diff options
Diffstat (limited to 'src/datavisualization/engine/abstract3drenderer.cpp')
-rw-r--r-- | src/datavisualization/engine/abstract3drenderer.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/datavisualization/engine/abstract3drenderer.cpp b/src/datavisualization/engine/abstract3drenderer.cpp index ab15605c..a52d6981 100644 --- a/src/datavisualization/engine/abstract3drenderer.cpp +++ b/src/datavisualization/engine/abstract3drenderer.cpp @@ -685,7 +685,7 @@ void Abstract3DRenderer::updateAxisTitleFixed(QAbstract3DAxis::AxisOrientation o cache.setTitleFixed(fixed); } -void Abstract3DRenderer::modifiedSeriesList(const QVector<QAbstract3DSeries *> &seriesList) +void Abstract3DRenderer::modifiedSeriesList(const QList<QAbstract3DSeries *> &seriesList) { foreach (QAbstract3DSeries *series, seriesList) { SeriesRenderCache *cache = m_renderCacheList.value(series, 0); @@ -1832,7 +1832,7 @@ void Abstract3DRenderer::drawRadialGrid(ShaderHelper *shader, float yFloorLinePo const QMatrix4x4 &projectionViewMatrix, const QMatrix4x4 &depthMatrix) { - static QVector<QQuaternion> lineRotations; + static QList<QQuaternion> lineRotations; if (!lineRotations.size()) { lineRotations.resize(polarGridRoundness); for (int j = 0; j < polarGridRoundness; j++) { @@ -1841,8 +1841,8 @@ void Abstract3DRenderer::drawRadialGrid(ShaderHelper *shader, float yFloorLinePo } } int gridLineCount = m_axisCacheZ.gridLineCount(); - const QVector<float> &gridPositions = m_axisCacheZ.formatter()->gridPositions(); - const QVector<float> &subGridPositions = m_axisCacheZ.formatter()->subGridPositions(); + const QList<float> &gridPositions = m_axisCacheZ.formatter()->gridPositions(); + const QList<float> &subGridPositions = m_axisCacheZ.formatter()->subGridPositions(); int mainSize = gridPositions.size(); QVector3D translateVector(0.0f, yFloorLinePos, 0.0f); QQuaternion finalRotation = m_xRightAngleRotationNeg; @@ -1896,8 +1896,8 @@ void Abstract3DRenderer::drawAngularGrid(ShaderHelper *shader, float yFloorLineP float halfRatio((m_polarRadius + (labelMargin / 2.0f)) / 2.0f); QVector3D gridLineScaler(gridLineWidth, gridLineWidth, halfRatio); int gridLineCount = m_axisCacheX.gridLineCount(); - const QVector<float> &gridPositions = m_axisCacheX.formatter()->gridPositions(); - const QVector<float> &subGridPositions = m_axisCacheX.formatter()->subGridPositions(); + const QList<float> &gridPositions = m_axisCacheX.formatter()->gridPositions(); + const QList<float> &subGridPositions = m_axisCacheX.formatter()->subGridPositions(); int mainSize = gridPositions.size(); QVector3D translateVector(0.0f, yFloorLinePos, -halfRatio); QQuaternion finalRotation; @@ -1946,7 +1946,7 @@ float Abstract3DRenderer::calculatePolarBackgroundMargin() { // Check each extents of each angular label // Calculate angular position - QVector<float> &labelPositions = m_axisCacheX.formatter()->labelPositions(); + QList<float> &labelPositions = m_axisCacheX.formatter()->labelPositions(); float actualLabelHeight = m_drawer->scaledFontSize() * 2.0f; // All labels are same height float maxNeededMargin = 0.0f; |