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-rw-r--r--src/datavisualization/data/scatteritemmodelhandler.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/datavisualization/data/scatteritemmodelhandler.cpp b/src/datavisualization/data/scatteritemmodelhandler.cpp
index 1c936d08..1b1aaefe 100644
--- a/src/datavisualization/data/scatteritemmodelhandler.cpp
+++ b/src/datavisualization/data/scatteritemmodelhandler.cpp
@@ -92,6 +92,30 @@ void ScatterItemModelHandler::handleRowsRemoved(const QModelIndex &parent, int s
}
}
+static inline QQuaternion toQuaternion(const QVariant &variant)
+{
+ if (variant.canConvert<QQuaternion>()) {
+ return variant.value<QQuaternion>();
+ } else if (variant.canConvert<QString>()) {
+ QString s = variant.toString();
+ if (!s.isEmpty() && s.count(QLatin1Char(',')) == 3) {
+ int index = s.indexOf(QLatin1Char(','));
+ int index2 = s.indexOf(QLatin1Char(','), index + 1);
+ int index3 = s.indexOf(QLatin1Char(','), index2 + 1);
+
+ bool sGood, xGood, yGood, zGood;
+ float sCoord = s.left(index).toFloat(&sGood);
+ float xCoord = s.mid(index + 1, index2 - index - 1).toFloat(&xGood);
+ float yCoord = s.mid(index2 + 1, index3 - index2 - 1).toFloat(&yGood);
+ float zCoord = s.mid(index3 + 1).toFloat(&zGood);
+
+ if (sGood && xGood && yGood && zGood)
+ return QQuaternion(sCoord, xCoord, yCoord, zCoord);
+ }
+ }
+ return QQuaternion();
+}
+
void ScatterItemModelHandler::modelPosToScatterItem(int modelRow, int modelColumn,
QScatterDataItem &item)
{
@@ -105,6 +129,8 @@ void ScatterItemModelHandler::modelPosToScatterItem(int modelRow, int modelColum
yPos = index.data(m_yPosRole).toFloat();
if (m_zPosRole != noRoleIndex)
zPos = index.data(m_zPosRole).toFloat();
+ if (m_rotationRole != noRoleIndex)
+ item.setRotation(toQuaternion(index.data(m_rotationRole)));
item.setPosition(QVector3D(xPos, yPos, zPos));
}
@@ -121,6 +147,7 @@ void ScatterItemModelHandler::resolveModel()
m_xPosRole = roleHash.key(m_proxy->xPosRole().toLatin1(), noRoleIndex);
m_yPosRole = roleHash.key(m_proxy->yPosRole().toLatin1(), noRoleIndex);
m_zPosRole = roleHash.key(m_proxy->zPosRole().toLatin1(), noRoleIndex);
+ m_rotationRole = roleHash.key(m_proxy->rotationRole().toLatin1(), noRoleIndex);
const int columnCount = m_itemModel->columnCount();
const int rowCount = m_itemModel->rowCount();
const int totalCount = rowCount * columnCount;