diff options
Diffstat (limited to 'src/datavis3d/engine/scatter3drenderer.cpp')
-rw-r--r-- | src/datavis3d/engine/scatter3drenderer.cpp | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/datavis3d/engine/scatter3drenderer.cpp b/src/datavis3d/engine/scatter3drenderer.cpp index f362de04..93e7cca1 100644 --- a/src/datavis3d/engine/scatter3drenderer.cpp +++ b/src/datavis3d/engine/scatter3drenderer.cpp @@ -38,10 +38,6 @@ // You should see the scene from where the light is //#define SHOW_DEPTH_TEXTURE_SCENE -#ifdef DISPLAY_RENDER_SPEED -#include <QTime> -#endif - QT_DATAVIS3D_BEGIN_NAMESPACE //#define USE_UNIFORM_SCALING // Scale x and z uniformly, or based on autoscaled values @@ -473,15 +469,6 @@ void Scatter3DRenderer::drawScene(CameraHelper *camera, m_selection = Utils::getSelection(m_controller->mousePosition(), m_cachedBoundingRect.height()); - QMutexLocker locker(&m_mutex); - if (m_isSelectionPointRequestActive) { - m_isSelectionPointRequestActive = false; - m_selection = Utils::getSelection(m_selectionPointRequest, - m_cachedBoundingRect.height()); - emit selectionUpdated(m_selection); - } - locker.unlock(); - glBindFramebuffer(GL_FRAMEBUFFER, defaultFboHandle); // Release selection shader @@ -1286,15 +1273,6 @@ void Scatter3DRenderer::drawScene(CameraHelper *camera, m_labelShader->release(); } -void Scatter3DRenderer::requestSelectionAtPoint(const QPoint &point) -{ - //qDebug() << __FUNCTION__; - QMutexLocker locker(&m_mutex); - m_selectionPointRequest.setX(point.x()); - m_selectionPointRequest.setY(point.y()); - m_isSelectionPointRequestActive = true; -} - void Scatter3DRenderer::handleResize() { //qDebug() << __FUNCTION__; |