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Diffstat (limited to 'src/datavis3d/engine/q3dbars_p.h')
-rw-r--r-- | src/datavis3d/engine/q3dbars_p.h | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/src/datavis3d/engine/q3dbars_p.h b/src/datavis3d/engine/q3dbars_p.h new file mode 100644 index 00000000..30cdb6da --- /dev/null +++ b/src/datavis3d/engine/q3dbars_p.h @@ -0,0 +1,180 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the QtDataVis3D module. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. + +#ifndef Q3DBARS_p_H +#define Q3DBARS_p_H + +#include "qdatavis3dglobal.h" +#include "qdatavis3namespace.h" +#include <QOpenGLFunctions> +#include <QFont> + +class QOpenGLPaintDevice; + +class QPoint; +class QSizeF; + +QTCOMMERCIALDATAVIS3D_BEGIN_NAMESPACE + +class Q3DBars; +class QDataItem; +class QDataRow; +class QDataSet; +class ShaderHelper; +class ObjectHelper; +class TextureHelper; +class Theme; +class Drawer; + +class Q3DBarsPrivate : public QObject +{ +public: + enum SelectionType { + SelectionNone = 0, + SelectionBar, + SelectionRow, + SelectionColumn + }; + + enum MousePressType { + MouseNone = 0, + MouseOnScene, + MouseOnOverview, + MouseOnZoom, + MouseRotating + }; + +public: + Q3DBarsPrivate(Q3DBars *q); + ~Q3DBarsPrivate(); + + void loadBarMesh(); + void loadBackgroundMesh(); + void loadGridLineMesh(); + void loadLabelMesh(); + void initShaders(const QString &vertexShader, const QString &fragmentShader); + void initSelectionShader(); + void initBackgroundShaders(const QString &vertexShader, const QString &fragmentShader); + void initLabelShaders(const QString &vertexShader, const QString &fragmentShader); + void initDepthShader(); + void initSelectionBuffer(); + void initDepthBuffer(); + void updateTextures(); + void calculateSceneScalingFactors(); + void calculateHeightAdjustment(const QPair<GLfloat, GLfloat> &limits); + SelectionType isSelected(GLint row, GLint bar, const QVector3D &selection); + + Q3DBars *q_ptr; + + QOpenGLPaintDevice *m_paintDevice; + ShaderHelper *m_barShader; + ShaderHelper *m_depthShader; + ShaderHelper *m_selectionShader; + ShaderHelper *m_backgroundShader; + ShaderHelper *m_labelShader; + ObjectHelper *m_barObj; + ObjectHelper *m_backgroundObj; + ObjectHelper *m_gridLineObj; + ObjectHelper *m_labelObj; + QPair<int, int> m_sampleCount; + QString m_objFile; + MousePressType m_mousePressed; + QPoint m_mousePos; + GLint m_zoomLevel; + GLfloat m_zoomAdjustment; + GLfloat m_horizontalRotation; + GLfloat m_verticalRotation; + QSizeF m_barThickness; + QSizeF m_barSpacing; + GLfloat m_heightNormalizer; + GLfloat m_yAdjustment; + GLfloat m_rowWidth; + GLfloat m_columnDepth; + GLfloat m_maxDimension; + GLfloat m_scaleX; + GLfloat m_scaleZ; + GLfloat m_scaleFactor; + GLfloat m_maxSceneSize; + Theme *m_theme; + bool m_isInitialized; + SelectionMode m_selectionMode; + QDataItem *m_selectedBar; + QDataRow *m_zoomSelection; + QDataSet *m_dataSet; + QString m_axisLabelX; + QString m_axisLabelZ; + QString m_axisLabelY; + QRect m_sceneViewPort; + QRect m_zoomViewPort; + bool m_zoomActivated; + TextureHelper *m_textureHelper; + LabelTransparency m_labelTransparency; + QFont m_font; + Drawer *m_drawer; + bool m_xFlipped; + bool m_zFlipped; + GLuint m_bgrTexture; + GLuint m_depthTexture; + GLuint m_selectionTexture; + GLuint m_depthFrameBuffer; + GLuint m_selectionFrameBuffer; + GLuint m_selectionDepthBuffer; + bool m_updateLabels; + bool m_gridEnabled; + ShadowQuality m_shadowQuality; + GLfloat m_shadowQualityToShader; + GLint m_tickCount; + GLfloat m_tickStep; +}; + +QTCOMMERCIALDATAVIS3D_END_NAMESPACE + +#endif |