturesurface/topographicseries.cpp 1
+
+ \section1 Use custom input handler to enable zooming and panning
+
+ For the panning the implementation is similar to the \l{Axis Range Dragging With Labels Example}.
+ The difference is that in this example we follow only dragging of X and Z axis and we don't
+ allow dragging the surface outside the graph. The control for this is very simple and done as
+ on the following example for the X axis.
+
+ \snippet texturesurface/custominputhandler.cpp 0
+
+ For the zooming we catch the \c wheelEvent and adjust the X and Y axis ranges according to delta
+ value on QWheelEvent. The Y axis is also adjusted so that the aspect ratio between Y axis and
+ XZ plane stays the same, and we don't get silly looking graph with height exaggerated too much.
+
+ \snippet texturesurface/custominputhandler.cpp 1
+
+ In this case we want to control the zoom level so that it won't get too near to or far from the
+ surface. For instance, if the value for the X axis gets below the allowed, i.e. zooming gets too
+ far, the value is set to the minimum allowed value. If the range is going to below the range
+ minimum, both ends of the axis are adjusted so that the range stays at the limit.
+
+ \snippet texturesurface/custominputhandler.cpp 2
+
+ \section1 Highlight an area of the surface
+
+ The main idea on creating a highlight on the surface is to create a copy of the series and add
+ a bit of offset to the y value. On this example the class \c HighlightSeries implements the
+ creation of the copy on its \c handlePositionChange method. Firstly the \c HighlightSeries
+ needs to get the pointer to the original series and then it starts to listen the
+ QSurface3DSeries::selectedPointChanged signal.
+
+ \snippet texturesurface/highlightseries.cpp 0
+
+ When the signal arrives, first thing is to check that the position is valid. Then the ranges
+ for the copied area are calculated and checked that they stay within the bounds. Finally
+ we simply fill the data array of the highlight series with the range from the data array of
+ topography series.
+
+ \snippet texturesurface/highlightseries.cpp 1
+
+ \section1 A gradient to the highlight series
+
+ Since the \c HighlightSeries is QSurface3DSeries, we can use all the decoration methods series can
+ have. In this example we added a gradient to emphasize the elevation. Because the suitable gradient
+ style depends on the range of the Y axis and we change the range when zooming, we need to adjust
+ the gradient color positions as the range change.
+
+ For the gradient color positions we define proportional values.
+
+ \snippet texturesurface/highlightseries.cpp 2
+
+ The gradient modification is done on \c handleGradientChange method and we connect it to react to
+ changes on Y axis.
+
+ \snippet texturesurface/surfacegraph.cpp 1
+
+ When a change on Y axis max value happens, we calculate the gradient color positions.
+
+ \snippet texturesurface/highlightseries.cpp 3
+*/
diff --git a/examples/datavisualization/texturesurface/highlightseries.cpp b/examples/datavisualization/texturesurface/highlightseries.cpp
new file mode 100644
index 00000000..13d1fba3
--- /dev/null
+++ b/examples/datavisualization/texturesurface/highlightseries.cpp
@@ -0,0 +1,119 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "highlightseries.h"
+
+using namespace QtDataVisualization;
+
+//! [2]
+const float darkRedPos = 1.0f;
+const float redPos = 0.8f;
+const float yellowPos = 0.6f;
+const float greenPos = 0.4f;
+const float darkGreenPos = 0.2f;
+//! [2]
+
+HighlightSeries::HighlightSeries()
+ : m_width(100),
+ m_height(100)
+{
+ setDrawMode(QSurface3DSeries::DrawSurface);
+ setFlatShadingEnabled(true);
+ setVisible(false);
+}
+
+HighlightSeries::~HighlightSeries()
+{
+}
+
+//! [0]
+void HighlightSeries::setTopographicSeries(TopographicSeries *series)
+{
+ m_topographicSeries = series;
+ m_srcWidth = m_topographicSeries->dataProxy()->array()->at(0)->size();
+ m_srcHeight = m_topographicSeries->dataProxy()->array()->size();
+
+ QObject::connect(m_topographicSeries, &QSurface3DSeries::selectedPointChanged,
+ this, &HighlightSeries::handlePositionChange);
+}
+//! [0]
+
+//! [1]
+void HighlightSeries::handlePositionChange(const QPoint &position)
+{
+ m_position = position;
+
+ if (position == invalidSelectionPosition()) {
+ setVisible(false);
+
+ return;
+ }
+
+ int halfWidth = m_width / 2;
+ int halfHeight = m_height / 2;
+
+ int startX = position.y() - halfWidth;
+ if (startX < 0 )
+ startX = 0;
+ int endX = position.y() + halfWidth;
+ if (endX > (m_srcWidth - 1))
+ endX = m_srcWidth - 1;
+ int startZ = position.x() - halfHeight;
+ if (startZ < 0 )
+ startZ = 0;
+ int endZ = position.x() + halfHeight;
+ if (endZ > (m_srcHeight - 1))
+ endZ = m_srcHeight - 1;
+
+ QSurfaceDataProxy *srcProxy = m_topographicSeries->dataProxy();
+ const QSurfaceDataArray &srcArray = *srcProxy->array();
+
+ QSurfaceDataArray *dataArray = new QSurfaceDataArray;
+ dataArray->reserve(endZ - startZ);
+ for (int i = startZ; i < endZ; i++) {
+ QSurfaceDataRow *newRow = new QSurfaceDataRow(endX - startX);
+ QSurfaceDataRow *srcRow = srcArray.at(i);
+ for (int j = startX, p = 0; j < endX; j++, p++) {
+ QVector3D pos = srcRow->at(j).position();
+ (*newRow)[p].setPosition(QVector3D(pos.x(), pos.y() + 0.1f, pos.z()));
+ }
+ *dataArray << newRow;
+ }
+
+ dataProxy()->resetArray(dataArray);
+ setVisible(true);
+}
+//! [1]
+
+//! [3]
+void HighlightSeries::handleGradientChange(float value)
+{
+ float ratio = m_minHeight / value;
+
+ QLinearGradient gr;
+ gr.setColorAt(0.0f, Qt::black);
+ gr.setColorAt(darkGreenPos * ratio, Qt::darkGreen);
+ gr.setColorAt(greenPos * ratio, Qt::green);
+ gr.setColorAt(yellowPos * ratio, Qt::yellow);
+ gr.setColorAt(redPos * ratio, Qt::red);
+ gr.setColorAt(darkRedPos * ratio, Qt::darkRed);
+
+ setBaseGradient(gr);
+ setColorStyle(Q3DTheme::ColorStyleRangeGradient);
+}
+//! [3]
diff --git a/examples/datavisualization/texturesurface/highlightseries.h b/examples/datavisualization/texturesurface/highlightseries.h
new file mode 100644
index 00000000..aa1590e5
--- /dev/null
+++ b/examples/datavisualization/texturesurface/highlightseries.h
@@ -0,0 +1,52 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#ifndef HIGHLIGHTSERIES_H
+#define HIGHLIGHTSERIES_H
+
+#include <QtDataVisualization/QSurface3DSeries>
+
+#include "topographicseries.h"
+
+using namespace QtDataVisualization;
+
+class HighlightSeries : public QSurface3DSeries
+{
+ Q_OBJECT
+public:
+ explicit HighlightSeries();
+ ~HighlightSeries();
+
+ void setTopographicSeries(TopographicSeries *series);
+ inline void setMinHeight(float height) { m_minHeight = height; }
+
+public slots:
+ void handlePositionChange(const QPoint &position);
+ void handleGradientChange(float value);
+
+private:
+ int m_width;
+ int m_height;
+ int m_srcWidth;
+ int m_srcHeight;
+ QPoint m_position;
+ TopographicSeries *m_topographicSeries;
+ float m_minHeight;
+};
+
+#endif // HIGHLIGHTSERIES_H
diff --git a/examples/datavisualization/texturesurface/license.txt b/examples/datavisualization/texturesurface/license.txt
new file mode 100644
index 00000000..749daf31
--- /dev/null
+++ b/examples/datavisualization/texturesurface/license.txt
@@ -0,0 +1,77 @@
+License information regarding the data obtained from National Land Survey of
+Finland http://www.maanmittauslaitos.fi/en
+- topographic model from Elevation model 2 m (U4421B, U4421D, U4422A and
+ U4422C) 08/2014
+- map image extracted from Topographic map raster 1:50 000 (U442) 08/2014
+
+National Land Survey open data licence - version 1.0 - 1 May 2012
+
+1. General information
+
+The National Land Survey of Finland (hereinafter the Licensor), as the holder
+of the immaterial rights to the data, has granted on the terms mentioned below
+the right to use a copy (hereinafter data or dataset(s)) of the data (or a part
+of it).
+
+The Licensee is a natural or legal person who makes use of the data covered by
+this licence. The Licensee accepts the terms of this licence by receiving the
+dataset(s) covered by the licence.
+
+This Licence agreement does not create a co-operation or business relationship
+between the Licensee and the Licensor.
+
+2. Terms of the licence
+
+2.1. Right of use
+
+This licence grants a worldwide, free of charge and irrevocable parallel right
+of use to open data. According to the terms of the licence, data received by
+the Licensee can be freely:
+ - copied, distributed and published,
+ - modified and utilised commercially and non-commercially,
+ - inserted into other products and
+ - used as a part of a software application or service.
+
+2.2. Duties and responsibilities of the Licensee
+
+Through reasonable means suitable to the distribution medium or method which is
+used in conjunction with a product containing data or a service utilising data
+covered by this licence or while distributing data, the Licensee shall:
+ - mention the name of the Licensor, the name of the dataset(s) and the time
+ when the National Land Survey has delivered the dataset(s) (e.g.: contains
+ data from the National Land Survey of Finland Topographic Database 06/2012)
+ - provide a copy of this licence or a link to it, as well as
+ - require third parties to provide the same information when granting rights
+ to copies of dataset(s) or products and services containing such data and
+ - remove the name of the Licensor from the product or service, if required to
+ do so by the Licensor.
+
+The terms of this licence do not allow the Licensee to state in conjunction
+with the use of dataset(s) that the Licensor supports or recommends such use.
+
+2.3. Duties and responsibilities of the Licensor
+
+The Licensor shall ensure that
+ - the Licensor has the right to grant rights to the dataset(s) in accordance
+ with this licence.
+
+The data has been licensed "as is" and the Licensor
+ - shall not be held responsible for any errors or omissions in the data,
+ disclaims any warranty for the validity or up to date status of the data and
+ shall be free from liability for direct or consequential damages arising
+ from the use of data provided by the Licensor,
+ - and is not obligated to ensure the continuous availability of the data, nor
+ to announce in advance the interruption or cessation of availability, and
+ the Licensor shall be free from liability for direct or consequential
+ damages arising from any such interruption or cessation.
+
+3. Jurisdiction
+
+Finnish law shall apply to this licence.
+
+4. Changes to this licence
+
+The Licensor may at any time change the terms of the licence or apply a
+different licence to the data. The terms of this licence shall, however, still
+apply to such data that has been received prior to the change of the terms of
+the licence or the licence itself.
diff --git a/examples/datavisualization/texturesurface/main.cpp b/examples/datavisualization/texturesurface/main.cpp
new file mode 100644
index 00000000..ed1a9be4
--- /dev/null
+++ b/examples/datavisualization/texturesurface/main.cpp
@@ -0,0 +1,101 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "surfacegraph.h"
+
+#include <QtWidgets/QApplication>
+#include <QtWidgets/QWidget>
+#include <QtWidgets/QHBoxLayout>
+#include <QtWidgets/QVBoxLayout>
+#include <QtWidgets/QGroupBox>
+#include <QtWidgets/QCheckBox>
+#include <QtWidgets/QLabel>
+#include <QtGui/QScreen>
+#include <QtGui/QPainter>
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+ Q3DSurface *graph = new Q3DSurface();
+ QWidget *container = QWidget::createWindowContainer(graph);
+
+ QSize screenSize = graph->screen()->size();
+ container->setMinimumSize(QSize(screenSize.width() / 2, screenSize.height() / 1.6));
+ container->setMaximumSize(screenSize);
+ container->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ container->setFocusPolicy(Qt::StrongFocus);
+
+ QWidget *widget = new QWidget;
+ QHBoxLayout *hLayout = new QHBoxLayout(widget);
+ QVBoxLayout *vLayout = new QVBoxLayout();
+ hLayout->addWidget(container, 1);
+ hLayout->addLayout(vLayout);
+ vLayout->setAlignment(Qt::AlignTop);
+
+ widget->setWindowTitle(QStringLiteral("Textured surface example"));
+
+ QCheckBox *enableTexture = new QCheckBox(widget);
+ enableTexture->setText(QStringLiteral("Surface texture"));
+
+ int height = 400;
+ int width = 100;
+ int border = 10;
+ QLinearGradient gr(0, 0, 1, height - 2 * border);
+ gr.setColorAt(1.0f, Qt::black);
+ gr.setColorAt(0.8f, Qt::darkGreen);
+ gr.setColorAt(0.6f, Qt::green);
+ gr.setColorAt(0.4f, Qt::yellow);
+ gr.setColorAt(0.2f, Qt::red);
+ gr.setColorAt(0.0f, Qt::darkRed);
+
+ QPixmap pm(width, height);
+ pm.fill(Qt::transparent);
+ QPainter pmp(&pm);
+ pmp.setBrush(QBrush(gr));
+ pmp.setPen(Qt::NoPen);
+ pmp.drawRect(border, border, 35, height - 2 * border);
+ pmp.setPen(Qt::black);
+ int step = (height - 2 * border) / 5;
+ for (int i = 0; i < 6; i++) {
+ int yPos = i * step + border;
+ pmp.drawLine(border, yPos, 55, yPos);
+ pmp.drawText(60, yPos + 2, QString("%1 m").arg(550 - (i * 110)));
+ }
+
+ QLabel *label = new QLabel(widget);
+ label->setPixmap(pm);
+
+ QGroupBox *heightMapGroupBox = new QGroupBox(QStringLiteral("Height color map"));
+ QVBoxLayout *colorMapVBox = new QVBoxLayout;
+ colorMapVBox->addWidget(label);
+ heightMapGroupBox->setLayout(colorMapVBox);
+
+ vLayout->addWidget(enableTexture);
+ vLayout->addWidget(heightMapGroupBox);
+
+ widget->show();
+
+ SurfaceGraph *modifier = new SurfaceGraph(graph);
+
+ QObject::connect(enableTexture, &QCheckBox::stateChanged,
+ modifier, &SurfaceGraph::toggleSurfaceTexture);
+
+ enableTexture->setChecked(true);
+
+ return app.exec();
+}
diff --git a/examples/datavisualization/texturesurface/maptexture.jpg b/examples/datavisualization/texturesurface/maptexture.jpg
new file mode 100644
index 00000000..ae5d66eb
--- /dev/null
+++ b/examples/datavisualization/texturesurface/maptexture.jpg
Binary files differ
diff --git a/examples/datavisualization/texturesurface/surfacegraph.cpp b/examples/datavisualization/texturesurface/surfacegraph.cpp
new file mode 100644
index 00000000..e01a329d
--- /dev/null
+++ b/examples/datavisualization/texturesurface/surfacegraph.cpp
@@ -0,0 +1,90 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "surfacegraph.h"
+#include "topographicseries.h"
+
+#include <QtDataVisualization/QValue3DAxis>
+#include <QtDataVisualization/Q3DTheme>
+
+using namespace QtDataVisualization;
+
+const float areaWidth = 8000.0f;
+const float areaHeight = 8000.0f;
+const float aspectRatio = 0.1389f;
+const float minRange = areaWidth * 0.49f;
+
+SurfaceGraph::SurfaceGraph(Q3DSurface *surface)
+ : m_graph(surface)
+{
+ m_graph->setAxisX(new QValue3DAxis);
+ m_graph->setAxisY(new QValue3DAxis);
+ m_graph->setAxisZ(new QValue3DAxis);
+ m_graph->axisX()->setLabelFormat("%i");
+ m_graph->axisZ()->setLabelFormat("%i");
+ m_graph->axisX()->setRange(0.0f, areaWidth);
+ m_graph->axisY()->setRange(100.0f, areaWidth * aspectRatio);
+ m_graph->axisZ()->setRange(0.0f, areaHeight);
+ m_graph->axisX()->setLabelAutoRotation(30);
+ m_graph->axisY()->setLabelAutoRotation(90);
+ m_graph->axisZ()->setLabelAutoRotation(30);
+ m_graph->activeTheme()->setType(Q3DTheme::ThemePrimaryColors);
+
+ QFont font = m_graph->activeTheme()->font();
+ font.setPointSize(20);
+ m_graph->activeTheme()->setFont(font);
+
+ m_topography = new TopographicSeries();
+ m_topography->setTopographyFile(":/maps/topography", areaWidth, areaHeight);
+ m_topography->setItemLabelFormat(QStringLiteral("@yLabel m"));
+
+ m_highlight = new HighlightSeries();
+ m_highlight->setTopographicSeries(m_topography);
+ m_highlight->setMinHeight(minRange * aspectRatio);
+ m_highlight->handleGradientChange(areaWidth * aspectRatio);
+//! [1]
+ QObject::connect(m_graph->axisY(), &QValue3DAxis::maxChanged,
+ m_highlight, &HighlightSeries::handleGradientChange);
+//! [1]
+
+ m_graph->addSeries(m_topography);
+ m_graph->addSeries(m_highlight);
+
+ m_inputHandler = new CustomInputHandler(m_graph);
+ m_inputHandler->setHighlightSeries(m_highlight);
+ m_inputHandler->setAxes(m_graph->axisX(), m_graph->axisY(), m_graph->axisZ());
+ m_inputHandler->setLimits(0.0f, areaWidth, minRange);
+ m_inputHandler->setAspectRatio(aspectRatio);
+
+ m_graph->setActiveInputHandler(m_inputHandler);
+}
+
+SurfaceGraph::~SurfaceGraph()
+{
+ delete m_graph;
+}
+
+//! [0]
+void SurfaceGraph::toggleSurfaceTexture(bool enable)
+{
+ if (enable)
+ m_topography->setTextureFile(":/maps/maptexture");
+ else
+ m_topography->setTextureFile("");
+}
+//! [0]
diff --git a/examples/datavisualization/texturesurface/surfacegraph.h b/examples/datavisualization/texturesurface/surfacegraph.h
new file mode 100644
index 00000000..c1d81595
--- /dev/null
+++ b/examples/datavisualization/texturesurface/surfacegraph.h
@@ -0,0 +1,52 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#ifndef SURFACEGRAPH_H
+#define SURFACEGRAPH_H
+
+#include <QtDataVisualization/Q3DSurface>
+#include <QtDataVisualization/QSurface3DSeries>
+#include <QtWidgets/QSlider>
+#include "topographicseries.h"
+#include "highlightseries.h"
+
+#include "custominputhandler.h"
+
+using namespace QtDataVisualization;
+
+class SurfaceGraph : public QObject
+{
+ Q_OBJECT
+public:
+ explicit SurfaceGraph(Q3DSurface *surface);
+ ~SurfaceGraph();
+
+ void toggleSurfaceTexture(bool enable);
+
+private:
+ Q3DSurface *m_graph;
+
+ TopographicSeries *m_topography;
+ HighlightSeries *m_highlight;
+ int m_highlightWidth;
+ int m_highlightHeight;
+
+ CustomInputHandler *m_inputHandler;
+};
+
+#endif // SURFACEGRAPH_H
diff --git a/examples/datavisualization/texturesurface/texturedsurface.qrc b/examples/datavisualization/texturesurface/texturedsurface.qrc
new file mode 100644
index 00000000..94b96d24
--- /dev/null
+++ b/examples/datavisualization/texturesurface/texturedsurface.qrc
@@ -0,0 +1,6 @@
+<RCC>
+ <qresource prefix="/maps">
+ <file alias="topography">topography.png</file>
+ <file alias="maptexture">maptexture.jpg</file>
+ </qresource>
+</RCC>
diff --git a/examples/datavisualization/texturesurface/texturesurface.pro b/examples/datavisualization/texturesurface/texturesurface.pro
new file mode 100644
index 00000000..f24c3d17
--- /dev/null
+++ b/examples/datavisualization/texturesurface/texturesurface.pro
@@ -0,0 +1,25 @@
+android|ios {
+ error( "This example is not supported for android or ios." )
+}
+
+!include( ../examples.pri ) {
+ error( "Couldn't find the examples.pri file!" )
+}
+
+SOURCES += main.cpp \
+ surfacegraph.cpp \
+ topographicseries.cpp \
+ highlightseries.cpp \
+ custominputhandler.cpp
+
+HEADERS += surfacegraph.h \
+ topographicseries.h \
+ highlightseries.h \
+ custominputhandler.h
+
+QT += widgets
+
+RESOURCES += texturedsurface.qrc
+
+OTHER_FILES += doc/src/* \
+ doc/images/*
diff --git a/examples/datavisualization/texturesurface/topographicseries.cpp b/examples/datavisualization/texturesurface/topographicseries.cpp
new file mode 100644
index 00000000..530e56b4
--- /dev/null
+++ b/examples/datavisualization/texturesurface/topographicseries.cpp
@@ -0,0 +1,72 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "topographicseries.h"
+
+using namespace QtDataVisualization;
+
+//! [0]
+// Value used to encode height data as RGB value on PNG file
+const float packingFactor = 11983.0f;
+//! [0]
+
+TopographicSeries::TopographicSeries()
+{
+ setDrawMode(QSurface3DSeries::DrawSurface);
+ setFlatShadingEnabled(true);
+}
+
+TopographicSeries::~TopographicSeries()
+{
+}
+
+void TopographicSeries::setTopographyFile(const QString file, float width, float height)
+{
+//! [1]
+ QImage heightMapImage(file);
+ uchar *bits = heightMapImage.bits();
+ int imageHeight = heightMapImage.height();
+ int imageWidth = heightMapImage.width();
+ int widthBits = imageWidth * 4;
+ float stepX = width / float(imageWidth);
+ float stepZ = height / float(imageHeight);
+
+ QSurfaceDataArray *dataArray = new QSurfaceDataArray;
+ dataArray->reserve(imageHeight);
+ for (int i = 0; i < imageHeight; i++) {
+ int p = i * widthBits;
+ float z = height - float(i) * stepZ;
+ QSurfaceDataRow *newRow = new QSurfaceDataRow(imageWidth);
+ for (int j = 0; j < imageWidth; j++) {
+ uchar aa = bits[p + 0];
+ uchar rr = bits[p + 1];
+ uchar gg = bits[p + 2];
+ uint color = uint((gg << 16) + (rr << 8) + aa);
+ float y = float(color) / packingFactor;
+ (*newRow)[j].setPosition(QVector3D(float(j) * stepX, y, z));
+ p = p + 4;
+ }
+ *dataArray << newRow;
+ }
+
+ dataProxy()->resetArray(dataArray);
+//! [1]
+
+ m_sampleCountX = float(imageWidth);
+ m_sampleCountZ = float(imageHeight);
+}
diff --git a/examples/datavisualization/texturesurface/topographicseries.h b/examples/datavisualization/texturesurface/topographicseries.h
new file mode 100644
index 00000000..06530c63
--- /dev/null
+++ b/examples/datavisualization/texturesurface/topographicseries.h
@@ -0,0 +1,45 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#ifndef TOPOGRAPHICSERIES_H
+#define TOPOGRAPHICSERIES_H
+
+#include <QtDataVisualization/QSurface3DSeries>
+
+using namespace QtDataVisualization;
+
+class TopographicSeries : public QSurface3DSeries
+{
+ Q_OBJECT
+public:
+ explicit TopographicSeries();
+ ~TopographicSeries();
+
+ void setTopographyFile(const QString file, float width, float height);
+
+ float sampleCountX() { return m_sampleCountX; }
+ float sampleCountZ() { return m_sampleCountZ; }
+
+public slots:
+
+private:
+ float m_sampleCountX;
+ float m_sampleCountZ;
+};
+
+#endif // TOPOGRAPHICSERIES_H
diff --git a/examples/datavisualization/texturesurface/topography.png b/examples/datavisualization/texturesurface/topography.png
new file mode 100644
index 00000000..9349cdb3
--- /dev/null
+++ b/examples/datavisualization/texturesurface/topography.png
Binary files differ
diff --git a/examples/datavisualization/volumetric/doc/images/volumetric-example.png b/examples/datavisualization/volumetric/doc/images/volumetric-example.png
new file mode 100644
index 00000000..277d4fe4
--- /dev/null
+++ b/examples/datavisualization/volumetric/doc/images/volumetric-example.png
Binary files differ
diff --git a/examples/datavisualization/volumetric/doc/src/volumetric.qdoc b/examples/datavisualization/volumetric/doc/src/volumetric.qdoc
new file mode 100644
index 00000000..39616670
--- /dev/null
+++ b/examples/datavisualization/volumetric/doc/src/volumetric.qdoc
@@ -0,0 +1,129 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+/*!
+ \example volumetric
+ \title Volumetric rendering Example
+ \ingroup qtdatavisualization_examples
+ \brief Rendering volumetric objects.
+ \since QtDataVisualization 1.2
+
+ This example shows how to use QCustom3DVolume items to display volumetric data.
+
+ \image volumetric-example.png
+
+ \section1 Initializing volume item
+
+ The QCustom3DVolume items are special custom items (see QCustom3DItem), which can be used
+ to display volumetric data. The volume items are only supported with orthographic projection,
+ so first we make sure the graph is using it:
+
+ \snippet volumetric/volumetric.cpp 6
+
+ The following code shows how to create a volumetric item tied to the data ranges of the axes:
+
+ \snippet volumetric/volumetric.cpp 0
+
+ By setting the QCustom3DItem::scalingAbsolute property to \c{false}, we indicate that the
+ scaling of the volume should follow the changes in the data ranges. Next we define the
+ internal contents of the volume:
+
+ \snippet volumetric/volumetric.cpp 1
+
+ We use eight bit indexed color for our texture, as it is compact and makes it easy to adjust the
+ colors without needing to reset the whole texture. For the texture data we use the data we
+ created earlier based on some height maps.
+ Typically the data for volume items comes pregenerated in a form of a stack of images, so we are
+ not going to explain the data generation in detail. Please refer to the example code if you
+ are interested in the actual data generation process.
+
+ Since we are using eight bit indexed colors, we need a color table to map the eight bit color
+ indexes to actual colors. We use one we populated on our own, but in a typical use case you
+ would get the color table from the source images:
+
+ \snippet volumetric/volumetric.cpp 2
+
+ We want to optionally show slice frames around the volume, so we initialize their properties.
+ Initially, the frames will be hidden:
+
+ \snippet volumetric/volumetric.cpp 5
+
+ Finally we add the volume as a custom item to the graph to display it:
+
+ \snippet volumetric/volumetric.cpp 3
+
+ \section1 Slicing into the volume
+
+ Unless the volume is largely transparent, you can only see the surface of it, which is often
+ not very helpful. One way to inspect the internal structure of the volume is to view the slices
+ of the volume. QCustom3DVolume provides two ways to display the slices. The first is to show
+ the selected slices in place of the volume. For example, to specify a slice perpendicular to
+ the X-axis, you can use the following method:
+
+ \snippet volumetric/volumetric.cpp 7
+
+ To actually draw the slice specified above, the QCustom3DVolume::drawSlices property must be
+ also set:
+
+ \snippet volumetric/volumetric.cpp 8
+
+ The second way to view slices is to use QCustom3DVolume::renderSlice() method, which produces
+ a QImage from the specified slice. This image can then be displayed on another widget, such
+ as a QLabel here:
+
+ \snippet volumetric/volumetric.cpp 9
+
+ \section1 Adjusting volume transparency
+
+ Sometimes viewing just the slices doesn't give you a good understanding of the volume's internal
+ structure. QCustom3DVolume provides two properties that can be used to adjust the volume
+ transparency:
+
+ \snippet volumetric/volumetric.cpp 11
+ \dots
+ \snippet volumetric/volumetric.cpp 10
+
+ The QCustom3DVolume::alphaMultiplier is a general multiplier that is applied to the alpha value
+ of each voxel of the volume. It makes it possible to add uniform transparency to the already
+ somewhat transparent portions of the volume to reveal internal opaque details. This multiplier
+ doesn't affect colors that are fully opaque, unless the QCustom3DVolume::preserveOpacity
+ property is set to \c{false}.
+
+ An alternative way to adjust the transparency of the volume is adjust the alpha values of the
+ voxels directly. For eight bit indexed textures, this is done simply by modifying and
+ resetting the color table:
+
+ \snippet volumetric/volumetric.cpp 12
+
+ \section1 High definition vs. low definition shader
+
+ By default the volume rendering uses the high definition shader. It accounts for each
+ voxel of the volume with correct weight when ray-tracing the volume contents,
+ providing an accurate representation of even the finer details of the volume.
+ However, this is computationally very expensive, so the frame rate suffers.
+ If rendering speed is more important than pixel-perfect
+ accuracy of the volume contents, you can take the much faster low definition shader into use
+ by setting \c{false} for QCustom3DVolume::useHighDefShader property. The low definition shader
+ achieves the speed by making compromises on the accuracy, so it doesn't guarantee each voxel
+ of the volume will be sampled. This can lead to flickering and/or other rendering artifacts
+ on the finer details of the volume.
+
+ \snippet volumetric/volumetric.cpp 13
+
+ \section1 Example contents
+*/
diff --git a/examples/datavisualization/volumetric/layer_ground.png b/examples/datavisualization/volumetric/layer_ground.png
new file mode 100644
index 00000000..3f96a122
--- /dev/null
+++ b/examples/datavisualization/volumetric/layer_ground.png
Binary files differ
diff --git a/examples/datavisualization/volumetric/layer_magma.png b/examples/datavisualization/volumetric/layer_magma.png
new file mode 100644
index 00000000..01434d35
--- /dev/null
+++ b/examples/datavisualization/volumetric/layer_magma.png
Binary files differ
diff --git a/examples/datavisualization/volumetric/layer_water.png b/examples/datavisualization/volumetric/layer_water.png
new file mode 100644
index 00000000..4d57563e
--- /dev/null
+++ b/examples/datavisualization/volumetric/layer_water.png
Binary files differ
diff --git a/examples/datavisualization/volumetric/main.cpp b/examples/datavisualization/volumetric/main.cpp
new file mode 100644
index 00000000..faf379ec
--- /dev/null
+++ b/examples/datavisualization/volumetric/main.cpp
@@ -0,0 +1,247 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "volumetric.h"
+
+#include <QtWidgets/QApplication>
+#include <QtWidgets/QWidget>
+#include <QtWidgets/QHBoxLayout>
+#include <QtWidgets/QVBoxLayout>
+#include <QtWidgets/QRadioButton>
+#include <QtWidgets/QSlider>
+#include <QtWidgets/QCheckBox>
+#include <QtWidgets/QLabel>
+#include <QtWidgets/QGroupBox>
+#include <QtGui/QScreen>
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+ Q3DScatter *graph = new Q3DScatter();
+ QWidget *container = QWidget::createWindowContainer(graph);
+
+ QSize screenSize = graph->screen()->size();
+ container->setMinimumSize(QSize(screenSize.width() / 3, screenSize.height() / 3));
+ container->setMaximumSize(screenSize);
+ container->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ container->setFocusPolicy(Qt::StrongFocus);
+
+ QWidget *widget = new QWidget();
+ QHBoxLayout *hLayout = new QHBoxLayout(widget);
+ QVBoxLayout *vLayout = new QVBoxLayout();
+ QVBoxLayout *vLayout2 = new QVBoxLayout();
+ hLayout->addWidget(container, 1);
+ hLayout->addLayout(vLayout);
+ hLayout->addLayout(vLayout2);
+
+ widget->setWindowTitle(QStringLiteral("Volumetric object example - 3D terrain"));
+
+ QCheckBox *sliceXCheckBox = new QCheckBox(widget);
+ sliceXCheckBox->setText(QStringLiteral("Slice volume on X axis"));
+ sliceXCheckBox->setChecked(false);
+ QCheckBox *sliceYCheckBox = new QCheckBox(widget);
+ sliceYCheckBox->setText(QStringLiteral("Slice volume on Y axis"));
+ sliceYCheckBox->setChecked(false);
+ QCheckBox *sliceZCheckBox = new QCheckBox(widget);
+ sliceZCheckBox->setText(QStringLiteral("Slice volume on Z axis"));
+ sliceZCheckBox->setChecked(false);
+
+ QSlider *sliceXSlider = new QSlider(Qt::Horizontal, widget);
+ sliceXSlider->setMinimum(0);
+ sliceXSlider->setMaximum(1024);
+ sliceXSlider->setValue(512);
+ sliceXSlider->setEnabled(true);
+ QSlider *sliceYSlider = new QSlider(Qt::Horizontal, widget);
+ sliceYSlider->setMinimum(0);
+ sliceYSlider->setMaximum(1024);
+ sliceYSlider->setValue(512);
+ sliceYSlider->setEnabled(true);
+ QSlider *sliceZSlider = new QSlider(Qt::Horizontal, widget);
+ sliceZSlider->setMinimum(0);
+ sliceZSlider->setMaximum(1024);
+ sliceZSlider->setValue(512);
+ sliceZSlider->setEnabled(true);
+
+ QCheckBox *fpsCheckBox = new QCheckBox(widget);
+ fpsCheckBox->setText(QStringLiteral("Show FPS"));
+ fpsCheckBox->setChecked(false);
+ QLabel *fpsLabel = new QLabel(QStringLiteral(""), widget);
+
+ QGroupBox *textureDetailGroupBox = new QGroupBox(QStringLiteral("Texture detail"));
+
+ QRadioButton *lowDetailRB = new QRadioButton(widget);
+ lowDetailRB->setText(QStringLiteral("Low (128x64x128)"));
+ lowDetailRB->setChecked(true);
+
+ QRadioButton *mediumDetailRB = new QRadioButton(widget);
+ mediumDetailRB->setText(QStringLiteral("Generating..."));
+ mediumDetailRB->setChecked(false);
+ mediumDetailRB->setEnabled(false);
+
+ QRadioButton *highDetailRB = new QRadioButton(widget);
+ highDetailRB->setText(QStringLiteral("Generating..."));
+ highDetailRB->setChecked(false);
+ highDetailRB->setEnabled(false);
+
+ QVBoxLayout *textureDetailVBox = new QVBoxLayout;
+ textureDetailVBox->addWidget(lowDetailRB);
+ textureDetailVBox->addWidget(mediumDetailRB);
+ textureDetailVBox->addWidget(highDetailRB);
+ textureDetailGroupBox->setLayout(textureDetailVBox);
+
+ QGroupBox *areaGroupBox = new QGroupBox(QStringLiteral("Show area"));
+
+ QRadioButton *areaAllRB = new QRadioButton(widget);
+ areaAllRB->setText(QStringLiteral("Whole region"));
+ areaAllRB->setChecked(true);
+
+ QRadioButton *areaMineRB = new QRadioButton(widget);
+ areaMineRB->setText(QStringLiteral("The mine"));
+ areaMineRB->setChecked(false);
+
+ QRadioButton *areaMountainRB = new QRadioButton(widget);
+ areaMountainRB->setText(QStringLiteral("The mountain"));
+ areaMountainRB->setChecked(false);
+
+ QVBoxLayout *areaVBox = new QVBoxLayout;
+ areaVBox->addWidget(areaAllRB);
+ areaVBox->addWidget(areaMineRB);
+ areaVBox->addWidget(areaMountainRB);
+ areaGroupBox->setLayout(areaVBox);
+
+ QCheckBox *colorTableCheckBox = new QCheckBox(widget);
+ colorTableCheckBox->setText(QStringLiteral("Alternate color table"));
+ colorTableCheckBox->setChecked(false);
+
+ QLabel *sliceImageXLabel = new QLabel(widget);
+ QLabel *sliceImageYLabel = new QLabel(widget);
+ QLabel *sliceImageZLabel = new QLabel(widget);
+ sliceImageXLabel->setMinimumSize(QSize(200, 100));
+ sliceImageYLabel->setMinimumSize(QSize(200, 200));
+ sliceImageZLabel->setMinimumSize(QSize(200, 100));
+ sliceImageXLabel->setMaximumSize(QSize(200, 100));
+ sliceImageYLabel->setMaximumSize(QSize(200, 200));
+ sliceImageZLabel->setMaximumSize(QSize(200, 100));
+ sliceImageXLabel->setFrameShape(QFrame::Box);
+ sliceImageYLabel->setFrameShape(QFrame::Box);
+ sliceImageZLabel->setFrameShape(QFrame::Box);
+ sliceImageXLabel->setScaledContents(true);
+ sliceImageYLabel->setScaledContents(true);
+ sliceImageZLabel->setScaledContents(true);
+
+ QSlider *alphaMultiplierSlider = new QSlider(Qt::Horizontal, widget);
+ alphaMultiplierSlider->setMinimum(0);
+ alphaMultiplierSlider->setMaximum(139);
+ alphaMultiplierSlider->setValue(100);
+ alphaMultiplierSlider->setEnabled(true);
+ QLabel *alphaMultiplierLabel = new QLabel(QStringLiteral("Alpha multiplier: 1.0"));
+
+ QCheckBox *preserveOpacityCheckBox = new QCheckBox(widget);
+ preserveOpacityCheckBox->setText(QStringLiteral("Preserve opacity"));
+ preserveOpacityCheckBox->setChecked(true);
+
+ QCheckBox *transparentGroundCheckBox = new QCheckBox(widget);
+ transparentGroundCheckBox->setText(QStringLiteral("Transparent ground"));
+ transparentGroundCheckBox->setChecked(false);
+
+ QCheckBox *useHighDefShaderCheckBox = new QCheckBox(widget);
+ useHighDefShaderCheckBox->setText(QStringLiteral("Use HD shader"));
+ useHighDefShaderCheckBox->setChecked(true);
+
+ QLabel *performanceNoteLabel =
+ new QLabel(QStringLiteral(
+ "Note: A high end graphics card is\nrecommended with the HD shader\nwhen the volume contains a lot of\ntransparent areas."));
+ performanceNoteLabel->setFrameShape(QFrame::Box);
+
+ QCheckBox *drawSliceFramesCheckBox = new QCheckBox(widget);
+ drawSliceFramesCheckBox->setText(QStringLiteral("Draw slice frames"));
+ drawSliceFramesCheckBox->setChecked(false);
+
+ vLayout->addWidget(sliceXCheckBox);
+ vLayout->addWidget(sliceXSlider);
+ vLayout->addWidget(sliceImageXLabel);
+ vLayout->addWidget(sliceYCheckBox);
+ vLayout->addWidget(sliceYSlider);
+ vLayout->addWidget(sliceImageYLabel);
+ vLayout->addWidget(sliceZCheckBox);
+ vLayout->addWidget(sliceZSlider);
+ vLayout->addWidget(sliceImageZLabel);
+ vLayout->addWidget(drawSliceFramesCheckBox, 1, Qt::AlignTop);
+ vLayout2->addWidget(fpsCheckBox);
+ vLayout2->addWidget(fpsLabel);
+ vLayout2->addWidget(textureDetailGroupBox);
+ vLayout2->addWidget(areaGroupBox);
+ vLayout2->addWidget(colorTableCheckBox);
+ vLayout2->addWidget(alphaMultiplierLabel);
+ vLayout2->addWidget(alphaMultiplierSlider);
+ vLayout2->addWidget(preserveOpacityCheckBox);
+ vLayout2->addWidget(transparentGroundCheckBox);
+ vLayout2->addWidget(useHighDefShaderCheckBox);
+ vLayout2->addWidget(performanceNoteLabel, 1, Qt::AlignTop);
+
+ VolumetricModifier *modifier = new VolumetricModifier(graph);
+ modifier->setFpsLabel(fpsLabel);
+ modifier->setMediumDetailRB(mediumDetailRB);
+ modifier->setHighDetailRB(highDetailRB);
+ modifier->setSliceSliders(sliceXSlider, sliceYSlider, sliceZSlider);
+ modifier->setSliceLabels(sliceImageXLabel, sliceImageYLabel, sliceImageZLabel);
+ modifier->setAlphaMultiplierLabel(alphaMultiplierLabel);
+ modifier->setTransparentGround(transparentGroundCheckBox->isChecked());
+
+ QObject::connect(fpsCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::setFpsMeasurement);
+ QObject::connect(sliceXCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::sliceX);
+ QObject::connect(sliceYCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::sliceY);
+ QObject::connect(sliceZCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::sliceZ);
+ QObject::connect(sliceXSlider, &QSlider::valueChanged, modifier,
+ &VolumetricModifier::adjustSliceX);
+ QObject::connect(sliceYSlider, &QSlider::valueChanged, modifier,
+ &VolumetricModifier::adjustSliceY);
+ QObject::connect(sliceZSlider, &QSlider::valueChanged, modifier,
+ &VolumetricModifier::adjustSliceZ);
+ QObject::connect(lowDetailRB, &QRadioButton::toggled, modifier,
+ &VolumetricModifier::toggleLowDetail);
+ QObject::connect(mediumDetailRB, &QRadioButton::toggled, modifier,
+ &VolumetricModifier::toggleMediumDetail);
+ QObject::connect(highDetailRB, &QRadioButton::toggled, modifier,
+ &VolumetricModifier::toggleHighDetail);
+ QObject::connect(colorTableCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::changeColorTable);
+ QObject::connect(preserveOpacityCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::setPreserveOpacity);
+ QObject::connect(transparentGroundCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::setTransparentGround);
+ QObject::connect(useHighDefShaderCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::setUseHighDefShader);
+ QObject::connect(alphaMultiplierSlider, &QSlider::valueChanged, modifier,
+ &VolumetricModifier::adjustAlphaMultiplier);
+ QObject::connect(areaAllRB, &QRadioButton::toggled, modifier,
+ &VolumetricModifier::toggleAreaAll);
+ QObject::connect(areaMineRB, &QRadioButton::toggled, modifier,
+ &VolumetricModifier::toggleAreaMine);
+ QObject::connect(areaMountainRB, &QRadioButton::toggled, modifier,
+ &VolumetricModifier::toggleAreaMountain);
+ QObject::connect(drawSliceFramesCheckBox, &QCheckBox::stateChanged, modifier,
+ &VolumetricModifier::setDrawSliceFrames);
+
+ widget->show();
+ return app.exec();
+}
diff --git a/examples/datavisualization/volumetric/volumetric.cpp b/examples/datavisualization/volumetric/volumetric.cpp
new file mode 100644
index 00000000..20338598
--- /dev/null
+++ b/examples/datavisualization/volumetric/volumetric.cpp
@@ -0,0 +1,764 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "volumetric.h"
+#include <QtDataVisualization/qvalue3daxis.h>
+#include <QtDataVisualization/q3dscene.h>
+#include <QtDataVisualization/q3dcamera.h>
+#include <QtDataVisualization/q3dtheme.h>
+#include <QtDataVisualization/qcustom3dlabel.h>
+#include <QtDataVisualization/q3dscatter.h>
+#include <QtDataVisualization/q3dinputhandler.h>
+#include <QtCore/qmath.h>
+#include <QtWidgets/QLabel>
+#include <QtWidgets/QRadioButton>
+#include <QtWidgets/QSlider>
+#include <QtCore/QDebug>
+#include <QtGui/QOpenGLContext>
+
+using namespace QtDataVisualization;
+
+const int lowDetailSize(128);
+const int mediumDetailSize(256);
+const int highDetailSize(512);
+const int colorTableSize(256);
+const int layerDataSize(512);
+const int mineShaftDiameter(1);
+
+const int airColorIndex(254);
+const int mineShaftColorIndex(255);
+const int layerColorThickness(60);
+const int heightToColorDiv(140);
+const int magmaColorsMin(0);
+const int magmaColorsMax(layerColorThickness);
+const int aboveWaterGroundColorsMin(magmaColorsMax + 1);
+const int aboveWaterGroundColorsMax(aboveWaterGroundColorsMin + layerColorThickness);
+const int underWaterGroundColorsMin(aboveWaterGroundColorsMax + 1);
+const int underWaterGroundColorsMax(underWaterGroundColorsMin + layerColorThickness);
+const int waterColorsMin(underWaterGroundColorsMax + 1);
+const int waterColorsMax(waterColorsMin + layerColorThickness);
+const int terrainTransparency(12);
+
+static bool isOpenGLES()
+{
+#if defined(QT_OPENGL_ES_2)
+ return true;
+#elif (QT_VERSION < QT_VERSION_CHECK(5, 3, 0))
+ return false;
+#else
+ return QOpenGLContext::currentContext()->isOpenGLES();
+#endif
+}
+
+VolumetricModifier::VolumetricModifier(Q3DScatter *scatter)
+ : m_graph(scatter),
+ m_volumeItem(0),
+ m_sliceIndexX(lowDetailSize / 2),
+ m_sliceIndexY(lowDetailSize / 4),
+ m_sliceIndexZ(lowDetailSize / 2),
+ m_slicingX(false),
+ m_slicingY(false),
+ m_slicingZ(false),
+ m_mediumDetailRB(0),
+ m_highDetailRB(0),
+ m_lowDetailData(0),
+ m_mediumDetailData(0),
+ m_highDetailData(0),
+ m_mediumDetailIndex(0),
+ m_highDetailIndex(0),
+ m_mediumDetailShaftIndex(0),
+ m_highDetailShaftIndex(0),
+ m_sliceSliderX(0),
+ m_sliceSliderY(0),
+ m_sliceSliderZ(0),
+ m_usingPrimaryTable(true),
+ m_sliceLabelX(0),
+ m_sliceLabelY(0),
+ m_sliceLabelZ(0)
+{
+ m_graph->activeTheme()->setType(Q3DTheme::ThemeQt);
+ m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
+ m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront);
+ //! [6]
+ m_graph->setOrthoProjection(true);
+ //! [6]
+ m_graph->activeTheme()->setBackgroundEnabled(false);
+
+ // Only allow zooming at the center and limit the zoom to 200% to avoid clipping issues
+ static_cast<Q3DInputHandler *>(m_graph->activeInputHandler())->setZoomAtTargetEnabled(false);
+ m_graph->scene()->activeCamera()->setMaxZoomLevel(200.0f);
+
+ toggleAreaAll(true);
+
+ if (!isOpenGLES()) {
+ m_lowDetailData = new QVector<uchar>(lowDetailSize * lowDetailSize * lowDetailSize / 2);
+ m_mediumDetailData = new QVector<uchar>(mediumDetailSize * mediumDetailSize * mediumDetailSize / 2);
+ m_highDetailData = new QVector<uchar>(highDetailSize * highDetailSize * highDetailSize / 2);
+
+ initHeightMap(QStringLiteral(":/heightmaps/layer_ground.png"), m_groundLayer);
+ initHeightMap(QStringLiteral(":/heightmaps/layer_water.png"), m_waterLayer);
+ initHeightMap(QStringLiteral(":/heightmaps/layer_magma.png"), m_magmaLayer);
+
+ initMineShaftArray();
+
+ createVolume(lowDetailSize, 0, lowDetailSize, m_lowDetailData);
+ excavateMineShaft(lowDetailSize, 0, m_mineShaftArray.size(), m_lowDetailData);
+
+ //! [0]
+ m_volumeItem = new QCustom3DVolume;
+ // Adjust water level to zero with a minor tweak to y-coordinate position and scaling
+ m_volumeItem->setScaling(
+ QVector3D(m_graph->axisX()->max() - m_graph->axisX()->min(),
+ (m_graph->axisY()->max() - m_graph->axisY()->min()) * 0.91f,
+ m_graph->axisZ()->max() - m_graph->axisZ()->min()));
+ m_volumeItem->setPosition(
+ QVector3D((m_graph->axisX()->max() + m_graph->axisX()->min()) / 2.0f,
+ -0.045f * (m_graph->axisY()->max() - m_graph->axisY()->min()) +
+ (m_graph->axisY()->max() + m_graph->axisY()->min()) / 2.0f,
+ (m_graph->axisZ()->max() + m_graph->axisZ()->min()) / 2.0f));
+ m_volumeItem->setScalingAbsolute(false);
+ //! [0]
+ //! [1]
+ m_volumeItem->setTextureWidth(lowDetailSize);
+ m_volumeItem->setTextureHeight(lowDetailSize / 2);
+ m_volumeItem->setTextureDepth(lowDetailSize);
+ m_volumeItem->setTextureFormat(QImage::Format_Indexed8);
+ m_volumeItem->setTextureData(new QVector<uchar>(*m_lowDetailData));
+ //! [1]
+
+ // Generate color tables.
+ m_colorTable1.resize(colorTableSize);
+ m_colorTable2.resize(colorTableSize);
+
+ for (int i = 0; i < colorTableSize - 2; i++) {
+ if (i < magmaColorsMax) {
+ m_colorTable1[i] = qRgba(130 - (i * 2), 0, 0, 255);
+ } else if (i < aboveWaterGroundColorsMax) {
+ m_colorTable1[i] = qRgba((i - magmaColorsMax) * 4,
+ ((i - magmaColorsMax) * 2) + 120,
+ (i - magmaColorsMax) * 5, terrainTransparency);
+ } else if (i < underWaterGroundColorsMax) {
+ m_colorTable1[i] = qRgba(((layerColorThickness - i - aboveWaterGroundColorsMax)) + 70,
+ ((layerColorThickness - i - aboveWaterGroundColorsMax) * 2) + 20,
+ ((layerColorThickness - i - aboveWaterGroundColorsMax)) + 50,
+ terrainTransparency);
+ } else if (i < waterColorsMax) {
+ m_colorTable1[i] = qRgba(0, 0, ((i - underWaterGroundColorsMax) * 2) + 120,
+ terrainTransparency);
+ } else {
+ m_colorTable1[i] = qRgba(0, 0, 0, 0); // Not used
+ }
+ }
+ m_colorTable1[airColorIndex] = qRgba(0, 0, 0, 0);
+ m_colorTable1[mineShaftColorIndex] = qRgba(50, 50, 50, 255);
+
+ // The alternate color table just has gray gradients for all terrain except water
+ for (int i = 0; i < colorTableSize - 2; i++) {
+ if (i < magmaColorsMax) {
+ m_colorTable2[i] = qRgba(((i - aboveWaterGroundColorsMax) * 2),
+ ((i - aboveWaterGroundColorsMax) * 2),
+ ((i - aboveWaterGroundColorsMax) * 2), 255);
+ } else if (i < underWaterGroundColorsMax) {
+ m_colorTable2[i] = qRgba(((i - aboveWaterGroundColorsMax) * 2),
+ ((i - aboveWaterGroundColorsMax) * 2),
+ ((i - aboveWaterGroundColorsMax) * 2), terrainTransparency);
+ } else if (i < waterColorsMax) {
+ m_colorTable2[i] = qRgba(0, 0, ((i - underWaterGroundColorsMax) * 2) + 120,
+ terrainTransparency);
+ } else {
+ m_colorTable2[i] = qRgba(0, 0, 0, 0); // Not used
+ }
+ }
+ m_colorTable2[airColorIndex] = qRgba(0, 0, 0, 0);
+ m_colorTable2[mineShaftColorIndex] = qRgba(255, 255, 0, 255);
+
+ //! [2]
+ m_volumeItem->setColorTable(m_colorTable1);
+ //! [2]
+
+ //! [5]
+ m_volumeItem->setSliceFrameGaps(QVector3D(0.01f, 0.02f, 0.01f));
+ m_volumeItem->setSliceFrameThicknesses(QVector3D(0.0025f, 0.005f, 0.0025f));
+ m_volumeItem->setSliceFrameWidths(QVector3D(0.0025f, 0.005f, 0.0025f));
+ m_volumeItem->setDrawSliceFrames(false);
+ //! [5]
+ handleSlicingChanges();
+
+ //! [3]
+ m_graph->addCustomItem(m_volumeItem);
+ //! [3]
+
+ m_timer.start(0);
+ } else {
+ // OpenGL ES2 doesn't support 3D textures, so show a warning label instead
+ QCustom3DLabel *warningLabel = new QCustom3DLabel(
+ "QCustom3DVolume is not supported with OpenGL ES2",
+ QFont(),
+ QVector3D(0.0f, 0.5f, 0.0f),
+ QVector3D(1.5f, 1.5f, 0.0f),
+ QQuaternion());
+ warningLabel->setPositionAbsolute(true);
+ warningLabel->setFacingCamera(true);
+ m_graph->addCustomItem(warningLabel);
+ }
+
+ QObject::connect(m_graph, &QAbstract3DGraph::currentFpsChanged, this,
+ &VolumetricModifier::handleFpsChange);
+ QObject::connect(&m_timer, &QTimer::timeout, this,
+ &VolumetricModifier::handleTimeout);
+
+}
+
+VolumetricModifier::~VolumetricModifier()
+{
+ delete m_graph;
+}
+
+void VolumetricModifier::setFpsLabel(QLabel *fpsLabel)
+{
+ m_fpsLabel = fpsLabel;
+}
+
+void VolumetricModifier::setMediumDetailRB(QRadioButton *button)
+{
+ m_mediumDetailRB = button;
+}
+
+void VolumetricModifier::setHighDetailRB(QRadioButton *button)
+{
+ m_highDetailRB = button;
+}
+
+void VolumetricModifier::setSliceLabels(QLabel *xLabel, QLabel *yLabel, QLabel *zLabel)
+{
+ m_sliceLabelX = xLabel;
+ m_sliceLabelY = yLabel;
+ m_sliceLabelZ = zLabel;
+
+ adjustSliceX(m_sliceSliderX->value());
+ adjustSliceY(m_sliceSliderY->value());
+ adjustSliceZ(m_sliceSliderZ->value());
+}
+
+void VolumetricModifier::setAlphaMultiplierLabel(QLabel *label)
+{
+ m_alphaMultiplierLabel = label;
+}
+
+void VolumetricModifier::sliceX(int enabled)
+{
+ m_slicingX = enabled;
+ handleSlicingChanges();
+}
+
+void VolumetricModifier::sliceY(int enabled)
+{
+ m_slicingY = enabled;
+ handleSlicingChanges();
+}
+
+void VolumetricModifier::sliceZ(int enabled)
+{
+ m_slicingZ = enabled;
+ handleSlicingChanges();
+}
+
+void VolumetricModifier::adjustSliceX(int value)
+{
+ if (m_volumeItem) {
+ m_sliceIndexX = value / (1024 / m_volumeItem->textureWidth());
+ if (m_sliceIndexX == m_volumeItem->textureWidth())
+ m_sliceIndexX--;
+ if (m_volumeItem->sliceIndexX() != -1)
+ //! [7]
+ m_volumeItem->setSliceIndexX(m_sliceIndexX);
+ //! [7]
+ //! [9]
+ m_sliceLabelX->setPixmap(
+ QPixmap::fromImage(m_volumeItem->renderSlice(Qt::XAxis, m_sliceIndexX)));
+ //! [9]
+ }
+}
+
+void VolumetricModifier::adjustSliceY(int value)
+{
+ if (m_volumeItem) {
+ m_sliceIndexY = value / (1024 / m_volumeItem->textureHeight());
+ if (m_sliceIndexY == m_volumeItem->textureHeight())
+ m_sliceIndexY--;
+ if (m_volumeItem->sliceIndexY() != -1)
+ m_volumeItem->setSliceIndexY(m_sliceIndexY);
+ m_sliceLabelY->setPixmap(
+ QPixmap::fromImage(m_volumeItem->renderSlice(Qt::YAxis, m_sliceIndexY)));
+ }
+}
+
+void VolumetricModifier::adjustSliceZ(int value)
+{
+ if (m_volumeItem) {
+ m_sliceIndexZ = value / (1024 / m_volumeItem->textureDepth());
+ if (m_sliceIndexZ == m_volumeItem->textureDepth())
+ m_sliceIndexZ--;
+ if (m_volumeItem->sliceIndexZ() != -1)
+ m_volumeItem->setSliceIndexZ(m_sliceIndexZ);
+ m_sliceLabelZ->setPixmap(
+ QPixmap::fromImage(m_volumeItem->renderSlice(Qt::ZAxis, m_sliceIndexZ)));
+ }
+}
+
+void VolumetricModifier::handleFpsChange(qreal fps)
+{
+ const QString fpsFormat = QStringLiteral("FPS: %1");
+ int fps10 = int(fps * 10.0);
+ m_fpsLabel->setText(fpsFormat.arg(qreal(fps10) / 10.0));
+}
+
+void VolumetricModifier::handleTimeout()
+{
+ if (!m_mediumDetailRB->isEnabled()) {
+ if (m_mediumDetailIndex != mediumDetailSize) {
+ m_mediumDetailIndex = createVolume(mediumDetailSize, m_mediumDetailIndex, 4,
+ m_mediumDetailData);
+ } else if (m_mediumDetailShaftIndex != m_mineShaftArray.size()) {
+ m_mediumDetailShaftIndex = excavateMineShaft(mediumDetailSize, m_mediumDetailShaftIndex,
+ 1, m_mediumDetailData );
+ } else {
+ m_mediumDetailRB->setEnabled(true);
+ QString label = QStringLiteral("Medium (%1x%2x%1)");
+ m_mediumDetailRB->setText(label.arg(mediumDetailSize).arg(mediumDetailSize / 2));
+ }
+ } else if (!m_highDetailRB->isEnabled()) {
+ if (m_highDetailIndex != highDetailSize) {
+ m_highDetailIndex = createVolume(highDetailSize, m_highDetailIndex, 1,
+ m_highDetailData);
+ } else if (m_highDetailShaftIndex != m_mineShaftArray.size()) {
+ m_highDetailShaftIndex = excavateMineShaft(highDetailSize, m_highDetailShaftIndex, 1,
+ m_highDetailData);
+ } else {
+ m_highDetailRB->setEnabled(true);
+ QString label = QStringLiteral("High (%1x%2x%1)");
+ m_highDetailRB->setText(label.arg(highDetailSize).arg(highDetailSize / 2));
+ m_timer.stop();
+ }
+ }
+}
+
+void VolumetricModifier::toggleLowDetail(bool enabled)
+{
+ if (enabled && m_volumeItem) {
+ m_volumeItem->setTextureData(new QVector<uchar>(*m_lowDetailData));
+ m_volumeItem->setTextureDimensions(lowDetailSize, lowDetailSize / 2, lowDetailSize);
+ adjustSliceX(m_sliceSliderX->value());
+ adjustSliceY(m_sliceSliderY->value());
+ adjustSliceZ(m_sliceSliderZ->value());
+ }
+}
+
+void VolumetricModifier::toggleMediumDetail(bool enabled)
+{
+ if (enabled && m_volumeItem) {
+ m_volumeItem->setTextureData(new QVector<uchar>(*m_mediumDetailData));
+ m_volumeItem->setTextureDimensions(mediumDetailSize, mediumDetailSize / 2, mediumDetailSize);
+ adjustSliceX(m_sliceSliderX->value());
+ adjustSliceY(m_sliceSliderY->value());
+ adjustSliceZ(m_sliceSliderZ->value());
+ }
+}
+
+void VolumetricModifier::toggleHighDetail(bool enabled)
+{
+ if (enabled && m_volumeItem) {
+ m_volumeItem->setTextureData(new QVector<uchar>(*m_highDetailData));
+ m_volumeItem->setTextureDimensions(highDetailSize, highDetailSize / 2, highDetailSize);
+ adjustSliceX(m_sliceSliderX->value());
+ adjustSliceY(m_sliceSliderY->value());
+ adjustSliceZ(m_sliceSliderZ->value());
+ }
+}
+
+void VolumetricModifier::setFpsMeasurement(bool enabled)
+{
+ m_graph->setMeasureFps(enabled);
+ if (enabled)
+ m_fpsLabel->setText(QStringLiteral("Measuring..."));
+ else
+ m_fpsLabel->setText(QString());
+}
+
+void VolumetricModifier::setSliceSliders(QSlider *sliderX, QSlider *sliderY, QSlider *sliderZ)
+{
+ m_sliceSliderX = sliderX;
+ m_sliceSliderY = sliderY;
+ m_sliceSliderZ = sliderZ;
+
+ // Set sliders to interesting values
+ m_sliceSliderX->setValue(715);
+ m_sliceSliderY->setValue(612);
+ m_sliceSliderZ->setValue(715);
+}
+
+void VolumetricModifier::changeColorTable(int enabled)
+{
+ if (m_volumeItem) {
+ if (enabled)
+ m_volumeItem->setColorTable(m_colorTable2);
+ else
+ m_volumeItem->setColorTable(m_colorTable1);
+
+ m_usingPrimaryTable = !enabled;
+
+ // Rerender image labels
+ adjustSliceX(m_sliceSliderX->value());
+ adjustSliceY(m_sliceSliderY->value());
+ adjustSliceZ(m_sliceSliderZ->value());
+ }
+}
+
+void VolumetricModifier::setPreserveOpacity(bool enabled)
+{
+
+ if (m_volumeItem) {
+ //! [10]
+ m_volumeItem->setPreserveOpacity(enabled);
+ //! [10]
+
+ // Rerender image labels
+ adjustSliceX(m_sliceSliderX->value());
+ adjustSliceY(m_sliceSliderY->value());
+ adjustSliceZ(m_sliceSliderZ->value());
+ }
+}
+
+void VolumetricModifier::setTransparentGround(bool enabled)
+{
+ if (m_volumeItem) {
+ //! [12]
+ int newAlpha = enabled ? terrainTransparency : 255;
+ for (int i = aboveWaterGroundColorsMin; i < underWaterGroundColorsMax; i++) {
+ QRgb oldColor1 = m_colorTable1.at(i);
+ QRgb oldColor2 = m_colorTable2.at(i);
+ m_colorTable1[i] = qRgba(qRed(oldColor1), qGreen(oldColor1), qBlue(oldColor1), newAlpha);
+ m_colorTable2[i] = qRgba(qRed(oldColor2), qGreen(oldColor2), qBlue(oldColor2), newAlpha);
+ }
+ if (m_usingPrimaryTable)
+ m_volumeItem->setColorTable(m_colorTable1);
+ else
+ m_volumeItem->setColorTable(m_colorTable2);
+ //! [12]
+ adjustSliceX(m_sliceSliderX->value());
+ adjustSliceY(m_sliceSliderY->value());
+ adjustSliceZ(m_sliceSliderZ->value());
+ }
+}
+
+void VolumetricModifier::setUseHighDefShader(bool enabled)
+{
+ if (m_volumeItem) {
+ //! [13]
+ m_volumeItem->setUseHighDefShader(enabled);
+ //! [13]
+ }
+}
+
+void VolumetricModifier::adjustAlphaMultiplier(int value)
+{
+ if (m_volumeItem) {
+ float mult;
+ if (value > 100)
+ mult = float(value - 99) / 2.0f;
+ else
+ mult = float(value) / float(500 - value * 4);
+ //! [11]
+ m_volumeItem->setAlphaMultiplier(mult);
+ //! [11]
+ QString labelFormat = QStringLiteral("Alpha multiplier: %1");
+ m_alphaMultiplierLabel->setText(labelFormat.arg(
+ QString::number(m_volumeItem->alphaMultiplier(), 'f', 3)));
+
+ // Rerender image labels
+ adjustSliceX(m_sliceSliderX->value());
+ adjustSliceY(m_sliceSliderY->value());
+ adjustSliceZ(m_sliceSliderZ->value());
+ }
+}
+
+void VolumetricModifier::toggleAreaAll(bool enabled)
+{
+ if (enabled) {
+ m_graph->axisX()->setRange(0.0f, 1000.0f);
+ m_graph->axisY()->setRange(-600.0f, 600.0f);
+ m_graph->axisZ()->setRange(0.0f, 1000.0f);
+ m_graph->axisX()->setSegmentCount(5);
+ m_graph->axisY()->setSegmentCount(6);
+ m_graph->axisZ()->setSegmentCount(5);
+ }
+}
+
+void VolumetricModifier::toggleAreaMine(bool enabled)
+{
+ if (enabled) {
+ m_graph->axisX()->setRange(350.0f, 850.0f);
+ m_graph->axisY()->setRange(-500.0f, 100.0f);
+ m_graph->axisZ()->setRange(350.0f, 900.0f);
+ m_graph->axisX()->setSegmentCount(10);
+ m_graph->axisY()->setSegmentCount(6);
+ m_graph->axisZ()->setSegmentCount(11);
+ }
+}
+
+void VolumetricModifier::toggleAreaMountain(bool enabled)
+{
+ if (enabled) {
+ m_graph->axisX()->setRange(300.0f, 600.0f);
+ m_graph->axisY()->setRange(-100.0f, 400.0f);
+ m_graph->axisZ()->setRange(300.0f, 600.0f);
+ m_graph->axisX()->setSegmentCount(9);
+ m_graph->axisY()->setSegmentCount(5);
+ m_graph->axisZ()->setSegmentCount(9);
+ }
+}
+
+void VolumetricModifier::setDrawSliceFrames(int enabled)
+{
+ if (m_volumeItem)
+ m_volumeItem->setDrawSliceFrames(enabled);
+}
+
+void VolumetricModifier::initHeightMap(QString fileName, QVector<uchar> &layerData)
+{
+ QImage heightImage(fileName);
+
+ layerData.resize(layerDataSize * layerDataSize);
+ const uchar *bits = heightImage.bits();
+ int index = 0;
+ QVector<QRgb> colorTable = heightImage.colorTable();
+ for (int i = 0; i < layerDataSize; i++) {
+ for (int j = 0; j < layerDataSize; j++) {
+ layerData[index] = qRed(colorTable.at(bits[index]));
+ index++;
+ }
+ }
+}
+
+int VolumetricModifier::createVolume(int textureSize, int startIndex, int count,
+ QVector<uchar> *textureData)
+{
+ // Generate volume from layer data.
+ int index = startIndex * textureSize * textureSize / 2.0f;
+ int endIndex = startIndex + count;
+ if (endIndex > textureSize)
+ endIndex = textureSize;
+ QVector<uchar> magmaHeights(textureSize);
+ QVector<uchar> waterHeights(textureSize);
+ QVector<uchar> groundHeights(textureSize);
+ float multiplier = float(layerDataSize) / float(textureSize);
+ for (int i = startIndex; i < endIndex; i++) {
+ // Generate layer height arrays
+ for (int l = 0; l < textureSize; l++) {
+ int layerIndex = (int(i * multiplier) * layerDataSize + int(l * multiplier));
+ magmaHeights[l] = int(m_magmaLayer.at(layerIndex));
+ waterHeights[l] = int(m_waterLayer.at(layerIndex));
+ groundHeights[l] = int(m_groundLayer.at(layerIndex));
+ }
+ for (int j = 0; j < textureSize / 2; j++) {
+ for (int k = 0; k < textureSize; k++) {
+ int colorIndex;
+ int height((layerDataSize - (j * 2 * multiplier)) / 2);
+ if (height < magmaHeights.at(k)) {
+ // Magma layer
+ colorIndex = int((float(height) / heightToColorDiv)
+ * float(layerColorThickness)) + magmaColorsMin;
+ } else if (height < groundHeights.at(k) && height < waterHeights.at(k)) {
+ // Ground layer below water
+ colorIndex = int((float(waterHeights.at(k) - height) / heightToColorDiv)
+ * float(layerColorThickness)) + underWaterGroundColorsMin;
+ } else if (height < waterHeights.at(k)) {
+ // Water layer where water goes over ground
+ colorIndex = int((float(height - magmaHeights.at(k)) / heightToColorDiv)
+ * float(layerColorThickness)) + waterColorsMin;
+ } else if (height <= groundHeights.at(k)) {
+ // Ground above water
+ colorIndex = int((float(height - waterHeights.at(k)) / heightToColorDiv)
+ * float(layerColorThickness)) + aboveWaterGroundColorsMin;
+ } else {
+ // Rest is air
+ colorIndex = airColorIndex;
+ }
+
+ (*textureData)[index] = colorIndex;
+ index++;
+ }
+ }
+ }
+ return endIndex;
+}
+
+int VolumetricModifier::excavateMineShaft(int textureSize, int startIndex, int count,
+ QVector<uchar> *textureData)
+{
+ int endIndex = startIndex + count;
+ if (endIndex > m_mineShaftArray.size())
+ endIndex = m_mineShaftArray.size();
+ int shaftSize = mineShaftDiameter * textureSize / lowDetailSize;
+ for (int i = startIndex; i < endIndex; i++) {
+ QVector3D shaftStart(m_mineShaftArray.at(i).first);
+ QVector3D shaftEnd(m_mineShaftArray.at(i).second);
+ int shaftLen = (shaftEnd - shaftStart).length() * lowDetailSize;
+ int dataX = shaftStart.x() * textureSize - (shaftSize / 2);
+ int dataY = (shaftStart.y() * textureSize - (shaftSize / 2)) / 2;
+ int dataZ = shaftStart.z() * textureSize - (shaftSize / 2);
+ int dataIndex = dataX + (dataY * textureSize) + dataZ * (textureSize * textureSize / 2);
+ if (shaftStart.x() != shaftEnd.x()) {
+ for (int j = 0; j <= shaftLen; j++) {
+ excavateMineBlock(textureSize, dataIndex, shaftSize, textureData);
+ dataIndex += shaftSize;
+ }
+ } else if (shaftStart.y() != shaftEnd.y()) {
+ shaftLen /= 2; // Vertical shafts are half as long
+ for (int j = 0; j <= shaftLen; j++) {
+ excavateMineBlock(textureSize, dataIndex, shaftSize, textureData);
+ dataIndex += textureSize * shaftSize;
+ }
+ } else {
+ for (int j = 0; j <= shaftLen; j++) {
+ excavateMineBlock(textureSize, dataIndex, shaftSize, textureData);
+ dataIndex += (textureSize * textureSize / 2) * shaftSize;
+ }
+ }
+
+
+ }
+ return endIndex;
+}
+
+void VolumetricModifier::excavateMineBlock(int textureSize, int dataIndex, int size,
+ QVector<uchar> *textureData)
+{
+ for (int k = 0; k < size; k++) {
+ int curIndex = dataIndex + (k * textureSize * textureSize / 2);
+ for (int l = 0; l < size; l++) {
+ curIndex = dataIndex + (k * textureSize * textureSize / 2)
+ + (l * textureSize);
+ for (int m = 0; m < size; m++) {
+ if (textureData->at(curIndex) != airColorIndex)
+ (*textureData)[curIndex] = mineShaftColorIndex;
+ curIndex++;
+ }
+
+ }
+ }
+}
+
+void VolumetricModifier::handleSlicingChanges()
+{
+ if (m_volumeItem) {
+ if (m_slicingX || m_slicingY || m_slicingZ) {
+ // Only show slices of selected dimensions
+ //! [8]
+ m_volumeItem->setDrawSlices(true);
+ //! [8]
+ m_volumeItem->setSliceIndexX(m_slicingX ? m_sliceIndexX : -1);
+ m_volumeItem->setSliceIndexY(m_slicingY ? m_sliceIndexY : -1);
+ m_volumeItem->setSliceIndexZ(m_slicingZ ? m_sliceIndexZ : -1);
+ } else {
+ // Show slice frames for all dimenstions when not actually slicing
+ m_volumeItem->setDrawSlices(false);
+ m_volumeItem->setSliceIndexX(m_sliceIndexX);
+ m_volumeItem->setSliceIndexY(m_sliceIndexY);
+ m_volumeItem->setSliceIndexZ(m_sliceIndexZ);
+ }
+ }
+}
+
+void VolumetricModifier::initMineShaftArray()
+{
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.1f, 0.7f),
+ QVector3D(0.7f, 0.8f, 0.7f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.7f, 0.5f),
+ QVector3D(0.7f, 0.7f, 0.7f));
+
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.4f, 0.7f, 0.7f),
+ QVector3D(0.7f, 0.7f, 0.7f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.4f, 0.7f, 0.7f),
+ QVector3D(0.4f, 0.7f, 0.8f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.45f, 0.7f, 0.7f),
+ QVector3D(0.45f, 0.7f, 0.8f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.7f, 0.7f),
+ QVector3D(0.5f, 0.7f, 0.8f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.55f, 0.7f, 0.7f),
+ QVector3D(0.55f, 0.7f, 0.8f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.7f),
+ QVector3D(0.6f, 0.7f, 0.8f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.65f, 0.7f, 0.7f),
+ QVector3D(0.65f, 0.7f, 0.8f));
+
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.6f, 0.7f),
+ QVector3D(0.7f, 0.6f, 0.7f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.6f, 0.7f),
+ QVector3D(0.5f, 0.6f, 0.8f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.55f, 0.6f, 0.7f),
+ QVector3D(0.55f, 0.6f, 0.8f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.7f),
+ QVector3D(0.6f, 0.6f, 0.8f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.65f, 0.6f, 0.7f),
+ QVector3D(0.65f, 0.6f, 0.8f));
+
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.6f, 0.4f),
+ QVector3D(0.7f, 0.6f, 0.7f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.45f),
+ QVector3D(0.8f, 0.6f, 0.45f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.5f),
+ QVector3D(0.8f, 0.6f, 0.5f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.55f),
+ QVector3D(0.8f, 0.6f, 0.55f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.6f),
+ QVector3D(0.8f, 0.6f, 0.6f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.65f),
+ QVector3D(0.8f, 0.6f, 0.65f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.7f),
+ QVector3D(0.8f, 0.6f, 0.7f));
+
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.7f, 0.4f),
+ QVector3D(0.7f, 0.7f, 0.7f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.45f),
+ QVector3D(0.8f, 0.7f, 0.45f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.5f),
+ QVector3D(0.8f, 0.7f, 0.5f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.55f),
+ QVector3D(0.8f, 0.7f, 0.55f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.6f),
+ QVector3D(0.8f, 0.7f, 0.6f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.65f),
+ QVector3D(0.8f, 0.7f, 0.65f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.7f),
+ QVector3D(0.8f, 0.7f, 0.7f));
+
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.8f, 0.5f),
+ QVector3D(0.7f, 0.8f, 0.7f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.55f),
+ QVector3D(0.8f, 0.8f, 0.55f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.6f),
+ QVector3D(0.8f, 0.8f, 0.6f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.65f),
+ QVector3D(0.8f, 0.8f, 0.65f));
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.7f),
+ QVector3D(0.8f, 0.8f, 0.7f));
+
+ m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.1f, 0.4f),
+ QVector3D(0.7f, 0.7f, 0.4f));
+}
diff --git a/examples/datavisualization/volumetric/volumetric.h b/examples/datavisualization/volumetric/volumetric.h
new file mode 100644
index 00000000..8d28b524
--- /dev/null
+++ b/examples/datavisualization/volumetric/volumetric.h
@@ -0,0 +1,116 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#ifndef VOLUMETRICMODIFIER_H
+#define VOLUMETRICMODIFIER_H
+
+#include <QtDataVisualization/q3dscatter.h>
+#include <QtDataVisualization/qcustom3dvolume.h>
+#include <QtCore/QTimer>
+#include <QtGui/QRgb>
+
+class QLabel;
+class QRadioButton;
+class QSlider;
+
+using namespace QtDataVisualization;
+
+class VolumetricModifier : public QObject
+{
+ Q_OBJECT
+public:
+ explicit VolumetricModifier(Q3DScatter *scatter);
+ ~VolumetricModifier();
+
+ void setFpsLabel(QLabel *fpsLabel);
+ void setMediumDetailRB(QRadioButton *button);
+ void setHighDetailRB(QRadioButton *button);
+ void setSliceLabels(QLabel *xLabel, QLabel *yLabel, QLabel *zLabel);
+ void setAlphaMultiplierLabel(QLabel *label);
+
+public slots:
+ void sliceX(int enabled);
+ void sliceY(int enabled);
+ void sliceZ(int enabled);
+ void adjustSliceX(int value);
+ void adjustSliceY(int value);
+ void adjustSliceZ(int value);
+ void handleFpsChange(qreal fps);
+ void handleTimeout();
+ void toggleLowDetail(bool enabled);
+ void toggleMediumDetail(bool enabled);
+ void toggleHighDetail(bool enabled);
+ void setFpsMeasurement(bool enabled);
+ void setSliceSliders(QSlider *sliderX, QSlider *sliderY, QSlider *sliderZ);
+ void changeColorTable(int enabled);
+ void setPreserveOpacity(bool enabled);
+ void setTransparentGround(bool enabled);
+ void setUseHighDefShader(bool enabled);
+ void adjustAlphaMultiplier(int value);
+ void toggleAreaAll(bool enabled);
+ void toggleAreaMine(bool enabled);
+ void toggleAreaMountain(bool enabled);
+ void setDrawSliceFrames(int enabled);
+
+private:
+
+ void initHeightMap(QString fileName, QVector<uchar> &layerData);
+ void initMineShaftArray();
+ int createVolume(int textureSize, int startIndex, int count,
+ QVector<uchar> *textureData);
+ int excavateMineShaft(int textureSize, int startIndex, int count,
+ QVector<uchar> *textureData);
+ void excavateMineBlock(int textureSize, int dataIndex, int size, QVector<uchar> *textureData);
+ void handleSlicingChanges();
+
+ Q3DScatter *m_graph;
+ QCustom3DVolume *m_volumeItem;
+ int m_sliceIndexX;
+ int m_sliceIndexY;
+ int m_sliceIndexZ;
+ bool m_slicingX;
+ bool m_slicingY;
+ bool m_slicingZ;
+ QLabel *m_fpsLabel;
+ QRadioButton *m_mediumDetailRB;
+ QRadioButton *m_highDetailRB;
+ QVector<uchar> *m_lowDetailData;
+ QVector<uchar> *m_mediumDetailData;
+ QVector<uchar> *m_highDetailData;
+ QTimer m_timer;
+ int m_mediumDetailIndex;
+ int m_highDetailIndex;
+ int m_mediumDetailShaftIndex;
+ int m_highDetailShaftIndex;
+ QSlider *m_sliceSliderX;
+ QSlider *m_sliceSliderY;
+ QSlider *m_sliceSliderZ;
+ QVector<QRgb> m_colorTable1;
+ QVector<QRgb> m_colorTable2;
+ bool m_usingPrimaryTable;
+ QLabel *m_sliceLabelX;
+ QLabel *m_sliceLabelY;
+ QLabel *m_sliceLabelZ;
+ QLabel *m_alphaMultiplierLabel;
+ QVector<uchar> m_magmaLayer;
+ QVector<uchar> m_waterLayer;
+ QVector<uchar> m_groundLayer;
+ QVector<QPair<QVector3D, QVector3D> > m_mineShaftArray;
+};
+
+#endif
diff --git a/examples/datavisualization/volumetric/volumetric.pro b/examples/datavisualization/volumetric/volumetric.pro
new file mode 100644
index 00000000..fa355692
--- /dev/null
+++ b/examples/datavisualization/volumetric/volumetric.pro
@@ -0,0 +1,17 @@
+android|ios {
+ error( "This example is not supported for android or ios." )
+}
+
+!include( ../examples.pri ) {
+ error( "Couldn't find the examples.pri file!" )
+}
+
+SOURCES += main.cpp volumetric.cpp
+HEADERS += volumetric.h
+
+QT += widgets
+
+OTHER_FILES += doc/src/* \
+ doc/images/*
+
+RESOURCES += volumetric.qrc
diff --git a/examples/datavisualization/volumetric/volumetric.qrc b/examples/datavisualization/volumetric/volumetric.qrc
new file mode 100644
index 00000000..920fd1d2
--- /dev/null
+++ b/examples/datavisualization/volumetric/volumetric.qrc
@@ -0,0 +1,7 @@
+<RCC>
+ <qresource prefix="/heightmaps">
+ <file>layer_ground.png</file>
+ <file>layer_magma.png</file>
+ <file>layer_water.png</file>
+ </qresource>
+</RCC>