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-rw-r--r--src/datavisualization/engine/bars3drenderer.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/datavisualization/engine/bars3drenderer.cpp b/src/datavisualization/engine/bars3drenderer.cpp
index 22bf6b87..1614b563 100644
--- a/src/datavisualization/engine/bars3drenderer.cpp
+++ b/src/datavisualization/engine/bars3drenderer.cpp
@@ -1090,8 +1090,7 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
}
}
- Abstract3DRenderer::drawCustomItems(RenderingDepth, m_depthShader, m_volumeTextureShader,
- m_volumeTextureSliceShader, viewMatrix,
+ Abstract3DRenderer::drawCustomItems(RenderingDepth, m_depthShader, viewMatrix,
projectionViewMatrix,
depthProjectionViewMatrix, m_depthTexture,
m_shadowQualityToShader);
@@ -1179,7 +1178,6 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
}
glCullFace(GL_BACK);
Abstract3DRenderer::drawCustomItems(RenderingSelection, m_selectionShader,
- m_volumeTextureShader, m_volumeTextureSliceShader,
viewMatrix,
projectionViewMatrix, depthProjectionViewMatrix,
m_depthTexture, m_shadowQualityToShader);
@@ -1234,7 +1232,6 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
startBar, stopBar, stepBar, -1.0f);
Abstract3DRenderer::drawCustomItems(RenderingNormal, m_customItemShader,
- m_volumeTextureShader, m_volumeTextureSliceShader,
viewMatrix, projectionViewMatrix,
depthProjectionViewMatrix, m_depthTexture,
m_shadowQualityToShader, -1.0f);
@@ -1272,8 +1269,7 @@ void Bars3DRenderer::drawScene(GLuint defaultFboHandle)
drawGridLines(depthProjectionViewMatrix, projectionViewMatrix, viewMatrix);
// Draw custom items
- Abstract3DRenderer::drawCustomItems(RenderingNormal, m_customItemShader, m_volumeTextureShader,
- m_volumeTextureSliceShader, viewMatrix,
+ Abstract3DRenderer::drawCustomItems(RenderingNormal, m_customItemShader, viewMatrix,
projectionViewMatrix, depthProjectionViewMatrix,
m_depthTexture, m_shadowQualityToShader);