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-rw-r--r--src/datavisualization/engine/q3dbars.cpp33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/datavisualization/engine/q3dbars.cpp b/src/datavisualization/engine/q3dbars.cpp
index 52db2100..095c5d8d 100644
--- a/src/datavisualization/engine/q3dbars.cpp
+++ b/src/datavisualization/engine/q3dbars.cpp
@@ -106,8 +106,6 @@ Q3DBars::Q3DBars()
&Q3DBars::selectionModeChanged);
QObject::connect(d_ptr->m_shared, &Abstract3DController::shadowQualityChanged, this,
&Q3DBars::shadowQualityChanged);
- QObject::connect(d_ptr->m_shared, &Abstract3DController::meshFileNameChanged, this,
- &Q3DBars::meshFileNameChanged);
QObject::connect(d_ptr->m_shared, &Abstract3DController::themeChanged, this,
&Q3DBars::themeChanged);
QObject::connect(d_ptr->m_shared, &Abstract3DController::colorStyleChanged, this,
@@ -300,18 +298,6 @@ bool Q3DBars::isBarSpacingRelative()
}
/*!
- * Sets the bar \a style to one of the values in \c QDataVis::MeshStyle. It is preset to
- * \c QDataVis::MeshStyleBars by default. A \a smooth flag can be used to set shading to smooth.
- * It is \c false by default.
- *
- * \sa setMeshFileName()
- */
-void Q3DBars::setBarType(QDataVis::MeshStyle style, bool smooth)
-{
- d_ptr->m_shared->setBarType(style, smooth);
-}
-
-/*!
* \property Q3DBars::theme
*
* A user-defined theme.
@@ -345,25 +331,6 @@ QDataVis::SelectionFlags Q3DBars::selectionMode() const
}
/*!
- * \property Q3DBars::meshFileName
- *
- * Override bar type with a mesh object located in \a objFileName.
- * \note Object needs to be in Wavefront obj format and include vertices, normals and UVs.
- * It also needs to be in triangles.
- *
- * \sa setBarType()
- */
-void Q3DBars::setMeshFileName(const QString &objFileName)
-{
- d_ptr->m_shared->setMeshFileName(objFileName);
-}
-
-QString Q3DBars::meshFileName() const
-{
- return d_ptr->m_shared->meshFileName();
-}
-
-/*!
* \property Q3DBars::scene
*
* This property contains the read only Q3DScene that can be used to access e.g. camera object.