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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the QtDataVis3D module.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+
+#ifndef Q3DMAPS_P_H
+#define Q3DMAPS_P_H
+
+#include "qdatavis3dglobal.h"
+#include "qdatavis3namespace.h"
+#include <QOpenGLFunctions>
+#include <QFont>
+
+class QOpenGLPaintDevice;
+
+class QPoint;
+class QSizeF;
+
+QTCOMMERCIALDATAVIS3D_BEGIN_NAMESPACE
+
+class Q3DMaps;
+class QDataItem;
+class QDataRow;
+class QDataSet;
+class ShaderHelper;
+class ObjectHelper;
+class TextureHelper;
+class Theme;
+class Drawer;
+
+class Q3DMapsPrivate : public QObject
+{
+public:
+ enum SelectionType {
+ SelectionNone = 0,
+ SelectionBar,
+ SelectionRow,
+ SelectionColumn
+ };
+
+ enum MousePressType {
+ MouseNone = 0,
+ MouseOnScene,
+ MouseOnOverview,
+ MouseOnZoom,
+ MouseRotating
+ };
+
+public:
+ Q3DMapsPrivate(Q3DMaps *q);
+ ~Q3DMapsPrivate();
+
+ void loadBarMesh();
+ void loadBackgroundMesh();
+ void loadGridLineMesh();
+ void loadLabelMesh();
+ void initShaders(const QString &vertexShader, const QString &fragmentShader);
+ void initSelectionShader();
+ void initBackgroundShaders(const QString &vertexShader, const QString &fragmentShader);
+ void initLabelShaders(const QString &vertexShader, const QString &fragmentShader);
+ void initDepthShader();
+ void initSelectionBuffer();
+ void initDepthBuffer();
+ void updateTextures();
+ void calculateSceneScalingFactors(const QRect &areaRect);
+ void calculateHeightAdjustment(const QPair<GLfloat, GLfloat> &limits);
+ void calculateTranslation(QDataItem *item);
+ SelectionType isSelected(GLint bar, const QVector3D &selection);
+ bool isValid(const QDataItem &item);
+
+ Q3DMaps *q_ptr;
+
+ QOpenGLPaintDevice *m_paintDevice;
+ ShaderHelper *m_barShader;
+ ShaderHelper *m_depthShader;
+ ShaderHelper *m_selectionShader;
+ ShaderHelper *m_backgroundShader;
+ ShaderHelper *m_labelShader;
+ ObjectHelper *m_barObj;
+ ObjectHelper *m_backgroundObj;
+ ObjectHelper *m_gridLineObj;
+ ObjectHelper *m_labelObj;
+ QString m_objFile;
+ MousePressType m_mousePressed;
+ QPoint m_mousePos;
+ GLint m_zoomLevel;
+ GLfloat m_zoomAdjustment;
+ GLfloat m_horizontalRotation;
+ GLfloat m_verticalRotation;
+ QVector3D m_barThickness;
+ GLfloat m_heightNormalizer;
+ GLfloat m_yAdjustment;
+ GLfloat m_scaleFactor;
+ Theme *m_theme;
+ bool m_isInitialized;
+ SelectionMode m_selectionMode;
+ QDataItem *m_selectedBar;
+ QDataRow *m_data;
+ QString m_axisLabelX;
+ QString m_axisLabelZ;
+ QString m_axisLabelY;
+ QRect m_sceneViewPort;
+ QRect m_zoomViewPort;
+ bool m_zoomActivated;
+ TextureHelper *m_textureHelper;
+ LabelTransparency m_labelTransparency;
+ QFont m_font;
+ Drawer *m_drawer;
+ QSizeF m_areaSize;
+ GLuint m_bgrTexture;
+ GLuint m_depthTexture;
+ GLuint m_selectionTexture;
+ GLuint m_depthFrameBuffer;
+ GLuint m_selectionFrameBuffer;
+ GLuint m_selectionDepthBuffer;
+ bool m_updateLabels;
+ bool m_gridEnabled;
+ Q3DMaps::AdjustmentDirection m_adjustDirection;
+ ShadowQuality m_shadowQuality;
+ GLfloat m_shadowQualityToShader;
+};
+
+QTCOMMERCIALDATAVIS3D_END_NAMESPACE
+
+#endif